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My Games-I-Own List

Author: Lutz Pietschker
Last revised: 2011-11-03

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0-9

Die 1. Million, 1987 Hexagames (D), Author(s): Alex Randolph
2 - 4 player(s), rules language(s): de+en+fr; also known as Monad
Card game of bartering for the first (and more) millions of money
Boardgame Geek Entry

1830, 1986 Avalon Hill (USA), Author(s): Francis Tresham
3 - 6 player(s), rules language(s): en+de
Railroad building and stock market manipulation in the USA, with a heavy focus on the stock manipulation.
Boardgame Geek Entry

1835, 1990 Hans im Glück (D), Author(s): Francis Tresham, Michael Meier-Bachl
3 - 7 player(s), rules language(s): de
Railroad building and stock market manipulation in Germany
Boardgame Geek Entry

1853, 1989 Hartland Trefoil (GB), Author(s): Francis Tresham
3 - 6 player(s), rules language(s): en
Railroad building in India- a game for engineers who've had enough of the financiers
Boardgame Geek Entry

1914: Opening Moves, 2001 Minden Games (USA), Author(s): Gary Graber
1 player(s), rules language(s): en
Published in Panzerschreck magazine #7, a mini-consim re-playing the first weeks of WW I in an attempt to do better than the Germans originally did.
Boardgame Geek Entry

221b Baker Street, 1975 John N. Hansen (USA), Author(s): ?
2 - 4 player(s), rules language(s): en
Solving cases in the tradition of Sherlock Holmes. US edition of the Gibsons boardgame, 80 cases.
Boardgame Geek Entry

3 3/4 Laps, 1947? Lambourne Games (GB), Author(s): Terry Goodchild
1 - 12 player(s), rules language(s): en
1500m track race, replay game with some tactical elements
Boardgame Geek Entry

40 Overs, 1997 Lambourne Games (GB), Author(s): Terry Goodchild
2 player(s), rules language(s): en
Cricket card game of the "Sporting Deals" series
Boardgame Geek Entry

6 Nimmt, 1994 Amigo (D), Author(s): Wolfgang Kramer
2 - 10 player(s), rules language(s): de; also known as Category 5
Card game- don't be the blockhead to collect the most longhorns!
Boardgame Geek Entry

7, 2009 Wolf Fang (PL), Author(s): Marcin Podsiadło
2 - 7 player(s), rules language(s): de; also known as Seven
Dungeon crawl, a classic group-of-adventurers-exploring-a-dungeon game. Some original elements, but not as excellent as I hoped it would be. Appealing graphics.
Boardgame Geek Entry

7 Ages, 2004 Australian Design Group (AU), Author(s): Harry Rowland
2 - 7 player(s), rules language(s): en+de
6000 years of human history in an epic game, sort of "Civilisation meets History of the World". Lots of counters, good rules.
Boardgame Geek Entry

7 Wonders, 2010 Repos Production (B), Author(s): Antoine Bauza
2 - 7 player(s), rules language(s): de
Card game of development; each player develops a city with the option to build a wonder of the world, production buildings, science or military. Fast play, 3 rounds of 6 cards each, that is all.
Boardgame Geek Entry

7 Wonders Catan Island Expansion, 2011 Repos Production (B), Author(s): Antoine Bauza
2 - 7 player(s), rules language(s): de+en
New (9th) wonder published for the Essen fair
Boardgame Geek Entry

7 Wonders Leaders Expansion, 2011 Repos Production (B), Author(s): Antoine Bauza
2 - 7 player(s), rules language(s): de
One new wonder, 36 leaders, 4 new guilds and slightly changed rules to accomodate the new material
Boardgame Geek Entry

7 Wonders Manneken Pis Expansion, 2010 Repos Production (B), Author(s): Antoine Bauza
2 - 7 player(s), rules language(s): de
New (8th) wonder published for the Essen fair
Boardgame Geek Entry

7 Wonders Stevie Wonder Promo Card Expansion, 2011 Repos Production (B), Author(s): Antoine Bauza
2 - 7 player(s), rules language(s): de
New leader card published in the Spielbox magazine
Boardgame Geek Entry

800 Metres, 1992 Lambourne Games (GB), Author(s): Terry Goodchild
1 - 2 player(s), rules language(s): en
Replay of 800 metre run, but with more tactics involved than other replays
Boardgame Geek Entry

A

Ab die Post, 1996 Goldsieber Spiele (D), Author(s): Helga & Hermann Huber
3 - 6 player(s), rules language(s): de
Air mail race, family game, featuring the "Orkanspender" randomizer
Boardgame Geek Entry

Abalone, 1987 Parker (USA), Author(s): Laurent Levi, Michel Lalet
2 player(s), rules language(s): en+de
Abstract tactical game with tactile appeal
Boardgame Geek Entry

Ace Of Aces: Balloon Buster, 1985 Nova Game Designs (USA), Author(s): Al Leonardi, Hal McKinney
2 player(s), rules language(s): en
WWI air combat
Boardgame Geek Entry

Ace Of Aces: Flying Machines, 1983 Nova Game Designs (USA), Author(s): Al Leonardi
2 player(s), rules language(s): en
WWI air combat
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Ace Of Aces: Handy Rotary, 1980 Nova Game Designs (USA), Author(s): Al Leonardi
2 player(s), rules language(s): en
WWI air combat
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Ace Of Aces: Jet Eagles, 1990 Nova Game Designs (USA), Author(s): Al Leonardi
2 player(s), rules language(s): en
Modern fighter jet air combat
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Ace Of Aces: Powerhouse, 1981 Nova Game Designs (USA), Author(s): Al Öeonardi
2 player(s), rules language(s): en
WWI air combat
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Ace Of Aces: Wingleader, 1988 Nova Game Designs (USA), Author(s): Al Leonardi
2 player(s), rules language(s): en
WWII air combat
Boardgame Geek Entry

Acquire, 1962 Schmid Spiele (D), Author(s): Sid Sackson
2 - 6 player(s), rules language(s): de; also known as Hotelkönig
The classic game of building hotel chains, economy formalized, in this edition with many plastic hotel pieces
Boardgame Geek Entry

Action Stations!, 2006 Felix Enterprises (GB), Author(s): Gary Graber
2 - 4 player(s), rules language(s): en; also known as Schnellboot 2
Miniatures game, rules for Coastal Forces wargaming, 1914 to 1953
Boardgame Geek Entry

Action Under Sail, 1977 Tabletop Games (GB), Author(s): S. Birnie
2 player(s), rules language(s): en
Game system of Napoleonic era ship battles
Boardgame Geek Entry

ad acta, 2002 BeWitched-Spiele (D), Author(s): Andrea Meyer
2 - 4 player(s), rules language(s): de
Recreation of office work: papers are passed between the different administrations, shuffled between in and out boxes and eventually put into the registry.
Boardgame Geek Entry

Adams Ahn, 2006 Giseh Verlag (D), Author(s): Reinhold Wittig
2 - 6 player(s), rules language(s): de+13 others
Game of archeology to commemorate the excavation (in 2007, near Heidelberg) of the jawbone of what we call now homo heidelbergensis, of an ancestor species to ourselves (homo sapiens, as we like to call us).
Boardgame Geek Entry

Adel Verpflichtet, 1990 FX Schmid (D), Author(s): Klaus Teuber
2 - 6 player(s), rules language(s): de; also known as By Hook or Crook, Hoity Toity, Fair Means or Foul
Auction game, set in an environment of eccentric English nobles
Boardgame Geek Entry

Adlungland, 2010 Adlung Spiele (D), Author(s): Silvano Sorrentino
2 - 4 player(s), rules language(s): de+en+fr+it+es
Published for Adlung's 20th anniversary, players build a theme park and of course try to add the best attractions. If you win, you become vice-director and have a place named after you. Recommended for families and for 2 players.
Boardgame Geek Entry

Advanced Civilization, 1991 Avalon Hill (USA), Author(s): Bruce Harper ez.al.
2 - 7 player(s), rules language(s): en
Game of trade, diplomacy and expansion, and a game of balance in every respect. Takes a long time to play, but still the best game I know.
Boardgame Geek Entry

Das Affenfelsenspiel, 1984 fagus (D), Author(s): Reinhold Wittig
2 - 5 player(s), rules language(s): de
Easy die-driven race across stones and steppe
Boardgame Geek Entry

Affentennis, 2006 Braunkohl Verlag (D), Author(s): Jürgen Kohl
2 player(s), rules language(s): de
A game of skill that re-creates a tennis match with astonishing precision- you really feel as if you were in a match. Lovingly assembled and labelled by hand and with a fleece cloth field. A sports game highlight, even if you do not play tennis yourself!
Boardgame Geek Entry

Affentennis Expansion, 2008 Braunkohl Verlag (D), Author(s): Jürgen Kohl
2 - 4 player(s), rules language(s): de
The doubles expansion allows play with 4 players.
Boardgame Geek Entry

Age of Exploration, 1994 Prism/Tim Jim Games (USA), Author(s): Thomas Lehmann
1 - 6 player(s), rules language(s): en
Exploration of the New World, 1492-1543. Very detailed, extensive background information
Boardgame Geek Entry

Age of Renaissance, 1996 Avalon Hill (USA), Author(s): Don Greenwood
3 - 6 player(s), rules language(s): en
Building a powerful state in medieval to Renaissance Europe
Boardgame Geek Entry

Age Of Sail, 1984 Mod Games (GB), Author(s): ?
2 player(s), rules language(s): en
Tabletop game system of ship battles in four eras: Ancient, Renaissance, Napoleonic, American Civil War
Boardgame Geek Entry

Agricola, 2007 Lookout Games (D), Author(s): Uwe Rosenberg
1 - 5 player(s), rules language(s):
Agricultural development of a small patch of land- players have 14 turns to make the best of it while keeping everyone fed. Education and improvements help to use ressources effectively. My game includes the X-Deck and Forest Deck expansions.
Boardgame Geek Entry

Agricola Expansions, 2009 Lookout Games (D), Author(s): Uwe Rosenberg
1 - 5 player(s), rules language(s):
X-Deck; Moorbauern (Farmers of the moor); The Legen*dairy Forest Deck (Agricola im Wald)
Boardgame Geek Entry

Airlines, 1990 Abacus (D), Author(s): Alan R. Moon
2 - 6 player(s), rules language(s): de+en
An Alan R. Moon game of airline economy
Boardgame Geek Entry

Akropolis, 1981 Bütehorn (D), Author(s): Walter Wolf Windisch
2 player(s), rules language(s): de
Abstract game of strategy, building a greek temple
Boardgame Geek Entry

Al Cabohne, 2000 Amigo (D), Author(s): Uwe Rosenberg
1 - 2 player(s), rules language(s): de
Bean-growing, Mafia style. The 1-2 player version of "Bohnanza".
Boardgame Geek Entry

Alaska, 1979 Otto Maier Verlag Ravensburg (D), Author(s): Eric Solomon
2 - 4 player(s), rules language(s): de
Get your containers off the ice before it melts- or before others do!
Boardgame Geek Entry

Der Alchimist, 2000 Clementoni (D), Author(s): Wolfgang Kramer
2 - 6 player(s), rules language(s): de
A game of creativity. Find good answers to questions and manipulate the Philosopher's Stone to progress.
Boardgame Geek Entry

Alexandria, 1994 Game Publications Group (USA), Author(s): William L. Banks
2 player(s), rules language(s): en
GameFix magazine #1, Oct 1994
Boardgame Geek Entry

Ali Baba, 1993 Abacus (D), Author(s): Ian Livingstone
2 - 6 player(s), rules language(s): de
Players try to accumulate wealth by roaming the streets of Basra. If Ali Baba catches them, they lose part of their stash. Light and fun.
Boardgame Geek Entry

Alibi, 2001 Adlung Spiele (D), Author(s): Markus Nikisch
2 - 5 player(s), rules language(s): de+en+fr+it
Card game: Players try to identify the persons who committed certain crimes by playing their cards that point to the correct person.
Boardgame Geek Entry

Alte und neue Erzählkunst, 1984 Edition Perlhuhn (D), Author(s): Karin und Reinhold Wittig
2 - 10 player(s), rules language(s): de
A set of rules to encourage players to tell stories. Two "boards" are used to determine topic, ingredients and possible letters/numbers to use.
Boardgame Geek Entry

Ambush!, 1983 Victory Games (USA), Author(s): Eric Lee Smith, John H. Butterfield
1 player(s), rules language(s): en
WWII infantry combat, Europe 1944
Boardgame Geek Entry

Ambush! Expansions, 1984 Victory Games (USA), Author(s): Joseph Reiser et.al.
1 player(s), rules language(s): en
Move Out!, Purple Heart, Silver Star (new missions and maps)

American Megafauna, 1997 Sierra Madre Games (USA), Author(s): Phil Eklund
2 - 4 player(s), rules language(s): en
Evolutionary game on a grand scale (5 million years/turn, 1500 km/hex), well-researched and provided with a bibliography. You got to adapt your species to the changing environment, by punishment of extinction.
Boardgame Geek Entry

Amyitis, 2007 Huch! & Friends (D), Author(s): Cyril Dermaegd
2 - 4 player(s), rules language(s): de
Players compete in building the hanging gardens of Babylon to win the favour of Nebukadnezar's wife, Amyitis.
Boardgame Geek Entry

An den Ufern des Nils, 1994 Abacus (D), Author(s): Hanno Kuhn, Wilfreid Kuhn
2 - 5 player(s), rules language(s): de
Agricultural economics, forced by the ebb and tide of the Nile
Boardgame Geek Entry

Ancients, 1990 Good Industries (USA), Author(s): William L. Banks
2 player(s), rules language(s): en
Simple game of pre-gunpowder tactics, multiple scenarios. Links up with the strategic "King of Kings".
Boardgame Geek Entry

Andersonville, 2001 Minden Games (USA), Author(s): Gary Graber
3 - 4 player(s), rules language(s): en
Published in Panzerschreck magazine #7, a card game loosely based on the awful conditions in a Civil War camp of prisoners of war.
Boardgame Geek Entry

Anno 1503, 2003 Kosmos (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de
Board game adaptation of a successful German computer game, a game of construction and balance
Boardgame Geek Entry

Anno 1503 Expansion, 2004 Kosmos (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de
"Pirates and Aristocrats"
Boardgame Geek Entry

Anno Domini, 1998 ff Abacus (D), Author(s): Urs Hostettler
2 - 8 player(s), rules language(s): de
Trivia Game with a difference- no need to know exact dates, but have an eye for the general sequence of events.
Sets: Deutschland, Erfinder, Flopps, Frauen, Kirche+Staat, Kunst, Natur, Seefahrer, Sex+Crime
Boardgame Geek Entry

Antike, 2004 Eggertspiele (D), Author(s): Mac Gerdts
2 - 6 player(s), rules language(s): de+en
Game of developing a people on the map of the Mediterranean or the Middle East. War is an option, but the target is to get a certain number of leading personalities. Sort of "Civ on speed".
Boardgame Geek Entry

Antiquity, 2004 Splotter Spellen (NL), Author(s): Joris Wiersinga, Jeroen Doumen
2 - 4 player(s), rules language(s): de
Construction game in a landscape loosely modelled on Renaissance Tuscany. Expand your zone of influence by building cities and inns, harvest, erect buildings, and try to keep your people nourished. A really grand game.
Boardgame Geek Entry

Anzio, 1969,1978 Avalon Hill (USA), Author(s): Dave Williams, Tom Oleson
2 player(s), rules language(s): en
4th edition of the game about the Allied invasion to Italy during WW II, as part of the Italian campaign (which can be re-played with this game, too).
Boardgame Geek Entry

Arkham Horror, 2005 Fantasy Flight / Heidelberger Spieleverlag (D/USA), Author(s): Richard Launius, Kevin Wilson
1 - 8 player(s), rules language(s): de
Very atmospheric game based on H. P. Lovecraft's novels. Players are pitted against the monsters breaking out of the deep in the (fictious) little New England town of Arkham. The game captures the spirit of the novels beautifully.
Boardgame Geek Entry

Arkham Horror Expansions, 2005 Fantasy Flight / Heidelberger Spieleverlag (D/USA), Author(s): Rob Vaughn
1 - 8 player(s), rules language(s): de
Der Fluch des Schwarzen Pharao (Curse of the Dark Pharao): new Elder Ones cards, new Player cards. Die schwarze Ziege der Wälder (The black goat of the woods).
Boardgame Geek Entry

Armchair Cricket, 1981 Gibsons Games (GB), Author(s): ?
2 - 4 player(s), rules language(s): en
Card game of cricket tactics
Boardgame Geek Entry

Arnhem Bridge, 1982 Attactix (GB), Author(s): ?
2 player(s), rules language(s): en
Tactical level game about the fight for the final objective of "Operation Market-Garden", the Allied thrust for Arnhem Bridge in September 1944.
Boardgame Geek Entry

Ars Magica, ? Atlas Games (USA), Author(s): ?
2 - 8 player(s), rules language(s): en
Though I don't have the rules of this fantasy-medieval role-playing game I value their sourcebooks highly. Each is a masterpiece of serious research, fitted into the RPG background and finished in style. I have: Heirs to Merlin, A Medieval Tapestry, Medieval Handbook, Kabbalah: Mythic Judaism, Ultima Thule: Mythic Scandinavia.

Ascalion, 1982 Edition Spielkunst / Eon (D), Author(s): Bill Eberle, Jack Kitteredge, Peter Olotka
2 - 6 player(s), rules language(s): de; also known as Borderlands
Struggle for supremacy on a fictious continent
Boardgame Geek Entry

Ascension, 1982 Ludonirique (F), Author(s): Remy Durrens
2 - 4 player(s), rules language(s): fr+de
Building a pile of wooden blocks to storm the summit
Boardgame Geek Entry

ASL, 1985 Avalon Hill (USA), Author(s): Don Greenwood
2 player(s), rules language(s): en; also known as Advanced Squad Leader
WWII infantry tactical combat. Very complex, very good simulation.
Boardgame Geek Entry

ASL AH Expansions, 1985+ Avalon Hill (USA), Author(s): Don Greenwood et.al.
2 player(s), rules language(s): en
Beyond Valor, Code of Bushido, Croix de Guerre, Doomed Battallions, Gung Ho, Hollow Legions, Paratrooper, Partisan, Solitaire, The Last Hurrah, West of Alamein, Yanks

ASL AH Expansions, DeLuxe, 1985/1987 Avalon Hill (USA), Author(s): ?
2 player(s), rules language(s): en
Hedgerow Hell, Streets of Fire

ASL AH Expansions, Historical, 1993+ Avalon Hill (USA), Author(s): diverse
2 player(s), rules language(s): en
Kampfgruppe Peiper I + II, Red Barricades, Pegasus Bridge

ASL Expansions, 3rd Party, 1990+ Heat of Battle, Critical Hit et.al. (USA), Author(s): diverse
2 player(s), rules language(s): en
St. Nazaire-Operation Chariot, God Save The King, Platoon Leader, Red Vengeance, Scotland the Brave I + II, Fortress Cassino, Arnhem: The Third Bridge, Pointe du Hoc, Baraque de Fraiture, Waffen-SS, Shingle's List (Anzio Scen. Pack)

ASL Retro Variant Rules, 2000 Minden Games (USA), Author(s): Gary Graber
2 player(s), rules language(s): en
Summary of separate articles from Panzerschreck #1 to #4. Rules to make ASL playable even if you don't want weeks o a study of the original rules. Best thing that happened to my ASL collection in years!
Boardgame Geek Entry

Atlantis, 1986 Schmidt Spiel und Freizeit (D), Author(s): Julian & C. Courtland-Smith
2 - 4 player(s), rules language(s): de; also known as Escape from Atlantis
Evacuate Atlantis before it vanishes, and keep clear of the sea monsters if you can. Lots of plastic, used in exemplary fashion.
Boardgame Geek Entry

Atta Ants, 2003 Realm of Fantasy (NL), Author(s): Richard de Rijk
2 - 4 player(s), rules language(s): de
Ants collecting leafs on a board laid out with tiles. Good tactical game.
Boardgame Geek Entry

Atta Ants Expansions, 2004 Realm of Fantasy (NL), Author(s): Richard de Rijk
2 - 4 player(s), rules language(s): de+en
Adds 4 tiles and twigs and rocks.
Boardgame Geek Entry

Attandarra, 2009 www.spiele-idee.de (D), Author(s): Horst Rokitte
2 - 4 player(s), rules language(s): de
A game replaying the history of the author's birthplace, Attendorn. Resource-driven building, each player builds his version of the town on his own board.
Boardgame Geek Entry

Auf Achse, 1987 FX Schmid (D), Author(s): Wolfgang Kramer
2 - 6 player(s), rules language(s): de
Family boardgame with a logistics-related setting. Players take the role of transport tycoons trying to run their truck efficiently on European routes. Won the Kritikerpreis 1987.
Boardgame Geek Entry

Auf Kurs, 1987 Blatz Spiele (D), Author(s): Reinhold Wittig
2 - 6 player(s), rules language(s): d; also known as Maritim
Yacht race where lighthouse beams direct the boats- moves go to beam intersection points. Players may use their action points to move the ship or to turn and even move the lighthouses (though the latter is expensive).
Boardgame Geek Entry

Ausgebremst, 1993 ASS (D), Author(s): Wolfgang Riedesser
3 - 6 player(s), rules language(s): de; also known as Ave Caesar
Car-racing game
Boardgame Geek Entry

Der Ausreisser, 1989 FX Schmid (D), Author(s): Pierre Jacquot
2 - 6 player(s), rules language(s): de; also known as Breakaway Rider
Card game of bicycle racing, unique system of developing a distance from the pack.
Boardgame Geek Entry

Autoscooter, 1999 Bambus Spiele (D), Author(s): Günter Cornett
2 - 8 player(s), rules language(s): de+en
Fast-paced game of bumper cars, trying to ram each other and thereby gaining victory points, gorgeously produced with a large wooden board. Hints of Roborally in the game mechanics.
Boardgame Geek Entry

Ave Caesar, 1989 Ravensburger (D), Author(s): Wolfgang Riedesser
3 - 6 player(s), rules language(s): de
Roman chariot races, card-driven
Boardgame Geek Entry

AxxA, 1987 Abacus (D), Author(s): Hajo Bücken
2 player(s), rules language(s): de
Abstract game in which towers of hexagonal pieces must be rearranged and moved into adjacent positions on the board.
Boardgame Geek Entry

B

B-17, 1981 Avalon Hill (USA), Author(s): Glen Frank
1 player(s), rules language(s): en
WWII bomber war simulation; not much you can do but to hang on and hope to survive 25 missions
Boardgame Geek Entry

Babel, 2001 Kosmos (D), Author(s): Uwe Rosenberg, Hagen Dorgathen
2 player(s), rules language(s): de
Temple building in Babylon. You have to use the available peoples (cards) to best effect to come out ahead of your competitor.
Boardgame Geek Entry

Backpacks and Blisters, 1993 Ragnar Brothers (GB), Author(s): Steve & Phil Kendall, Gary Dicken
3 - 6 player(s), rules language(s): en
Summer hiking in the Lake District, represented by the Ragnar Bros. trademark "tea towel". A family game with some nice mechanics.
Boardgame Geek Entry

Ballon Cup, 2003 Kosmos (D), Author(s): Stephen Glenn
2 player(s), rules language(s): de
A balloon race- be the first to get 3 of 5 available cups. Fast and balanced card game.
Boardgame Geek Entry

Ballonrennen, 1977 Ravensburger (D), Author(s): Eric Solomon
2 - 5 player(s), rules language(s): de
Ballon race- easy family game with a gorgeous mapboard
Boardgame Geek Entry

Bamboleo, 1996 Zoch (D), Author(s): Jacques Zeimet
2 - 7 player(s), rules language(s): de
"Mikado backwards" on a wobbly wooden platter. Place oddly shaped wooden pieces until everything topples over.
Boardgame Geek Entry

Bang!, 2002 Abacus (D), Author(s): Emiliano Sciarra
4 - 7 player(s), rules language(s): de; also known as Wanted!; Wanted: Dead or Alive
Players take roles in this cardgame to determine their victory condition, only nobody knows who is who. The setting is a Western gunfight that much resembles Italian Western films.
Boardgame Geek Entry

Barbarian, Kingdom + Empire, 1983 Icarus Games (USA), Author(s): Erik Wilson
1 - 6 player(s), rules language(s): en
Barbarian conquests develop into empires; the game that provided the idea of rising and declining civilizations, as used later in "History of the World" and "Vinci". Interesting rules, awful material.
Boardgame Geek Entry

Barbarossa und die Rätselmeister, 1988 ASS (D), Author(s): Klaus Teuber
3 - 4 player(s), rules language(s): de
A game of forming riddles in clay, and solving those of others
Boardgame Geek Entry

Bärlin- Das Stadtspiel, 1996 Wienand (D), Author(s): Christopher Ankerstein, Jürgen Scheunemann
3 - 8 player(s), rules language(s): de
Trivia game about Berlin
Boardgame Geek Entry

Baston, 1987 Jeux Actuels (F), Author(s): Pierre Clequin, Bruno Faidutti
2 - 5 player(s), rules language(s): fr+de
The daily battles between the youth of the French city suburbs
Boardgame Geek Entry

Battle Hymn, 1986 Victory Games (USA), Author(s): Eric Lee Smith, Joseph Reiser
1 player(s), rules language(s): en
WWII infantry combat, PTO, same system as Ambush
Boardgame Geek Entry

Battle Hymn Expansions, 1988 Victory Games (USA), Author(s): Eric Lee Smith, Joseph Reiser
1 player(s), rules language(s): en
Leatherneck (new missions)
Boardgame Geek Entry

The Battle of Britain, 1990 TSR (USA), Author(s): Richard Borg
2 player(s), rules language(s): en
WWII air combat, great components but stupid to childish rules. Any ideas for a new set of rules?
Boardgame Geek Entry

Battle of the Atlantic, 2000 Minden Games (USA), Author(s): Gary Graber
1 player(s), rules language(s): en
(Panzerschreck #4) Solitaire game of the WW II naval battles in the Atlantic.
Boardgame Geek Entry

The Battle of Tsushima, 1989 S+T Magazine (USA), Author(s): Jack Greene
2 player(s), rules language(s): en
S+T #130; the famous naval battle that decided the Russo-Japanese war of 1904
Boardgame Geek Entry

Battlelore, 2006 Days of Wonder (USA), Author(s): Richard Borg
2 player(s), rules language(s): de+en+fr
Wargame with splendid material, lots of plastic men, and a hex-covered board with lots of overlays. Rather abstract, actually, but fast and easy to play.
Boardgame Geek Entry

Battlelore Expansion Sets, 2007 Days of Wonder (USA), Author(s): Richard Borg
2 player(s), rules language(s): de+en+fr
Call to Arms (new method to deploy custom troops); Epic Battlerlore (2nd board); Goblin Skirmishers; Dwarven Battalion; The Goblin Marauders; The Hundred Years' War

BattleLust, 1992 Columbia Games (CDN/USA), Author(s): ?
2 player(s), rules language(s): en
Tabletop miniatures game system, medieval skirmishing, compatible to HârnMaster and (in scale, at least) to Cry Havoc
Boardgame Geek Entry

Battleship, 1986 Simulations Canada (CDN), Author(s): Stephen Newberg
2 player(s), rules language(s): en
Tactical ship combat 1925-1945
Boardgame Geek Entry

Bau Auf!, 1999 BuschFunk (D), Author(s): Robert Kurek, Wilke (?)
2 - 4 player(s), rules language(s): de; also known as Überdachen ohne einzukrachen
House building a la GDR, with satiric undertones, but a decent game ( and far better than the previous game ("Überholen ohne einzuholen") by that publisher). Lots of haggling, but also a considerable element of chance.
Boardgame Geek Entry

Baubylon, 1982 Editon Perlhuhn (D), Author(s): Reinhold Wittig
3 - 6 player(s), rules language(s): de
3-dimensional race to the top, very easy but nice material. Blocking pawns give ample opportunity to annoy thy neighbour.
Boardgame Geek Entry

Bauernschlau, 1991 FX Schmid (D), Author(s): Tom Schoeps
2 - 6 player(s), rules language(s): de
Family game of tactics and memory, containing a lot of sheep (among them an occasional black one).
Boardgame Geek Entry

Bazaar, 1987 Klee Edition (D), Author(s): Sid Sackson
2 - 6 player(s), rules language(s): de
Family game of bartering for diamonds
Boardgame Geek Entry

Before I Kill You, Mr. Bond, 1996 Cheapass Games (USA), Author(s): James Ernest
2 - 6 player(s), rules language(s): en
"Kill him or taunt him first?" is the eternal question for the villain.
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Behördendschungel, ? Fleckenstein + Scholz (D), Author(s): Konrad Fleckenstein, Peter Scholz
2 - 6 player(s), rules language(s): de
The dusty fight against bureaucracy
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Ben Hurt, 1996 Cheapass Games (USA), Author(s): James Ernest
4 - 8 player(s), rules language(s): en
Roman chariot racing with a difference- throw a cat if nothing else helps.
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Berchtesgaden: The Alpine Redoubt, 2000 Minden Games (USA), Author(s): Gary Graber
2 player(s), rules language(s): en
(Panzerschreck #4) Game around a fictive possible end of WW II: the Germans have drawn back into an (actually planned, but never built) redoubt and try to make a separate peace with the Western Allies.
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Berlin '85, 1980 S+T Magazine (USA), Author(s): Jim Dunnigan
2 player(s), rules language(s): en
S+T #79; luckily, a hypothetical cold-war-turning-hot scenario
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Berlin-Bummel, 1990 Sala (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Trivia game about Berlin
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Berlin-Stadtspiel, (after 1981, before 1989) Presse- und Informationsamt des Landes Berlin (D), Author(s): Johannes Eucker
2 - 6 player(s), rules language(s): de
Trivia game about Berlin

Bewag-Memory, (after 1989) Bewag AG (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Simple memory game by Berlin's former energy supplier, with Berlin motives
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Big City, 1999 Goldsieber Spiele (D), Author(s): Franz-Benno Delonge
2 - 5 player(s), rules language(s): de
Build city houses in the best possible neighbourhood. Beautiful material, similar to "Metropolis"
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Big Damn Armies, 1999 Crunchy Frog Enterprises (USA), Author(s): Paul Arden Lidberg
2 - 8 player(s), rules language(s): en
Fantasy mass combat system and basic game.
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The Big Fight, ? Lambourne Games (GB), Author(s): Terry Goodchild
2 - 4 player(s), rules language(s): en
Card game of boxing
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Big Shot, 2001 Ravensburger (D), Author(s): Alex Randolph
2 - 4 player(s), rules language(s): de+fr+it+en+nl
Players try to get a majority of city districts and to maximize their wealth. Game of speculation and greed.
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Billabong, 1984/2002 Franjos (D), Author(s): Eric Solomon
2 - 4 player(s), rules language(s): de
Kangaroo race around the billabong, a puddle in the middle of the board. Tricky movement mechanics, great fun.
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Bios Megafauna, 2011 Sierra Madre Games (USA), Author(s): Phil Eklund
1 - 4 player(s), rules language(s): en
Players start as proto-dinosaurs or proto-mammals in a world as it was 250 million years ago and compete with each other through climate changes, mutations and selection. Intense game based on actual natural history.
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Bishops on the Move, ? Philos-Spiele (D), Author(s): Ili Kaufmann
1 player(s), rules language(s): de
Abstract solitaire game on a 4x5 board. Two teams of dobbers must change sides, moving only diagonally (like the bishop in chess).
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Bismarck (2nd ed.), 1979 Avalon Hill (USA), Author(s): Jack Greene, Mick Uhl
2 player(s), rules language(s): en
Simulation game about the search and hunt for the German Battleship Bismarck in May 1941 and the resulting battle at sea.
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Bitin' Off Hedz, 1996 Cheapass Games (USA), Author(s): James Ernest
2 - 8 player(s), rules language(s): en
Pre-historic, absurd race. Losers get their head bitten off, the winner hurls himself into a volcano.
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Black Death, 1993 BTRC (USA), Author(s): Greg Porter
1 - 6 player(s), rules language(s): en
You are the Plague, and try to spread fast and deadly from Asia to Europe.
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Blackbeard, 1991 Avalon Hill (USA), Author(s): Richard H. Berg
1 - 4 player(s), rules language(s): en
The pirates of the Carribean- and elsewhere. Good, if longish game that is best played solitaire.
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Bleeding Sherwood, 1996 Cheapass Games (USA), Author(s): James Ernest
3 - 8 player(s), rules language(s): en
Relieve the no-longer-quite-so-poor of the money Robin gave them by peddling them curious stuff like "fyne arte"
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Blue Moon, 2004 Kosmos (D), Author(s): Reiner Knizia
2 player(s), rules language(s): de
Card game, pitching fantasy peoples against each other in the style of collectible card games, but with rather simpler rules than most and thereby making them suitable for "family play". The basic game contains mainly the Vulca and Hoax peoples.
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Blue Moon Expansions, 2004 Kosmos (D), Author(s): Reiner Knizia
2 player(s), rules language(s): de
Flit people (birdlike, airborne creatures)
Mimix people (female warriors with druid-like aspects)
Terrah people (earthbound, solid race)
Khind people (gangs of youths entereing the fray)
Pillar People
Gesandte und Inquisitoren (envoys and inquisitors)
Aqua People
Inquisitoren und Gesandte (inquisitors and envoys)
Buka Invasion (People)

Bluff, 1993 FX Schmid (D), Author(s): Richard Borg
2 - 6 player(s), rules language(s): de; also known as Liar's Dice
Betting against the hidden dice roll of the other player(s). Fast and funny family game.
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Bobby Lee, 1993 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh
2 player(s), rules language(s): en
Block game of the eastern (Virginia) campaign in the American Civil War. Companion game to Sam Grant.
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Bohnanza, 1997 Amigo (D), Author(s): Uwe Rosenberg
3 - 7 player(s), rules language(s): de
Family card game of bean economics
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Bohnanza Expansions, 1997+ Amigo (D), Author(s): Uwe Rosenberg et.al.
2 - 7 player(s), rules language(s): de
6-7 Player, La Isla Bohnita, Al Cabohne, Ladybohn, Bohnaparte, Mutterböhnchen, Bohnröschen

Bombs Away!, 1995 Game Publications Group (USA), Author(s): Mike Anderson
2 player(s), rules language(s): en
(in GameFix mag. #4) Game about the air war over Europe, 1941 1945
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Die Bosse, 1968 FX Schmid (D), Author(s): Sid Sackson
2 - 6 player(s), rules language(s): de; also known as Venture
Card game of tycoon economics
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Bosworth, 1998 Out of the Box Games (USA), Author(s): Mark Alan Osterhaus
2 - 4 player(s), rules language(s): en
Chess on a cruciform, 6-by-6 board, and with cards instead of pawns. Abstract game, but one of the really good ones.
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Bounty Hunter: Shooutout at the Saloon, 1982 Nova Game Designs (USA), Author(s): Alfred Leonardi, Joe Angiolillo, Mike Vitale
2 player(s), rules language(s): en
Western-style gunfight (1st and only module ever published)
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Breaking Away, 1991 Fiendish Games (GB), Author(s): John Harrington
3 - 8 player(s), rules language(s): en+de
A tactical, diceless bicycle race game, fast and cruel
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Breakout: Normandy, 1992 Avalon Hill (USA), Author(s): Don Greenwood, James Stahler
2 - 3 player(s), rules language(s): en
D-Day tactical game, excellent and with (for TAHGC) above-average material.
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Britain Stands Alone, 1994 GMT Games (USA), Author(s): Jim Werbaneth
1 - 4 player(s), rules language(s): en
Wargame, based on the assumption that the German invasion into Britain planned for 1940 had been successful, and simulating the fight for Britain, on British soil.
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Britannia, 1986 Avalon Hill (USA), Author(s): Lewis Pulsipher
3 - 5 player(s), rules language(s): en
Re-play the invasions of Britannia, from Ceasar to William the Conqueror. Best played with 4 players.
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Buccaneer, 1938 Waddingtons (GB), Author(s): ?
3 - 6 player(s), rules language(s): en
Family game of piracy and treasure hunt
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Büffeljagd, 1975 Pelikan-Werke Günther Wagner (D), Author(s): Alex Randolph
2 player(s), rules language(s): de; also known as Buffalo, Prärie, Prairie, Trespass
One player is the Indian and tries to block the buffaloes' path, with the aid of his dogs, theother attempts to break trough.
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Bushido Expansions, 2009 Gameheads / Heidelberger (D), Author(s): Michael Nietzer, Oliver Wolf
3 - 6 player(s), rules language(s): de
Tanin: The Stranger adds material or a 6th player, new roles, more tactical disc and weapon options, new political influence markers and options to improve terrain, even to build new buildings on existing terrain
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Bushido: Der Weg des Kriegers, 2008 Gameheads / Heidelberger (D), Author(s): Michael Nietzer, Oliver Wolf
3 - 5 player(s), rules language(s): de
Feudal strategy in the Japan of Shogun and Daimyos. Players take turns to play their Daimyo, and in the other turns act on behalf on the acting Daimyo. Honour is the currency of the game. Intricate and ingenious game mechanisms, and a strong theme. Excellent graphics, too.
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Business Strategy, 1973 Avalon Hill (USA), Author(s): ?
2 - 4 player(s), rules language(s): en
Game of buying and selling in grand business scale; meant to be both entertaining and instructive
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Button Men, 1999 Cheapass Games (USA), Author(s): James Ernest
2 player(s), rules language(s): en
Another brilliant idea by James E.: roll dice, kick butt. Featuring a line of characters with the (to them) common characteristic that "like to beat people up": Avis-Hammer, Stark-Bauer, Kith-Clare, Iago-Karl, Niles-Shore; Vampyres Angel-Buddy, Dunkirk-Starchylde, Tiffany-McGinty; Lunch Money characters Faith-Temperance, Hope-Chastity, Prudence-Charity; XXXenophile characters Brigid and O-Lass (who will only beat people up that demand it).
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Buzzle, 1981 Franjos (D), Author(s): Bill Eberle, Jack Kittredge, Peter Olotka
2 - 4 player(s), rules language(s): de; also known as Runes
Game of word detection
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C

Ca$h'n Gun$, 2005 Repos Production / Heidelberger (B), Author(s): Ludovic Maublanc
4 - 6 player(s), rules language(s): de; also known as Cash'n Guns
Players are gangsters, sitting together in an old warehouse to share the loot. They do not do this peacefully, as the foam guns included in the game suggest. All that, and produced in best Belgium comic drawing tradition.
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Ca$h'n Gun$ Live, 2007 Repos Production (B), Author(s): Ludovic Maublanc
8 - 20 player(s), rules language(s): fr+nl+de; also known as Cash'n Guns Live
A live-playing game where players are gangsters, trying to bluff each other out of their share of loot. To be played, the author says, in public places in the presence of non-players.
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Ca$h'n Gun$ Yakuzas Expansion, 2007 Repos Production (B), Author(s): Ludovic Maublanc
4 - 9 player(s), rules language(s): fr+nl+en+de; also known as Cash'n Guns Expansions
Les Yakuzas adds new weapons to the arsenal as well as new cards and objects. Up to 9 players can now play.
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El Caballero, 1998 Hans im Glück (D), Author(s): Richard Ulrich, Wolfgang Kramer
2 - 4 player(s), rules language(s): de
El Grande meets Entdecker, gorgeous small game in a big box
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Cafe International, 1989 Mattel (D), Author(s): Rudi Hoffmann
2 - 4 player(s), rules language(s): de
Excellent family game
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Café International Card Game, 2001 Amigo (D), Author(s): Rudi Hoffmann, Roland Siegers
2 - 5 player(s), rules language(s): de
The card game version of Café International, good adaption of the board game.
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Cairo, 2002 Schmidt Spiel und Freizeit (D), Author(s): Günter Burkhardt
2 - 5 player(s), rules language(s): de+fr+it+da+nl
A combination of tactics and dexterity; target is to build pyramids that score most, but the building blocks must be flicked to the sites from the transporting ships.
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Can't Stop, 1981 Franjos (D), Author(s): Sid Sackson
2 - 4 player(s), rules language(s): de
A classic among tactical games, in essence abstract, but here set into a mountain-climbing context.
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Canal Boat Race / Boatman's Bluff, 1976 Novus Publishing (GB), Author(s): ?
2 - 4 player(s), rules language(s): en
Simple race on English canals
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Canal Grande, 2002 Adlung Spiele (D), Author(s): Alan R. Moon, Aaron Weissblum
2 player(s), rules language(s): de+en+fr+it
Card game, players try to become Doge by gaining influence in districts of Venice.
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Canal Mania, 2006 Ragnar Brothers (GB), Author(s): Steve and Phil Kendall
2 - 5 player(s), rules language(s): en
Players build canals through the landscape of middle England of the late 18th and early 19th century. 18xx-ish game with an interesting topic and (in the 2nd edition) good production.
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Canyon, 1997 Abacus (D), Author(s): Frederick A. Herschler
3 - 6 player(s), rules language(s): de+en
Bids and Bluffs in a new dress, fast and funny
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Capitol, 2001 Schmidt Spiele (D), Author(s): Alan R. Moon, Aaron Weissblum
2 - 4 player(s), rules language(s): de
City building in ancient Rome, the main objective is to be the best builder in each district
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Capt'n W. Kidd, 2004 Bambus Spiele (D), Author(s): Günter Cornett
2 - 3 player(s), rules language(s): de; also known as Loyal Captain, Quedah Merchant, Madagaskar
Three pirate games in in one box: Loyal Captain, Quedah Merchant, Madagaskar, all played on the plan of a ship deck. (I own copy 68 of a limited edition of 333.)
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Carabande, 1995 Goldsieber Spiele (D), Author(s): Jean du Poel
2 - 8 player(s), rules language(s): de; also known as Pitch Car
Car racing game of skill
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Carcassonne, 2000 Hans im Glück (D), Author(s): Klaus-Jürgen Wrede
2 - 5 player(s), rules language(s): de
Tile-laying game with extra points awarded for skilled placement of the inhabitants (like peasants, knights, monks and robbers) of the developing landscape.
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Carcassonne - Die Burg, 2003 Hans im Glück (D), Author(s): Reiner Knizia, Klaus-Jürgen Wrede
2 player(s), rules language(s): de
Tile-laying game based on Carcassone, splendidly adapted for 2 players, space is confined by the castle walls.
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Carcassonne Expansions, 2000 Hans im Glück (D), Author(s): Klaus-Jürgen Wrede
2 - 6 player(s), rules language(s): de
Der Fluss: some extra tiles with a river that form an alternative start region;
Die Erweiterung 1: Wirtshäuser und Kathedralen, adds extra tiles that add risk but promise greater yield if played successfully.
Erweiterung 2: Händler und Baumeister (Merchants and Masons), adds special tiles and meeples and special ways to gather points.
König: 7 new Tiles for Carcassonne
Späher: 5 new Tiles for Carcassonne Jäger und Sammler
Der Graf: 12 extra tiles to form a city nucleus, plus the Count himself
Burgfräulein und Drache: new tiles, the Fairy, The Dragon
Der Turm: Option to capture opposing meeples, and a tile-storing tower
Die Katharer: a spielbox extra
Die Pest (The Plague): a spielbox extra
Der Tunnel (The Tunnel): a spielbox extra

Carcassonne: Die Jäger und Sammler, 2002 Hans im Glück (D), Author(s): Klaus-Jürgen Wrede
2 - 5 player(s), rules language(s): de
Tile-laying gone prehistoric- similar principle as Carcassonne, but with some mechanics different enough to consider it a game of its own.
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Carcassonne: Neues Land, 2005 Hans im Glück (D), Author(s): Klaus-Jürgen Wrede, Leo Colvini
2 - 5 player(s), rules language(s): de; also known as Neues Land
Variant of the Carcassonne System,giving players some more options to make life easier (like scoring incomplete areas and taking back meeples). More relaxed play.
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Carrier, 1990 Victory Games (USA), Author(s): Jon Southard
1 player(s), rules language(s): en
WWII carrier combat in the Pacific
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Cäsar + Kleopatra, 1997 Kosmos (D), Author(s): Wolfgang Lüdtke
2 player(s), rules language(s): de
Card game of bluff and influence
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Cashword, 1986 Spear (GB), Author(s): Victor Serebriakoff
2 - 6 player(s), rules language(s): en
A crossword game in the mold of TV shows. Guess the hidden words by removing tiles that cover them.
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Castel, 2001 Jeux Descartes Eurogames (F), Author(s): Serge Laget, Bruno Faidutti
2 - 5 player(s), rules language(s): de
Card game with some tile-laying characteristics.
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Cat & Mouse, 1985 Playline Inc. (USA), Author(s): Henri Sala
2 player(s), rules language(s): en
Go-bang meets Memory: each player tries to make 5 of his 8 tokens show in stacks that are moved and re-stacked during play.
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Cats, 1984 Schmidt Spiele (D), Author(s): Judith Duffey, Martin Davidson, Seven Towns
2 - 4 player(s), rules language(s): de+fr+it+nl; also known as Cat's Mansion
Give its favourite toy to every kitten - to yours first, if possible
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Caylus, 2005 Ystari (NL), Author(s): William Attia
2 - 5 player(s), rules language(s): de+nl
Players build castles, vying for the favours of the French king. When the castles are completed, the player with the most prestige wins.
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The Celtic Game, 1997 Past Times (GB), Author(s): ?
2 player(s), rules language(s): en+fr+jap
The abstract game of Tawlbwrrd ("throw-board"), allegedly going back to Howel Dha, a 9th century Welsh chieftain.
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Chain Reaction, 1989 Abacus (D), Author(s): Sid Sackson
2 player(s), rules language(s): de
Abstract game, players try to move their pawns across the opposing border; stacking influences movement.
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Change!, 1999 Cheapass Games (USA), Author(s): James Ernest, Brian Snoddy
2 - 8 player(s), rules language(s): en
3 games in one: Make Your Own Change Night, Boneyard and Diminishing Returns. Fast little card games revolving around zombies too dumb to cheat you.
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Chariot Lords, 1999 Clash of Arms (USA), Author(s): Charles Vasey
3 - 4 player(s), rules language(s): en
A game system similar to "Britannia", set in ancient times in the Middle East. Several cultures vie for success against the constant flood of newcomers.
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Chief Hermann's Holiday Fun Pack, 2000 Cheapass Games (USA), Author(s): James Ernest
2 - 8 player(s), rules language(s): en
Collection of games: Dice and Coin (Bogart, Crash, Flip, Dogfight, Pennywise, Road Trip), Card (Spots, El Paso, Hey Bartender!, Following Suit, Last Man Standing, Brain Baseball), Bluffing (Big Dumb Five, The Lost Pueblo of Doctor Green, Candy), Board (Galaxy, The Celebrated Jumping Frog Game, Stumpy the Cave Boy, Tishai), Paper (Strange Words, WoRDWeRX, Divide and Conquer), Group (The Con Game, Love and Marriage), some Poker variants, plus an article and a James Ernest Ludography
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Chill: Black Morn Manor, 1985 Pacesetter (USA), Author(s): Troy Denning
2 - 6 player(s), rules language(s): en
Fantasy boardgame- play an envoy to corner the dark Master, or one of his minions to prevent this.
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Chinagold, 2005 Bambus Spiele (D), Author(s): Günter Cornett
2 player(s), rules language(s): de
Abstract game of building rows of connected dots, disguised as a gold-digging game
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Circus Maximus, 1979 Avalon Hill (USA), Author(s): Don Greenwood, Michael Matheny
1 - 8 player(s), rules language(s): en
Horse races in ancient Rome- skilled maneuvre and brute force
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Circus Minimus, 2000 The Gamers (USA), Author(s): Dean N. Essig
2 - 7 player(s), rules language(s): en
Roman chariot racing- a streamlined version of Avalon Hill's Circus Maximus, with much better palyability and no paperwork.
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La Città, 2000 Kosmos (D), Author(s): Gerd Fenchler
2 - 5 player(s), rules language(s): de
A game of town building, economy and balance where no player can be sure that his citizens will not wander off to the opponents' towns.
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City of Sorcerers, 1982 Standard Games (GB), Author(s): Alan Paull
2 - 4 player(s), rules language(s): en+de
Develop your magic skills and win the sorcerer's contest
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Civilization, 1980 Avalon Hill (USA), Author(s): Francis Tresham
2 - 7 player(s), rules language(s): en+de
Game of trade, diplomacy and expansion; superseded by Advanced Civilization
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Clash of Steel, 1984 Wargamer Magazine (USA), Author(s): Lou Coatney, Larry Hoffmann, Keith Poulter
2 player(s), rules language(s): en
(Wargamer #31) Strategic simulation of WW II combat between Axis powers and the Soviet Union. Interesting double-blind game system.
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Clic, 1991 Schmidt International (D), Author(s): ?
2 - 6 player(s), rules language(s): de+fr+it
Sort of Mikado, with magnetic sticks. Only the magnet power may be used to extract sticks.
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Close Action, 1997 Clash of Arms (USA), Author(s): Mark A. Campbell
2 player(s), rules language(s): en
Wooden ships actions in the Napoleonic era, similar to Wooden Ships and Iron Men but in more detail
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Cluedo, 1948 Parker (USA), Author(s): Anthony E. Pratt
3 - 6 player(s), rules language(s): de
The classic game of detection
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Cockpit, 1992 Schauroth + Lorenz (D), Author(s): Kai v. Schauroth, Manuel Lorenz
2 - 6 player(s), rules language(s): de
Game of piloting a sports aircraft
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Colliding Circles, 1995 Graham‘s Games (GB), Author(s): Graham Lipscomb
2 player(s), rules language(s): en+de
Abstract game, building circles of dice, trying to get those that score best
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Combat! Normandy, 1999 Critical Hit (USA), Author(s): Ray Tapio, Kurt Martin, Nicky Volkhov
2 player(s), rules language(s): en
Squad-Level tactical game of WWII combat set in post-Invasion France, planned to be the first of a series covering different battlefields.
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Commando Raid on Rommel, 2001 Minden Games (USA), Author(s): Gary W. Graber
1 player(s), rules language(s): en
Zip edition of a game published in Panzerschreck #5, recreating the historical event mentioned in the title.
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Conflict of Heroes: Awakening the Bear, 2008 Academy Games (USA), Author(s): Uwe Eickert
2 - 4 player(s), rules language(s): en+de; also known as Angriff! Ostfront 1941-1942
Tactical, squad-level WWII combat simulation. Excellent material and an elegant, extremely playable and interactive game system make this the best game in its kind I have ever had. Limited solitaire playability, alas.
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Conflict of Heroes: Price of Honour– Poland 1939 expansion, 2010 Academy Games (USA), Author(s): Uwe Eickert, Michał Ozon
1 - 4 player(s), rules language(s): en; also known as Angriff! Fall Weiß-Polen 1939
Expansion for the attack against Poland, September 1939. 2 new maps, 210 counters, 16 firefights. Includes updated replacement counters for the first modules.
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Conflict of Heroes: Storms of Steel! Kursk 1943, 2009 Academy Games (USA), Author(s): Uwe Eickert
1 - 4 player(s), rules language(s): en; also known as Angriff! Ostfront 1943
Tactical, squad-level WWII combat simulation, 2nd game in the CoH series. Excellent material and an elegant, extremely playable and interactive game system, with enhanced solitaire rules.
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Conquest, 1972 Hexagames (D), Author(s): Donald Benge
2 player(s), rules language(s): de
Game of strategy, chess in a "real" landscape
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Conquistador, 1976 Avalon Hill (USA), Author(s): Richard H. Berg
1 - 4 player(s), rules language(s): en
Game of the Age of Exploration, 1495 to 1600, roaming both Americas to gain wealth and reputation
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Contact, 1969 Otto Maier Verlag Ravensburg (D), Author(s): Ken Garland
2 - 10 player(s), rules language(s): de+fr+it+en+nl; also known as Rivers, Roads and Rails
Family game of placing tiles to build continuous tracks
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Continuo, 1982 Amigo (D), Author(s): Maureen Hiron
1 - 5 player(s), rules language(s): de+en
Tile-placing game to build colour threads, fast, easy and fun.
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Continuo Hexago, 2005 Schmidt Spiele (D), Author(s): Maureen Hiron, Caron Badkin, Ron Badkin
1 - 4 player(s), rules language(s): de
Tile-laying game with hexagonal tiles. Points are scored for matching colours and numbers on the tiles.
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The Cooking Game, 1986 The Garden Game, Ltd. (GB), Author(s): Sarah Ponsonby
2 player(s), rules language(s): en
Family game in which players collect ingredients in various rooms of the house and try to get everything for a full meal including starter, main course and pudding. Helpers and distractions, well, help and distract. Lovingly done.
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Corsair Leader, 2005 Dan Verssen Games (DVG) (USA), Author(s): Dan Verssen
1 player(s), rules language(s): en
A solitaire game in the tradition of Hornet Leader, published in VASSAL and PDF format.
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Cosmic Encounter, 1977 Hexagames/Mayfair (D), Author(s): Bill Eberle, Bill Norton, Jack Kitteredge, Peter Olotka
3 - 6 player(s), rules language(s): de
Classic game of encounters of the third kind
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La Course au large, 1987 Milton Bradley (F), Author(s): Eric Lapillonne, Edouard Simeon
2 - 6 player(s), rules language(s): fr
Sailing game. Get your boat across the Atlantic; if risks are taken a question about seafaring must be answered correctly, or a penalty applies.
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Cowboys: The Way of the Gun, 2007 Worthington Games (USA), Author(s): Grant Wylie, Kevin Wylie, Matt Burchfield, Mike Wylie
2 - 10 player(s), rules language(s): en
Gunfighting on Old West geomorphic mapboards. Colourful and fast to play, more a Western movie re-enactment than a simulation.
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Crash!, 1992 Franjos (D), Author(s): Don O'Brien
2 player(s), rules language(s): de
Simple but funny- collect as many of the cars on the board on your own scrapyard
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Crazy Race, 1994 FX Schmid (D), Author(s): Michael Gewalt
3 - 5 player(s), rules language(s): de
Race along an ever-changing track. Fast, funny and mean.
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Creeper, 1997 Graham‘s Games (GB), Author(s): Graham Lipscomb
2 player(s), rules language(s): en+de
Abstract game of connecting board corners, with Halma-like elements
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Cribbage, 1630 (public domain) (GB), Author(s): Sir John Suckling
2 player(s), rules language(s):
Generic game, found at a flea market
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Croisades, 1987 Jeux Descartes Eurogames (F), Author(s): Duccio Vitale
2 player(s), rules language(s): fr
Crusades man-to-man combat and campaigns, Cry Havoc game system (developed from Outremer)
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Crossado, 1979 Hexagames (D), Author(s): Eckhard W. Förster
2 - 4 player(s), rules language(s): de; also known as QuickPing (my own version of the game)
Try to bring your 4 dobbers across the lake by laying tiles as pathes. Good die rolls allow you to steal other players' tiles.
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Crusader Rex, 2005 Columbia Games (CDN/USA), Author(s): Jerry Taylor, Tom Dalgliesh
2 player(s), rules language(s): en
A block game of the 3rd Crusade. One Player plays the Christian Franks, the other the Muslim Saracens. Both try to control important cities such as Jerusalem, Acre, Damascus, and Antioch. Again, a beautiful game and map.
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Cry Havoc, 1981 Standard Games/Jeux Descartes Eurogames (GB/F), Author(s): Gary Chalk, Tony Webster
2 player(s), rules language(s): en+fr+de
Medieval man-to-man combat games system, Cry Havoc is the first game in a series. Was later re-published by Eurogames/Duccio Vitale.
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Cubus, 1987 Franckh-Kosmos (D), Author(s): Reinhold Wittig
2 - 6 player(s), rules language(s): de+en+fr+nl
Tile-laying game for people with good 3D imagination. Good idea that somehow does not work as a game.
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D

D-Day, 1977 Avalon Hill (USA), Author(s): ?
2 player(s), rules language(s): en
Strategic D-Day simulation (1977 edition)
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D-Day at Omaha Beach, 2009 Decision Games (USA), Author(s): John Butterfield
1 - 2 player(s), rules language(s): en
A solitaire game simulating the landing and first day of combat at Omaha beach, Normandy. The player controls the US forces, the game system the German opposition. Another ingenious solitaire game system by Mr. Butterfield!
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Da geht was ab im Morgenland, 1999 Krimsu (D), Author(s): Mark Sienholz
2 - 5 player(s), rules language(s): de
Card game, try to get all insignia of power to become the new Sultan of the empire.
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Dame, 1150 (generic) (?), Author(s): ?
2 player(s), rules language(s): de; also known as Checkers
The classic game of which Edgar Alan Poe thought it is more analytic than Chess.
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Dampf und Stahl, 1998 SAM Spieleverlag Gerald Leppelt (D), Author(s): Gerald Leppelt
2 - 4 player(s), rules language(s): de; also known as Steam and Steel
Economy, diplomacy and grand naval strategy in the era of steam-driven dreadnoughts
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Dampf und Stahl Expansion, 1998 SAM Spieleverlag Gerald Leppelt (D), Author(s): Gerald Leppelt
2 - 8 player(s), rules language(s): de
Adding 4 players plus an alternative combat system
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Dampfross, 1983 Laurin (D), Author(s): David G. Watts
2 - 6 player(s), rules language(s): de; also known as Railway Rivals
Game of railway building, and operating them for best profit. Crayon-on-map railway construction.
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Dark Blades, 1986 Standard Games (GB), Author(s): Andy McKay, Chris Bayliss
2 player(s), rules language(s): en; also known as Lichtbringer
Medieval/ fantasy man-to-man combat, Cry Havoc game system
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David + Goliath, 1998 Berliner Spielkarten (D), Author(s): Reinhard Staupe
3 - 6 player(s), rules language(s): de
Card game where the small can get even with the big- or better
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Deadwood, 1999 Cheapass Games (USA), Author(s): James Ernest, Rick Fish
3 - 8 player(s), rules language(s): en
Each player is a "talentless and interchangeable" actor at Deadwood Studios and tries to get to play scenes and make money.
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Deadwood Expansions, 2000 Cheapass Games (USA), Author(s): James Ernest
2 - 8 player(s), rules language(s): en
Card sets: Space, Musicals, Kung Fu, Horror

Derringer Traveller Edition, 2010 Gameheads (D), Author(s): Michael Nietzer, Oliver Wolf, Hans-Jörg Brehm
2 player(s), rules language(s): de
A Poker variant where most hand cards may show more than one Poker card. Playing false is part of the concept, but it has a serious risk attached- there are five "Derringer" cards in the game, bending normal rules if necessary. In-style, good material even in the traveller edition.
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Destino, 1986 Spear (D), Author(s): Garret Donner, Michael Steer, Willis Carpenter
2 - 4 player(s), rules language(s): de
Abstract bidding game, winner moves along a track
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Deutschlandreise, 1962 Ravensburger (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Journey through Germany, rather simple game I played when I was young. Players have to follow a randomly decided route, first to complete wins.
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Devil Take The Hindmost, 1991 Lambourne Games (GB), Author(s): Terry Goodchild
2 - 6 player(s), rules language(s): en; also known as Formel Fun
Card game that re-creates the tension of an indoor track cycle race
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Diamantenjagd, 1967 Schmidt Spiel und Freizeit (D), Author(s): Sid Sackson
3 - 7 player(s), rules language(s): de; also known as Sleuth
Card game of detection
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Diamonds Club, 2008 Ravensburger (D), Author(s): Rüdiger Dorn
2 - 4 player(s), rules language(s): de
Each player is a member of the British nobility, acquiring wealth through diamond trading and using it to build the most impressive park in order to win the game.
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Diceland, 2002 Kidultgame (I), Author(s): Spartaco Albertarelli
2 player(s), rules language(s): en+de+it+es+fr
Players compete to occupy an area that was built from hexagonal tiles by placing dice.
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Digging, 1990 Hexagames (D), Author(s): Reiner Knizia
2 - 4 player(s), rules language(s): de
Card game, best player with 2 teams of 2, about making the most of gold, silver and copper mines.
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Dinghy Race, 2011 (web published) (D), Author(s): Lutz Pietschker
2 - 6 player(s), rules language(s): en
A sail racing game I developed myself as a variant for Regatta (3M, 1967) or Reagtta (Gigamic, 2010). It is an attempt at a real simulation of small-boat sail races.

Disney-Memory, 1959 Ravensburger (D), Author(s): ?
2 - 8 player(s), rules language(s): de
Name says it all. Daisy instead of Petunia, for a change.
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Doctor Faust, 1994 Blatz Spiele (D), Author(s): Reinhold Wittig
2 player(s), rules language(s): de
Abstract game of tactics
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Dogger Bank, 2000 Minden Games (USA), Author(s): Gary Graber
2 player(s), rules language(s): en
Published in Panzerschreck magazine #5, a mini-consim about battlecruiser action in WW I
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Dominion, 2008 Hans im Glück (D), Author(s): Donald X. Vaccarino
2 - 4 player(s), rules language(s): de
Card game where all players start with a small hand and try to improve their deck of cards by judicious buying. The snag: cards that give victory points are otherwise useless.
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Dominion - Intrige, 2008 Hans im Glück (D), Author(s): Donald X. Vaccarino
2 - 8 player(s), rules language(s): de; also known as Dominion - Intrigue
Similar to the basic Dominion but with different kingdom cards, with a focus on more interactivity. Also adds rules for synchronous 2-table-play with up to 8 players. May be used as a game of its own but also as an expansion to Dominion.
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Dominion Expansions, 2009 Hans im Glück (D), Author(s): Donald X. Vaccarino
2 - 4 player(s), rules language(s): de
Seaside: New kingdom cards, islands and ships; mezal coins and markers; Alchemie (Alchemy): More kingdom cards, new currency (potion); Blütezeit (Prosperity): new kingdom cards, new kingdom/money type of card, metal coins and VP tokens.
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Domino, 1500 (public domain) (?), Author(s): ?
2 player(s), rules language(s): de
The classic game of Dominoes
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Don Q. und der Dreh mit den Windmühlen, 2009 Edition Perlhuhn (D), Author(s): Matthias Schmitt
2 - 2 player(s), rules language(s): de
Abstract game in which Don Quixote is up against giants- or windmills, as they keep changing their identity. Very interesting idea and splendid, unique material.
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Don Q. und die Vermessung von La Mancha, 2010 Edition Perlhuhn (D), Author(s): Heinrich Glumpler
2 - 2 player(s), rules language(s): de
Abstract game; Don Quixote and Sancho Pansa have decided to measure up Don Qs estate. A players must decide when to declare that he plays Don Q.- the other automatically plays Sancho and collects all remaining points.
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Doolittle & Waite, 1986 Inward Games (USA), Author(s): ?
2 - 8 player(s), rules language(s): en+de
Game of negotiation in a series of lawsuits
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Dos Rios, 2004 Kosmos (D), Author(s): Franz-Benno Delonge
2 - 4 player(s), rules language(s): de
Players try to farm the land near two rivers, at the same time trying to re-route the rivers to bring them near to their own pastures and away from those of the others. Very original idea, slightly chaotic gameplay.
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Drachenhort, 1987 Schmidt Spiele (D), Author(s): Dan Glimne, Jakob Bonds
2 - 4 player(s), rules language(s): de; also known as Dungeonquest
Fantasy boardgame with the usual mechanics: walk through a maze, kill monsters, collect artefacts, escape before dawn.
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Dragon Noir 1 (The Exile), 1990 Jeux Descartes Eurogames (F), Author(s): Duccio Vitale
2 - 7 player(s), rules language(s): fr+de
Medieval-fantasy man-to-man combat, Cry Havoc game system
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Dragon Noir 2 (The Challenge), 1993 Jeux Descartes Eurogames (F), Author(s): Duccio Vitale
1 - 2 player(s), rules language(s): fr
Medieval-fantasy man-to-man combat, Cry Havoc game system
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Dream Team, 1997 Abacus (D), Author(s): Hartmut Witt
2 - 6 player(s), rules language(s): de
Cardgame of magical football, or whatever you may call that sport. Plagiate of Phantoms of the Ice or Slapshot, in my opinion.
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DruidenWalzer, 1999 Kosmos (D), Author(s): Michael Rieneck
2 player(s), rules language(s): de
Card game, nice material but somehow unsatisfactory rules- I don't actually see how to play it right.
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Drunter & Drüber, 1991 Hans im Glück (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de
Game of deception and secrecy, building a city
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Dschungel, 1981 Spear (D), Author(s): Peter Pallat
2 - 6 player(s), rules language(s): de
Game in two phases: first a tile-laying game to create the jungle and place the dobbers in it, then the attempt to get them out as fast as possible. The first player to get all his men out wins.
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Dungeon, 1992 TSR (GB), Author(s): David R. Megarry 1975, additional design Jeff Grub, Steve Winter, Michael Gray, Gary Gygax
1 - 6 player(s), rules language(s): en; also known as The Classic Dungeon
The father of all those "run through the dungeon, slay monsters and get away with their traesure" games. Huge map, still a good one to entertain the family.
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Dungeon Lords, 2009 Czech Games Edition / Heidelberger (CZ), Author(s): Vlaada (Vladimír) Chvátil
2 - 4 player(s), rules language(s): de
Highly original, humourous, complex, excellent game of building a dungeon to get, after two years of building an two raids by busybody adventurers, the official license as a dungeon lord. Also splendid material and graphics.
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Dungeon Petz, 2011 Czech Games Edition / Z-Man Games (CZ), Author(s): Vlaada (Vladimír) Chvátil
2 - 4 player(s), rules language(s): en
The Dungeon Lord imps have gone into business themseves, breeding pets they want to sell to dungeon lords. You are an imp family leader and try to offer the pets that score high at exhibitions and meet the taste of the buyers. And again a graphical design to die for.
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Dungeon Twister, 2005 Pro Ludo (D), Author(s): Christophe Boelinger
2 player(s), rules language(s): de
Two groups of identical characters try to cross the crazy arch.mage's labyrinth to escape it. First player to score 5 points wins. The dungeon tiles can be rotated, and traps hinder progress (as does the other player)
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Dungeons & Dragons 4th Ed, 2010 Wizards of the Coast (USA), Author(s): Jonathan Tweet
2 - 8 player(s), rules language(s): en; also known as D&D, d20
An intelligent re-make of the classic fantasy role-playing game. Rules have been streamlined and material improved to lower the entry threshold.
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Durch Thüringen!, ca. 1930 Hausser Spiele (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Simple and very old game of traveling through Thuringia. Alas, only the original board is left.
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E

Eagles, 1995 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh
2 player(s), rules language(s): en
Collectible card game of the Waterloo campaign, 1815, also battle system for Napoleon
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EastFront, 1991 Columbia Games (CDN/USA), Author(s): Craig Besinque, Tom Dalgliesh
2 player(s), rules language(s): en
A block game of WWII military strategy. Elegant mechanics to simulate military, geographical and economic factors in this gigantic struggle.
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Ebbe & Flut, 2000 Adlung Spiele (D), Author(s): Wolfgang Werner
2 player(s), rules language(s): de+en+fr
Abstract game of moving cards along a 5x5 tile surface, by skilfully using constraints given by the cards in same rows/colums, plus some memory work. Intriguing system, but not quite my favourite kind of game.
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Einfach genial Schnupperspiel, 2008 Kosmos (GB), Author(s): Reiner Knizia
2 player(s), rules language(s): de; also known as Ingenious
Players lay hexagonal tiles and score for creating large areas of one colour. Each colour is scored individually, and a player's end score is the colour in which he scored least (the Tigris & Euphrates principle). This game came as a free giveaway with my Le Havre game. It is a 2-player version, similar to the travel edition but made from cardboard.
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Elchfest, 1999 Kosmos (D), Author(s): Hermann Huber
2 player(s), rules language(s): de
Silly game of skill. the elks Ole and Jule try to cross the river, using wooden disks as stepping stones that are moved by flicking them across the table.
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Elf Quest, 1989 Mayfair Games (USA), Author(s): Mark Acres, Martin Stever, Troy denning
2 - 4 player(s), rules language(s): en+de
Rather abstract tile-laying game around the comic book series
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Elixier, 1987 3 Wishes (GB), Author(s): Nik Sewell
2 - 4 player(s), rules language(s): en
Collecting ingredients and busily cooking potions, the players try to find the Elixier of Life. Unfortunately, characters in the streets may be a danger to the latter.
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Emira, 2006 Phalanx Games (D), Author(s): Liesbeth Vanzeir, Paul van Hove
3 - 5 player(s), rules language(s): de
Players try to fill their Harems- but the ladies have a will of their own, and set conditions
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Empire, 1991 Welt der Spiele GmbH (D), Author(s): Steve Kendall, Gary Dicken
3 - 6 player(s), rules language(s): de; also known as History of the World
Game of empire-building from Babylonia to WWI
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Empires of the Ancient World, 2000 Warfrog (GB), Author(s): Martin Wallace
3 - 5 player(s), rules language(s): en+de
A game of conquest through military strategy and trade. Sort of "Civilization meets History of the World". Appealing components.
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En Garde, 1993 Abacus (D), Author(s): Reiner Knizia
2 player(s), rules language(s): de
Fast and easy card game of fencing
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En Garde! (4th ed.), 2005 Margram Evans Ltd. (GB), Author(s): Paul Evans
2 - 8 player(s), rules language(s): en
Role-playing game of swashbuckling, dueling 17th and 18th century characters. Based upon a dueling system devised 1975 and enlarged into a role-playing game with easy rules and a lot of atmosphere.
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Endspiel- Eine deutsche Apokalypse, 1979 FFP-Verlag / Zeitschrift Glatteis (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Simple, mindless but maybe historically interesting game- Malefiz meets Provopoli
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Enemy in Sight, 1988 Avalon Hill (USA), Author(s): Neal Schlaffer
2 - 8 player(s), rules language(s): en
Cardgame, Napoleonic period ship combat
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Entdecker, 1996 Goldsieber Spiele (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de; also known as Land in Zicht!
Family game of exploration
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The Erie Canal, 1991 Chatham Hill Games (USA), Author(s): Ron Toelke
2 player(s), rules language(s): en
Make the most out of a 19th-century travel alog the "E-Ri-E" canal. Simple educational game.
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Erosion, 2009 Sierra Madre Games (USA), Author(s): John Douglass, Phil Eklund
2 - 5 player(s), rules language(s): en
Trust Phil Eklund to be around when a game of slowly rotting rocks is created- the man is a genius. This card game models erosion processes, and the master of erosion will be the one with the biggest rest of his initial mountain when all cards have fallen.
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Escape From Colditz, 1973 Gibsons Games (GB), Author(s): Brian Degas, Maj. Reid
2 - 6 player(s), rules language(s): en
Prisoners of War attempt to escape the Colditz Castle camp
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Escape from Elba, 1999 Cheapass Games (USA), Author(s): James Ernest
3 - 6 player(s), rules language(s): en
You are Napoleon, and so is everyone else. The winner is the first escape successfully by building the right escape words.
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Eselspiel, ? dan-spil (DK), Author(s): ?
2 player(s), rules language(s): de
Card game
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Eselsrennen, 1989 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
2 - 6 player(s), rules language(s): de
Funny donkey race
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Euphrat + Tigris, 1997 Hans im Glück (D), Author(s): Reiner Knizia
2 - 4 player(s), rules language(s): de
Highly original game system; balance of peaceful expansion and overthrowing other leaders
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Euphrat + Tigris-Wettstreit der Könige Kartenspiel, 2005 Hans im Glück (D), Author(s): Reiner Knizia
2 - 4 player(s), rules language(s): de; also known as Euphrates & Tigris: Contest of Kings
The card game companion to the famous Euphrat & Tigris boardgame. Card play is faster and simpler, I am told.
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EuroFront, 1995 Columbia Games (CDN/USA), Author(s): Craig Besinque
2 player(s), rules language(s): en
The rules integrating the EastFront, WestFront and MedFront games into one monster WWII block game, including rules for diplomacy and far-east influences. Also includes some new counters for minor powers.
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Europareise, 1954 Ravensburger (D), Author(s): Francesco Ricciardi, O. Fairgagnetr
2 - 6 player(s), rules language(s): de
Journey through Europe, rather simple game I played when I was young. Players have to follow a randomly decided route, first to complete wins.
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L' Evaso, 1994 Waryson Giochi (I), Author(s): Antonio Trentadue
2 - 6 player(s), rules language(s): it
Card game themed on an escape from prison. One player tries to collect the means for escape, the others the means to hold him. Who plays which is not always known initially. I bought this in Italy and still have not managed to play because I could not translate the rules yet.
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Evo, 2001 Eurogames (F), Author(s): Philippe Keyaerts
3 - 5 player(s), rules language(s): de
Game of evolution. Equip the dinosaur strain you are responsible for as best as possible to stand the tide of chnaging weather.
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Excalibur, 1989 Wotan Games (GB), Author(s): Chris Courtour, Dieter Schmidt, Jamie Walker, Julian Musgrave, Richard Milner
2 - 6 player(s), rules language(s): en
Game of feudal economics and power
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Expedition, 1995 Queen Games (D), Author(s): Wolfgang Kramer
2 - 6 player(s), rules language(s): de
Players try to steer 3 expeditions towards several locations to complete their own research tasks.
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Extrablatt, 1991 Moskito Spiele (D), Author(s): Karl-Heinz Schmiel
3 - 4 player(s), rules language(s): de; also known as Special Edition
Fill your newspaper with articles and pictures, a nose's length ahead of the others
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F

Factory Fun, 2006 Cwali (NL), Author(s): Corné van Moorsel
2 - 4 player(s), rules language(s): de+nl+fr+en
Players grab (literally) machines to build the most effective factory, each one his own. Must consider input and output and building cost to get things going economically.
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Fairy Tale, 2004 Heidelberger Spieleverlag (J), Author(s): Satoshi Nakamura
2 - 5 player(s), rules language(s): de; also known as Feenland
Players develop mutually interfering stories, guided and restricted by the cards they hold.
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Fall of Constantinople, 2001 Minden Games (USA), Author(s): Gary Graber
1 player(s), rules language(s): en
Published in Panzerschreck magazine #6, a game about the 1453 siege of Constantinople by the Ottoman Turk army
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The Fall Of Rome, 1973 S+T Magazine (USA), Author(s): John Michael Young
1 player(s), rules language(s): en
S+T # 181, Strategic game of Roman crises from the 1st to 6th century (re-design of the same game from S+T 39)
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The Farming Game, 1979 The Weekend Farmer Co. (USA), Author(s): George Rohrbacher
2 - 6 player(s), rules language(s): en
Invented and published by a farming family, the game gives an impression of the problems a modern farmer has to cope with
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Feudalherren, 2011 Lookout Games (D), Author(s): Tom Wham
2 - 6 player(s), rules language(s): de; also known as Feudality
Players are barons trying to manage their fief well despite constant interruption by king, queen, rats and what not. A slightly different take on a slightly Agricolatan-like principle.
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Feurio!, 2003 Edition Erlkönig (D), Author(s): Heinrich Glumpler
1 - 4 player(s), rules language(s): ge
A wood made of hex tiles is on fire. Players employ their fire brigades to try and save as much as possible, taking care not to let them run out of water.
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Fief 2, 1989 Jeux Descartes Eurogames (F), Author(s): Duccio Vitale, Philippe Mouchebeuf
3 - 6 player(s), rules language(s): de
Feudal structures in medieval Europe: a game of power and politcs
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Fiese Freunde Fette Feten, 2005 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese, Marcel-André Casasola Merkle
2 player(s), rules language(s): de; also known as Funny friends
Game of personal development- set target achievements and try to build a social network of friends that help you achieve them. All of life's possible misery distilled into one game.
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Fighting Ships, 1976 Usborne Battlegames (GB), Author(s): Andrew McNeil
2 player(s), rules language(s): en
Book with games about sea combat, from the Viking era to today
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Finale, 1998 Kosmos (D), Author(s): Oliver Abendroth
2 player(s), rules language(s): de
Tactical football card game- horrible graphics, good game system
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Finstere Flure, 2003 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 7 player(s), rules language(s): de; also known as Fearsome Floors
Racing game where all players are trying to evade the monster that threatens to shorten the race (by shortening the players)
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Firepower, 1985 Avalon Hill (USA), Author(s): Craig Taylor Jr.
1 - 2 player(s), rules language(s): en
Tactical study of modern (1965 onwards) small-unit infantry actions, lots of tables and dice-rolling
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First Day of the Somme, 2000 Minden Games (USA), Author(s): Gary Graber
1 player(s), rules language(s): en
Published in Panzerschreck magazine #5, a mini-consim about the famous WW I offensive of the British.
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First Train to Nürnberg, 2010 Argentum Verlag (D), Author(s): Martin Wallace
2 player(s), rules language(s): en+de; also known as First Train to Nuremberg
This train game re-implements Last Train to Wensleydale, including an option to play it with 2 players. Players are railway promoters who have to negotiate and co-operate with otheroperators and the government to build and run their line.

Fische Fluppen Frikadellen, 2002 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 5 player(s), rules language(s): de; also known as Fish, Fags, Fricassee
Trading game with unusual movement rules, freakish dealers, excellent material, Friedemann's usual weird humour, and slight similarities to "Merchants of Venus". And including more "F"s than any other game I know of!
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Fishy, 1991 White Wind (USA), Author(s): Alan R. Moon
3 - 5 player(s), rules language(s): de+en
Three fishy games by Alan Moon that turn around a fish barrel
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Flash Point: Fire Rescue, 2011 Indie Boards and Cards (USA), Author(s): Kevin Lanzing
1 - 6 player(s), rules language(s): en+de; also known as Flash Point
Cooperative game, a re-design of Flash Point (2010). Players are firemen trying to extinguish a fire and rescue persons from the house. Excellent topical design, two difficulty levels, easily extendable. A very good family game, not a simulation.
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Flash Point: Fire Rescue Expansion: Urban Structures, 2011 Indie Boards and Cards (USA), Author(s): Kevin Lanzing
1 - 6 player(s), rules language(s): en+de
This expansion set includes an additional double-sided board showing city buildings plus an additional specialist (structural engineer, may repair walls and remove hotspots)
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Flickwerk, 2000 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 4 player(s), rules language(s): de; also known as Turbo Taxi
Tile-laying game of equipping an office with network connections. Players simultaneously try to match a given pattern with the available tiles.
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Der Fliegende Teppich, 1987 Ravensburger (D), Author(s): Elke Flogaus, Kurt Feyerabend
3 - 6 player(s), rules language(s): de+it
Obstacle race with flying carpets, easy family game.
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Flight Leader, 1986 Avalon Hill (USA), Author(s): Gary C. Morgan
2 - 8 player(s), rules language(s): en
Simulation of tactical jet combat after 1950, putting the players in the position of the tactical leader of a wing of aircraft. Several historical and hypothetical scenarios.
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Flohspiel, 1888 (public domain) (D), Author(s): ?
1 - 8 player(s), rules language(s): de; also known as Tiddledy Winks
Game of skill, snip plastic disks into a well
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Fluxx, 1997 Amigo (D), Author(s): Andrew Looney
2 - 6 player(s), rules language(s): de
Card game of making rules to match card sets, or other way round
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Flying Colors, 2006 GMT Games (USA), Author(s): Mike Nagel
1 - 4 player(s), rules language(s): en; also known as Flying Colours
Fleet actions in the age of sail, 1756-1806. Complexity is similar to Wooden Ships and Iron Men, bookkeeping is easier, and the solitaire suitability convinced me to buy it.
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Focus, 1964 Parker (D), Author(s): Sid Sackson
2 - 4 player(s), rules language(s): de
Abstract tactical game- one of the best I know. Simple rules, splendid game play.
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Form Line of Battle, 1987 Felix Enterprises (GB), Author(s): Robin Peck, Stephen Harrison
2 - 4 player(s), rules language(s): en
Miniatures game, rules for naval warfare in the age of sail
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Formel Fun, 1999 Franjos (D), Author(s): Terry Goodchild
3 - 6 player(s), rules language(s): de; also known as Devil Take The Hindmost (1991)
German edition of Lambourne Games' "Devil Take the Hindmost" but dressed as a car race instead of a bicycle race
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Formula 1, 1962 Waddingtons (GB), Author(s): John Howarth, Trevor Jones
2 - 6 player(s), rules language(s): en
Car-racing game of the first generation
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Formula Dé, 1991 Jeux Descartes Eurogames (F), Author(s): Eric Randall, Laurent Lavaur
2 - 10 player(s), rules language(s): de
Car racing on beautifully designed tracks, with somewhat simplistic rules I felt a need to mend.
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Formula Dé Maps, 1991 Jeux Descartes Eurogames (F), Author(s): ?
2 - 10 player(s), rules language(s): de
Eurogames Edition, Maps 1-33

Freight Train, 1993 Mayfair Games (USA), Author(s): Alan R. Moon
2 - 5 player(s), rules language(s): en
Card game of shifting trains, by Alan R. Moon
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Freitag, 2011 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
1 - 1 player(s), rules language(s): de; also known as Friday, Vendredi
Solitaire game: You are Man Friday and teach Robinson how to survive on the island. If you have coached him well enough he will be able to beat the pirates that appear for the showdown.
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Fresko, 2010 Queen Games (D), Author(s): Marcel Süßelbeck, Marco Ruskowski, Wolfgang Panning
2 - 4 player(s), rules language(s): de; also known as Fresco
Players are painters who want to restore a renaissance fresco. They have to get paints and to plan their day, partly depending on their mood on this day (=turn).
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Fresko expansion "The Bishop's Favour", 2011 Queen Games (D), Author(s): Marcel Süßelbeck, Marco Ruskowski, Wolfgang Panning
2 - 4 player(s), rules language(s): de; also known as Die Gunst des Bischofs
The bishop will hand out additional gifts and favours if close to the restauration work
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Fresko expansion "The Scrolls", 2010 Queen Games (D), Author(s): Marcel Süßelbeck, Marco Ruskowski, Wolfgang Panning
2 - 4 player(s), rules language(s): de; also known as Die Schriftrollen
The bishop will give historic scrolls to the painters to enable them to do the restauration work even better.
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Fresko: Die Glasermeister expansion, 2011 Queen Games (D), Author(s): Marcel Süßelbeck, Marco Ruskowski, Wolfgang Panning
2 - 4 player(s), rules language(s): de; also known as Fresco: The Glaziers
Die Glasermeister: includes expansions 4, 5, 6 (The Wishing Well, Gold Leaf, The Glaziers)
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Frigate, 1974 Simulation Publications (USA), Author(s): Jim Dunnigam
2 player(s), rules language(s): en
Tactical simulation of sea war in the age of sail
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Frischfisch, 1997 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 5 player(s), rules language(s): de; also known as Fresh Fish
Connect your shops by the sortest possible way to the factories
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Frischfleisch, 1999 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 6 player(s), rules language(s): de
Hike macabre: Lead your group of weird characters through the desert. Not food enough to go round, so the rule recommends to keep close to other people- you will need to eat one or the other of them (if they don't get you first).
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Full Time, 1996 Lambourne Games (GB), Author(s): Terry Goodchild
1 - 2 player(s), rules language(s): en
Another soccer replay, using the "compressed time" rather than the "highlights" system
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Funkenschlag (1st ed.), 2001 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 6 player(s), rules language(s): de
Game of economy: buy power stations and create the best network to deliver energy to the cities on the board.
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Funkenschlag: Die ersten Funken, 2011 2F-Spiele (Friedemann Friese) (D), Author(s): Friedemann Friese
2 - 6 player(s), rules language(s): de; also known as Power Grid: First Sparks, Hoogspanning: De eerste vonken
Funkenschlag mechanics taken back a long time, into stone age. But still you develop technology, this time to feed your clan and come ahead in the race to be the biggest clan.
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Fußball für alle!!!, 1986 SVB Fröhlich & Breuer GbR, Berlin (D), Author(s): ?
2 player(s), rules language(s): de
Football simulation game. Can't say anything about quality, but seems to be rather simple and its author was obviously enthusiastic about it. Bought it cheap on the flea market because of the big game board.
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Fussball-Liga, 1984 Verlag Jörg Kappeser (D), Author(s): ?
2 player(s), rules language(s): de
Game of football (soccer) tactics
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Galopp Royal, 1995 Goldsieber Spiele (D), Author(s): Klaus Teuber
3 - 6 player(s), rules language(s): de
Bid for the best litter-bearers and send them round the palace garden- best after 6 races wins
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Geheimnis am Riff, 1991 Ravensburger (D), Author(s): Wolfgang Riedesser
2 - 4 player(s), rules language(s): de; also known as Secrets of the Deep
Players dive for treasure chests, trying to use friendly dolphins to their advantage and to manage their air ressources. Nice family game.
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Geld und Börse, ? Schmidt Spiele (D), Author(s): ?
2 - 8 player(s), rules language(s): de
Stock exchange economics, rather simple
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Genius Rules, 1996 Winning Moves (USA), Author(s): Robert Abbot
2 - 4 player(s), rules language(s): en; also known as Heureka
Find out the rules to play your hand, based on Eleusis (Robert Abbot)
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Get Out, 1998 Cheapass Games (USA), Author(s): James Ernest
2 - 8 player(s), rules language(s): en
Boardgame- get out and get a life. You don't know why you should, but it seeme the thing to do since all others do it, too.
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Gettysburg - Badges of Courage, 2004 Columbia Games (CDN/USA), Author(s): Grant + Tom Dalgliesh
2 player(s), rules language(s): en
A block game encompassing the battles around Gettysburg, which were the decisive battles of the US vs. Southern States Civil War
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Il Gioco del Palio di Siena, 2000 Roberto Marchionni Editore (I), Author(s): Roberto Marchionni
8 - 17 player(s), rules language(s): it+en
Horse race game modelled on the famous "Palio" games taking place twice a year in Siena, Tuscany. Magazine game.
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Give Me The Brain, 1996 Cheapass Games (USA), Author(s): James Ernest
3 - 8 player(s), rules language(s): en
An un-dead franchise with tasks enough- but only one brain to go round
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Gladiator, 1981 Avalon Hill (USA), Author(s): Michael S. Matheny
2 player(s), rules language(s): en
Simulation of Roman gladiator combat
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Das Glastropfenspiel, 1990 Ravensburger (D), Author(s): Dieter Matthes, Silvia Heinz
1 player(s), rules language(s): de
Solitaire game with material I thought I could use elsewhere. Simple rules and a collection of tasks and solutions.
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Glocke und Hammer, 1893 Otto Maier Verlag Ravensburg (D), Author(s): H. F. Müller
3 - 8 player(s), rules language(s): de; also known as Bell and Hammer
Replica of a simple auctioning game.
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Go, -2000 traditional (J), Author(s): ?
2 player(s), rules language(s): de
The Japanese game of high strategy
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Gods, 2005 Spiele aus Timbuktu (D), Author(s): Michael Schacht
2 - 4 player(s), rules language(s): de
In a world that expands by laying hex tiles, player are gods who try to convert as many tribes as possible to themselves, eventually forming peoples of at least three tribes.
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Götter, Riten und Dämonen, 1993 Gessnitzer-Ley-Verlag (D), Author(s): Jeff Barber, John Tynes
3 - 5 player(s), rules language(s): de; also known as Creatures + Cultists
German edition of the Cthulhu card game by Pagan Publishing, USA
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El Grande, 1995 Hans im Glück (D), Author(s): Richard Ulrich, Wolfgang Kramer
2 - 5 player(s), rules language(s): de
Family game of diplomacy and power in Spain
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El Grande Expansions, 2000 Hans im Glück (D), Author(s): Richard Ulrich, Wolfgang Kramer
2 - 5 player(s), rules language(s): de
Großinquisitor und Kolonien, König und Intrigant, König und Intrigant / Player's Edition
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Great Western Railway Game, 1985 Gibsons Games (GB), Author(s): Leslie Scott, Sara Finch
2 - 6 player(s), rules language(s): en
Simple railway game where players run their trains on the tracks of the GWR.
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Green Thumb, 1996 Playful Minds (USA), Author(s): ?
2 - 7 player(s), rules language(s): en
Simple family card game of making a garden grow by collecting card sets
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Greentown, 2006 Bambus Spiele (D), Author(s): Günter Cornett, Michael Uhlemann
2 - 4 player(s), rules language(s): de+en
18xx light, and without shares: expand the tourist attractions of Greentown or lead tourists round the town to get income. Richest player wins.
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Gro: Battle for the Petri Dish, 1999 Interformic Games (USA), Author(s): Greg Turner
2 player(s), rules language(s): en
Abstract battle of germ growth, expansion and occupation. Winner is the player to first hold 3 of 4 victory areas in the petri dish under undisputed control.
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Guelfi e Ghibellini, 1998 Roberto Marchionni Editore (I), Author(s): Roberto Marchionni
2 - 7 player(s), rules language(s): it+en
Strategic-level medieval war game, simulating (roughly) the wars between Kaiser and Pope factions during the age of Renaissance. Magazine Game
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Guet-Apens, 1988 Jeux Descartes Eurogames (F), Author(s): Jean-Jacques Petit
2 player(s), rules language(s): fr+en
Introductory-level miniatures game with medieval background
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Gunslinger, 1982 Avalon Hill (USA), Author(s): Richard Hamblen
2 player(s), rules language(s): en
Western-style combat simulation
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Haggis, 2010 Indie Boards and Cards (USA), Author(s): Sean Ross
2 - 3 player(s), rules language(s): de+en+fr; also known as Zhubu Shengji
A trick-taking game in the tradition of Chinese card games with the task to get rid of your hand. Beuatiful, celtic-inspired cards in five colours plus wild cards.
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Halali!, 2000 Kosmos (D), Author(s): Rudi Hoffmann
2 player(s), rules language(s): de; also known as Jag und schlag, Tally Ho
Fast game of man against beast: hunters and lumberjacks agains bears and foxes, trying to score by eliminating each other, hunting neutral fowl and in the end escape from the wood if possible.
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Hallo Pauker, 1975 FX Schmid (D), Author(s): Rudi Hoffmann
2 - 6 player(s), rules language(s): de; also known as Schützenfest
Simple family cardgame about school jokes
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Das Halsband der Königin, 2003 Days of Wonder (USA), Author(s): Bruno Cathala, Bruno Faidutti
2 - 4 player(s), rules language(s): de; also known as Queen's Necklace
Card game of collecting sets of fashinable and rare gems. Play influence in the form of courtiers. Good game with a lousy German rule. Access key for online game included.
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Hamburgum, 2007 Eggertspiele (D), Author(s): Mac Gerdts
2 - 5 player(s), rules language(s): de+en
Players vie for influence in the districts of Hanse-time Hamburg. Building churches to further the glory of the town and advertise own success helps to do so. One of the excellent Rondel-type games of Mr Gerdts.
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Hamburgum: Antverpia expansion, 2010 PD-Verlag (D), Author(s): Mac Gerdts
2 - 5 player(s), rules language(s): de+en
New map (Antwerp), an alternate Hamburgum map, and alternate rules for the original game.
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Hammer of the Scots, 2002 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh, Jerry Taylor
2 player(s), rules language(s): en
Block game about the English-Scottish wars of the 14th century- the Edwards gainst Wallace and Robert the Bruce, with the Scottish nobles frequently switching sides.
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The Hammer of Thor, 1980 Gameshop (USA), Author(s): Joseph Angiolillo
1 - 365 player(s), rules language(s): en
The game of Northern mythology. Play one of the old Nordic gods and prepare for Ragnarök, the "Götterdämmerung". Curious game, lousy components, but intrigueing.
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Die Händler, 1999 Queen Games (D), Author(s): Richard Ulrich, Wolfgang Kramer
2 - 4 player(s), rules language(s): de
Game of medieval trading, beautiful material and cunning mechanics
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Die Händler von Genua, 2001 Alea (D), Author(s): Rüdiger Dorn
2 - 5 player(s), rules language(s): de; also known as Genoa
Trading and auctioning game- one of the few that also works with 2 players
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Hannibal, 1996 Avalon Hill (USA), Author(s): Mark Simonitch
2 player(s), rules language(s): en
The Punic wars (Rome vs. Carthage)
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Hansa, 2004 Abacus (D), Author(s): Michael Schacht
2 - 4 player(s), rules language(s): de
Trading game, loosely based on the 14th century "Hanse" cooperation of trading towns. Players try to maintain trding posts in as many Hanse towns as possible and to maximize profit.
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Die Hanse, 1993 Laurin (D), Author(s): Tom Schoeps
3 - 6 player(s), rules language(s): de
Game of naval trading with forced co-operation and low cunning, beautiful material
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Harpoon: Captain's Edition, 1990 GDW (USA), Author(s): Larry Bond
2 - 4 player(s), rules language(s): en
Modern naval combat system, introductory version
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Harry Potter Quidditch Card Game, 2001 Mattel (D), Author(s): ?
2 player(s), rules language(s): de
Card game, simple simulation of a Quidditch game
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Hase und Igel, 1973 Otto Maier Verlag Ravensburg (D), Author(s): David Parlett
2 - 6 player(s), rules language(s): de; also known as Hare and Tortoise
Family game, race between hare and hedgehog
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Haste Worte, 1998 FX Schmid (D), Author(s): Michael Kiesling, Wolfgang Kramer
3 - 8 player(s), rules language(s): de
Word-finding game
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Le Havre, 2008 Lookout Games (D), Author(s): Uwe Rosenberg
1 - 5 player(s), rules language(s): de
An economics optimization game, set in a modern-time harbour. Players buy and sell goods and develop buildings that help them to do so effectively. At the same time they must feed their workers. Best manager (in terms of money and assets owned) wins.
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He lücht, 1989 Edition Maritim (D), Author(s): Udo Pini
1 - 6 player(s), rules language(s): de
Trivia game about Hamburg's seaport.
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Heimlich + Co, 1986 Otto Maier Verlag Ravensburg (D), Author(s): Wolfgang Kramer
2 - 7 player(s), rules language(s): de
Family game of detection
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Hektor und Achill, 2003 Phalanx Games (D), Author(s): Leo Colovini, Marco Maggi, Francesco Nepitello
2 player(s), rules language(s): de
Card game; battles between Greek and Trojab armies are fought with card play. Heroes support their sides and provide one of two colours that are scored eventually.
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Helden in der Unterwelt, 2005 Pegasus Spiele (D), Author(s): Lutz Stepponat
1 - 4 player(s), rules language(s): de
Fantasy boardgame with nice, simple play and horrible graphics, also an expansion to Im Schatten des Drachen and Rückkehr der Helden
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Hell Hath No Fury, 1985 Wargamer Magazine (USA), Author(s): Robert Hulston, Thomas Sundell
2 player(s), rules language(s): en
Wargamer #38; Boadicea's riot of the Celts against Roman occupation
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Henry Ford's River Rouge, ? Chatham Hill Games (USA), Author(s): ?
2 - 4 player(s), rules language(s): en
A complete car in 50 hours- luckily, the game runs much faster than that
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Der Herr der Ringe, 2000 Kosmos (D), Author(s): Reiner Knizia
2 - 5 player(s), rules language(s): de; also known as Lord of the Rings
A co-operative gane based on Tolkien's famous books. I would not have believed it possible to translate the books into a playable game that catches all the atmosphere and tension. And it the best co-operative game I ever encountered.
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Der Herr der Ringe - Die Gefährten, 2001 Ravensburger (D), Author(s): Reiner Knizia
2 - 4 player(s), rules language(s): de
Card game that loosely follows the trail of the Ringbearer as described in Tolkien's books. The game principle is similar to Knizia's older game "Piraten".
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Der Herr der Ringe Expansions, 2001 Kosmos (D), Author(s): Reiner Knizia
2 - 6 player(s), rules language(s): de; also known as Lord of the Rings
Die Feinde (The Enemies) adds 2 more location boards and enemy cards that create new hazards but also an alternative way to win the game; Sauron adds new characters, event cards and a new role for players- the Big Evil One himself
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Der Herr der Ringe-Die Suche, 2001 Kosmos (D), Author(s): Peter Neugebauer
2 player(s), rules language(s): de
A tile-laying game loosely themed upon the quest for the Ring and Mount Doom.
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Heuchel und Meuchel, 1990 Franckh-Kosmos (D), Author(s): Rudi Hoffmann
3 - 6 player(s), rules language(s): de
Move your own characters on the ladder of success, and assassinate the others. Beautiful game, but somehow tiring.
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High Hand, 1984 Milton Bradley/E. S. Lowe (USA), Author(s): Robert Abbot
2 - 4 player(s), rules language(s): en
A game of collectiong card sets by moving a dobber across the game board, trying to get the best hand. Can also be played in teams of two.
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Hnefatafl, 400 (public domain) (Scandinavia), Author(s): ?
2 player(s), rules language(s): de
Abstract game on a 7x7 board, said to have Viking origins
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Hoax, 1981 Eon Products (USA), Author(s): Bill Eberle, Jack Kittredge, Peter olotka
2 - 4 player(s), rules language(s): de+en
Reveal the true identity of your rivals. Eccentric game tending to lead into chaos.
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Hol's der Geier, 1988 Otto Maier Verlag Ravensburg (D), Author(s): Alex Randolph
3 - 5 player(s), rules language(s): de; also known as Raj
Fast-paced cardgame of bid and bluff
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Hornet Leader, 1991 GMT Games (USA), Author(s): Dan Verssen
1 player(s), rules language(s): en
Solitaire game of carrier-based air strikes by F/A-18 Hornet squadrons. Several missions and scenarios, including a Desert Storm scenario.
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Hossa!, 2000 BeWitched-Spiele (D), Author(s): Andrea Meyer
3 - 8 player(s), rules language(s): de
Group activity- points are awarded if you know songs that fit the words on the cards drawn, more points if you can even sing the song.
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Hossa! Expansions, 2000 BeWitched-Spiele (D), Author(s): Andrea Meyer
3 - 8 player(s), rules language(s): de
Seefahrer (shanties), Arbeiterlieder (worker's songs)

How Ruck!, 2002 Kosmos (D), Author(s): Richard Borg
2 player(s), rules language(s): de; also known as Heave Ho!
Fast and easy tug-of-war game for two players.
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Hunt for Red October, 1988 TSR (USA), Author(s): Douglas Niles
2 player(s), rules language(s): en
Submarine warfare in the Atlantic, NATO vs. Warsaw Pact. Based on/ inspired by the novel by Tom Clancy, companion game to Red Storm Rising
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Hüpf mein Hütchen, 1955? Schmid Spiele (D), Author(s): ?
2 - 4 player(s), rules language(s): de; also known as Flying Hats
Very old game of skill: flip your "hats" (plastic cones) onto the punched game board and try to settle them in the central, high-scoring holes.
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Huzzah!, 1997 Cheapass Games (USA), Author(s): James Ernest
3 - 8 player(s), rules language(s): en
Be a performer at King James' Fair, and try to please both the crowd and the king's man. (It is impossible, but try.)
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I

Igel Ärgern, 1990 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
2 - 6 player(s), rules language(s): de
Hedgehogs in a hurry
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Illuminati, 1983 Citadel (D), Author(s): Steve Jackson
3 - 6 player(s), rules language(s): de
The game of secret organizations, power and money
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Im Auftrag des Königs, 2004 Adlung Spiele (D), Author(s): Lorenz Kutschke
2 - 4 player(s), rules language(s): de+en
Cardgame that resembles a board game; players take actions and follow quests to win the favour of King Arthur (which translates to victory points).
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Im Märchenwald, 2000 Adlung Spiele (D), Author(s): Markus Nikisch
1 - 8 player(s), rules language(s): de
Card game for children. Save the king's daughter by finding and bringing to her magical items before the greedy dwarfs do.
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Im Schatten des Drachen, 2004 Pegasus Spiele (D), Author(s): Lutz Stepponat
2 player(s), rules language(s): de
Boardgame after the model of role-playing games; player take the roles of characters and try to solve tasks. Can also be used as an expansion to "Die Rückkehr der Helden". Decent game with horrible graphics.
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Im Schutze der Burg, 2008 Eggertspiele (D), Author(s): Inka & Markus Brand
2 - 4 player(s), rules language(s): de; also known as A Castle for All Seasons
Players are builders who build a castle for the king. They have to manage resources and money by selecting from a number of available personnel.
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Im Wandel der Zeiten, 2006 Pegasus Spiele (CZ), Author(s): Vladimír Chvátil
2 - 4 player(s), rules language(s): de; also known as Through the Ages
Card-driven game of building one's own civilization to have a superior culture rating, unusual as it does not use a map and still models conflict. For those days when you do not have the time for Advanced Civilization.
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Im Zeichen des Kreuzes, 2001 Queen Games (D), Author(s): Ronald Hofstätter, Philipp Hugelmann
2 - 5 player(s), rules language(s): de
A game re-playing the "management" aspects of the first Crusade, with the ultimate objective to conquer Jerusalem. Timing and speed are essential.
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Imperial, 2006 Eggertspiele (D), Author(s): Mac Gerdts
2 - 6 player(s), rules language(s): de+en
Game of influence- give loans to the powers in Europe and determine what they do if you are the biggest creditor. High strategy, a lot of fun.
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Insecta, 1995 Fat Messiah/Sierra Madre (USA), Author(s): Neal Sofge, Phil Eklund
1 - 7 player(s), rules language(s): en
War in the insect hive; design your own bugs.
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Insecta Expansions, 1997 Fat Messiah/Sierra Madre (USA), Author(s): Phil Eklund
2 - 4 player(s), rules language(s): en
Rainforest: adds nasty creatures indeed; Trilobites: set the game in a pre-historic underwater environment.

Integralis - Die große Keilerei in der Buchbinderei, 2001 Sphinx Family (D), Author(s): Henning Poehl
2 - 4 player(s), rules language(s): de
Players fight to get projects done in a bookbinding shop. The competion in this cardgame is to keep your own workers employed on jobs that pay well, hopefully leaving your opponent's workers to do less effective work.
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Iron and Fire, 1996 Felix Enterprises (GB), Author(s): David Manley
2 - 4 player(s), rules language(s): en
Miniatures game, rules for naval warfare in the American Civil War and the Ironclad period, 1850 to 1880
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Isaac Asimovs Sternenhändler, 1988 Citadel (D), Author(s): David Ladyman, Steve Jackson
2 - 6 player(s), rules language(s): de; also known as Isaac Asimov presents Star Traders
No idea, bought it because of Asimov's name on the box
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Jaipur, 2009 Gameworks (CH), Author(s): Sébastien Pauchon
2 player(s), rules language(s): de+en+fr
Card game with a trading theme. Players try to get the best of the available trades to get the game-winning Seals of Excellence. Fast and good.
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Le Jardin, 1996 Bambus Spiele (D), Author(s): Günter Cornett
2 - 5 player(s), rules language(s): de; also known as Der Garten des Sonnenkönigs
Bidding game set before a background of laying out a garden for an unnamed Count. Very beautiful material, including small earthen bowls for the pawns.
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Java, 2000 Ravensburger (D), Author(s): M. Kiesling + W. Kramer
2 - 4 player(s), rules language(s): de+fr+it+nl
Tile-laying game: build a landscape, villages, temples and towns to be the regent with the most influence on the island.
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Jellicoe vs. Scheer, 2001 Minden Games (USA), Author(s): Gary Graber
2 player(s), rules language(s): en
Published in Panzerschreck magazine #6, a game about naval tactics in WW I
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Jenaer Turm, 2005 Edition Perlhuhn (D), Author(s): Ingo Althöfer
2 player(s), rules language(s): de
One player builds towers from letter-dice as high as possible, the other tries to keep towers small, two rounds with swapped roles make one game.
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Jenga, 1986 MB (D), Author(s): Leslie Scott
2 - 8 player(s), rules language(s): de
Game of skill- Mikado with wooden blocks
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Jenseits von Theben, 2004 Prinz Spiele (D), Author(s): Peter Prinz
2 - 4 player(s), rules language(s): de
Very atmospheric game about archeology. Players are archeologists who acquire knowledge and digging licenses, dig, and publish the results.
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Jockey, 1973 Otto Maier Verlag Ravensburg (D), Author(s): S. Spencer
2 - 4 player(s), rules language(s): de+fr+it+en
Betting game with horses powered by the play of cards
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Jump!, 1998 EG Spiele (I), Author(s): Michael Kiesling, Wolfgang Kramer
2 - 5 player(s), rules language(s): it+de+en+fr+sp
Simple family game of accurcy parachuting. Daft game about a fascinating topic
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Junta, 1978 West End Games (USA), Author(s): Ben Grossman, Eric Goldberg, Vincent Tsao
2 - 7 player(s), rules language(s): en
The game of intrigue, power politics, swiss bank accounts and outrageous double-dealing
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K

Kahuna, 1998 Kosmos (D), Author(s): Günter Cornett
2 player(s), rules language(s): de; also known as Arabana-Ikibiti
Abstract tactical game of securing islands by laying the majority of possible bridges to them.
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The Kaiser's Pirates, 2009 GMT Games (USA), Author(s): James M. Day
1 - 4 player(s), rules language(s): en
World War I simulation of the trade war conducted by light cruisers and converted trade ships and even passenger liners.
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Kameltreiber, 1994 Milton Bradley (D), Author(s): Alex Randolph
2 - 4 player(s), rules language(s): de; also known as Worm Up!
Simple race game featuring rather funny camel and driver tokens. My self-made version of Worm Up! is for up to 5 players.
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Kanaloa, 2002 Tilsit Editions (D), Author(s): Günter Cornett
2 - 4 player(s), rules language(s): de
In a way, the multi-player variant of "Kahuna", also played on a map of interconnected islands. In this game, the local gods play a role and must pleased to win the game. This game has been published by Bambus Spiele in a limited number and is now re-published by Tilsit.
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Karambolage, 1976 Spear (D), Author(s): H. F. Walleiser
2 - 6 player(s), rules language(s): de
Player move billard balls around a board, using die rolls. Reflection etc. may be used to score points by hitting the balls as often as possible.
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Karriere, 1955 Schmidt Spiel und Freizeit (D), Author(s): Jmes Cooke Brown
2 - 6 player(s), rules language(s): de; also known as Careers
Family game, probably worse than Monopoly- but collector-wise it's nice to have the first German edition
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Karriere-Poker, 1988 Hexagames (D), Author(s): ?
4 - 8 player(s), rules language(s): de; also known as Einer ist immer der Arsch
Card game, also called "one will always be the ass"
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Katzenjammer Blues, 1998 Goldsieber Spiele (D), Author(s): Reiner Knizia
2 - 6 player(s), rules language(s): de
Card game: collecting quadruplets meets poker
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Der Kessel, 1996 One Small Step (USA), Author(s): Gary W. Graber
1 player(s), rules language(s): en
Solitaire game about the battle for Stalingrad, 1942.
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Die Kette von Saba, 1984 Queen Games (D), Author(s): Martin Ebel
3 - 7 player(s), rules language(s): de
Bid-and-Bluff game to place the gems at the most valuable position of the collier
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Key Harvest, 2007 R & D Games (GB), Author(s): Richard Breese
2 - 4 player(s), rules language(s): en+de; also known as Demetra
Latest game of the "key" series- this time the theme is agriculture, clever auctioning and effective use of land parcels.
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Keythedral, 2002/2005 Pro Ludo (D), Author(s): Richard Breese
2 - 5 player(s), rules language(s): de
Players compete to give the best support in the construction of a cathedral. Success means prestige and seats of honour in the cathedral.
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Khronos, 2007 Heidelberger Spieleverlag (D/F), Author(s): Ludovic Vialla, Arnaud Urbon
2 - 5 player(s), rules language(s): de
Time Travel- a very interesting topic, and captured quite well in my opinion. Players create buildings in a landscape that is present in 3 epochs on the board, thus generating income (= victory points). However, events in one epoch may have repercussions on the status of the other epochs, leading to some mind-boggling situations.
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Khyber Rifles, 1984 3W Games (USA), Author(s): Edward Furey
2 player(s), rules language(s): en
Tactical level game of the Afghan campaign, approx. 1875 to 1885, the British vs. the irregulars of the Raj
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Kickmazu, 2005 Ferrero (D), Author(s): ?
2 player(s), rules language(s): de
Card game, Manga soccer. Giveaway by Kinderschokolade / Nestle
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Kill Dr. Lucky, 1996 Cheapass Games (USA), Author(s): James Ernest
2 - 6 player(s), rules language(s): en
The pre-mystery game: don't solve the murder in the mansion, commit it!
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Kill Dr. Lucky Expansions, 1998 Cheapass Games (USA), Author(s): James Ernest
4 - 10 player(s), rules language(s): en
New map: Craigdarroch Castle in Victoria, BC.
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King of Kings, 1990 Good Industries (USA), Author(s): William L. Banks
2 - 4 player(s), rules language(s): en; also known as Imperator
Simple game of pre-gunpowder strategy, multiple scenarios. Links up with the tactical "Ancients (2)"
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Kingmaker, 1974 TM Games (GB), Author(s): Mike Uhl, Andrew McNeil, Don Turnbull
2 - 7 player(s), rules language(s): en
The War of Roses in Britain
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Kings & Things, 1986 West End Games (GB), Author(s): Tom Wham, Doug Kaufmann
2 - 4 player(s), rules language(s): en
A fantasy boardgame with everything indeed. Try to become the No. One in the fantasy kingdom of Kadab, and to this purpose enlist every Thing that seems useful.
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Kings And Castles, 2000 Ragnar Brothers (GB), Author(s): Gary Dicken, Phil Kendall, Steve Kendall
2 - 4 player(s), rules language(s): en
A game of planning, conquest and economy, trying to hold the majority of tax-paying towns under your control when the taxmen come.
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Knights at War, 1975 Usborne Battlegames (GB), Author(s): Andrew McNeil
2 player(s), rules language(s): en
Book with 4 games about medieval combat, from sieges to Crusades
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Knights of the Air, 1987 Avalon Hill (USA), Author(s): Mike Uhl
1 - 6 player(s), rules language(s): en
WWI air combat
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König Artus Tafelrunde, 1993 Amigo (D), Author(s): Thomas Pauli
2 - 6 player(s), rules language(s): de
Family card game
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König der Elfen, 1999 Amigo (D), Author(s): Alan R. Moon
2 - 6 player(s), rules language(s): de
The elves on a journey around the ever-changing kingdom, using weird transports. Very good card game adaption of the board game "Elfenland" by the same author.
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Kontor, 1999 Goldsieber Spiele (D), Author(s): Michael Schacht
2 - 4 player(s), rules language(s): de
Tile-laying game about securing the best places in the (very abstractly shown) harbour area of Amsterdam
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Kontor Expansion, 2001 Goldsieber Spiele (D), Author(s): Michael Schacht
2 - 4 player(s), rules language(s): de
Exportlager; Chance Cards, Action Cards

Kreml, 1986 Fata Morgana + Avalon Hill (CH + USA), Author(s): Urs Hostettler
3 - 6 player(s), rules language(s): de+en; also known as Kremlin
Game of the gerontocraty in the Moscow Kremlin; also English version by Avalon Hill
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Krieg und Frieden, 1999 TM-Spiele / Kosmos (D), Author(s): Gerard Mulder
3 - 4 player(s), rules language(s): de
Building a cathedral to impress the king. Streamlined version of Gerard Mulder's "Charlemagne".
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Kuhhandel, 1985 Otto Maier Verlag Ravensburg (D), Author(s): Rüdiger Koltze
3 - 5 player(s), rules language(s): de; also known as You're Bluffing!
Family game of bartering
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Kurt Halbritters Halbwelt-Spiel, 1981 Carl Hanser verlag (D), Author(s): Kurt Halbritter
2 - 8 player(s), rules language(s): de
Tile-laying domino-style produces weird, impossible, funny, obscene and other figures and images. Beautiful if you like his style. More a self-made cartoon creation box than a real game; since "Germans always want to win something" (Arno Schmidt) the rules say "you can win, but what you win is up to the players".
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L

Lace & Steel (2nd ed.), 1998 Pharos Press (USA), Author(s): Paul Kidd
2 - 8 player(s), rules language(s): en
Role-playing game set in a fantasy-swashbuckling romance environment, featuring magic, fantasy characters and a unique sword-fighting game system.

Lancashire Railways, 1998 Winsome Games (USA), Author(s): Martin Wallace
3 - 6 player(s), rules language(s): en
Crayon rail game, set in Lancashire/UK, at the beginning of commercial railroading
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Land of Og, 2000 Wingnut Games (USA), Author(s): Aldo Ghiozzi
2 - 8 player(s), rules language(s): en
2nd edition of a curious role-playing game in which players are stone-age men learning to express themselves.
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Landships!, 1994 Clash of Arms (USA), Author(s): Perry Moore
2 player(s), rules language(s): en
Tactical game of WW I land combat, featuring infantry and the new weapon, tanks.
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Leader 1, 2008 Ghenos Games (I), Author(s): Alain Ollier, Christophe Leclercq
2 player(s), rules language(s): en+fr+it+de+es+nl
Bicycle race game with rules that allow realistic tactics for the main team, breakaway riders, mountain specialists and others. The track can be configured freely from large hexagonal tiles.
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Leg das Rohr, 1972 Parker (D), Author(s): ?
2 - 5 player(s), rules language(s): de; also known as Waterworks
Tile-laying game for plumbers. Try to finish a pipe that does not leak, despite the worst efforts of your competitors. Simple family fun.
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The Legend Of Robin Hood, 1979 Avalon Hill (USA), Author(s): Joe Bisio
2 player(s), rules language(s): en
Re-live the adventures of Robin and Maid Marian
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Legend of the Lost Dutchman, 1995 Simulations Workshop Inc. (USA), Author(s): Randy Moorehead
2 - 5 player(s), rules language(s): en
Players compete in the dangerous search for Jacob Waltz's legendary but lost goldmine in Arizona.
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Leinen Los!, 1997 HABA (D), Author(s): Alex Randolph
2 - 4 player(s), rules language(s): de
Children's game of skill. Player tries to shove a boat along a course, while another player limits his time to do so by belaying a line on a wooden bollard.
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Letra-Mix, 1977 Schmidt Spiel und Freizeit (D), Author(s): ?
2 - 8 player(s), rules language(s): de
Word building with letter dice
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Lettera, 1962 Ravensburger (D), Author(s): ?
2 player(s), rules language(s): de; also known as 4-Cyte, Foresight
Obscure game of creating words in crossword manner.
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Liberty, 2003 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh, Mark Kwasny
2 player(s), rules language(s): en
Block game about the American War of Independence, 1775-1783
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Limited Overs, 1988 Lambourne Games (GB), Author(s): Terry Goodchild
1 player(s), rules language(s): en
Cricket replay game
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A Line in the Sand, 1991 TSR (USA), Author(s): Douglas Niles, Paul Lidberg
2 - 6 player(s), rules language(s): en
Gulf war game in the style of "Red Storm Rising", with optional diplomacy rules
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Linie 1, 1995 Goldsieber Spiele (D), Author(s): Stefan Dorra
2 - 5 player(s), rules language(s): de; also known as Streetcar
Tile-laying game; build a railway network and try to tweak it that it connects your own terminals best.
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Lionheart, 1997 Parker (USA), Author(s): ?
2 player(s), rules language(s): en
Miniatures boardgame and introductory tabletop game; simplified medieval combat
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The London Cabbie Game, 1971 Intellect Ltd. (GB), Author(s): ?
2 - 6 player(s), rules language(s): en
Earn your money as a London cabbie, avoiding traffic jams and the other cabs
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London's Burning, 1995 Avalon Hill (USA), Author(s): Ben Knight
1 player(s), rules language(s): en
WWII air combat in the Battle of Britain, uniquely merging strategic/supply aspects and tactical fighting.
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Long Winding Road, 1999? Lambourne Games (GB), Author(s): Terry Goodchild
1 player(s), rules language(s): en
Marathon race replay using the "compressed time" system
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Loopin' Louie, 1994 MB (D), Author(s): Carol Wiseley
2 - 4 player(s), rules language(s): de
Mechanical game for children, but good silly fun for adults as well. Motor-driven plane circles round a pylon and knocks of chickens from the player's shacks if they do not defend them.
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Looping, 1991 Piatnik (A), Author(s): Alexander polansky
2 - 6 player(s), rules language(s): de
Card- /tile-laying game with funny flight manuevres
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The Lord of the Rings Tarot, 1997 U.S. Games Systems (USA), Author(s): Mike Fitzgerald
2 - 6 player(s), rules language(s): en
A tarot deck and card game, illustrated with motives from Tolkien's epic books.
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Lords of the Sierra Madre, 1996 Sierra Madre Games (USA), Author(s): Phil Eklund
2 - 8 player(s), rules language(s): en
Grand game of Mexican history 1898 to 1917. A broad view with much detail of economics, politics, military and logistics; as usual, Phil Eklund has put a lot of research into this game, and the result is impressive indeed.
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Lords of the Spanish Main, 2006 Sierra Madre Games (USA), Author(s): Phil Eklund
2 - 8 player(s), rules language(s): en
The Spanish Main, 1600 A.D. Players represent historical personalities that have one goal: To become rich. By whatever means that seem to support the cause.
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Lost Cities, 1999 Kosmos (D), Author(s): Reiner Knizia
2 player(s), rules language(s): de
Card game, the topic is only loosely connected to the system, but card sets show the way to a lost city.
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Löwenherz, 1997 Goldsieber Spiele (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de
Game of claiming and securing areas- abstract in principle but nicely set into a medieval environment by the game material
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Luftschiff, 1993 Sierra Madre Games (USA), Author(s): Phil Eklund
1 - 2 player(s), rules language(s): en
Game of flying WW I missions with a Zeppelin Luftschiff against the opposition of fighters and flak. Very good details on Luftschiff handling!
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Luftschiff Expansions, 1993 Sierra Madre Games (USA), Author(s): Phil Eklund
1 - 2 player(s), rules language(s): en
Riesenflugzeugabteilungen: Adds large German bombers- to the game
ZRCV, Flying Flat-Top: adds scenarios and information for fighter-carrier Luftschiffe
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Luna Llena - Full Moon, 2009 Gen-X-Games (E), Author(s): Servando Carballar
2 - 7 player(s), rules language(s): en+es
A group of players is lost in the Aguirre Wood where two of their group have already been takes hostage by werewolves. Human players must free the hostages and escape, the werewolf player must try to keep them in the woods to be an important part of an upcoming feast...
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M

Macho Women with Guns, 1988 BTRC (USA), Author(s): Greg Porter
3 - 8 player(s), rules language(s): en
The role-playing game that gives short shrift to male machos, and lists skills like "Running in high heels"
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Macho Women with Guns Expansion, 1988 BTRC (USA), Author(s): Greg Porter
1 - 8 player(s), rules language(s): en
More Excuses to Kill Things
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Maestro Leonardo, 2006 daVinci Editrice / Abacus (I), Author(s): Flaminia Brasini, Virginio Gigli, Stefano Luperto,Antonio Tinto
2 - 5 player(s), rules language(s): de; also known as Leonardo
Game of material and workforce economics. Each player tries to invent certain things and needs to get the necessary materials and workforce to succeed. Quite involved and strong theme.
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Magic: The Gathering, 1993 Wizards of the Coast (USA), Author(s): Richard Garfield
2 player(s), rules language(s): de
Collectible card game, maybe the first and still one of the best of the fantasy-themed bunch. Players are magicians slugging it out with a card deck each. The design is solid throughout, with little changes over all those years.
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Die Magier von Pangea, 2001 Queen Games (D), Author(s): Ralf Burkert
2 - 4 player(s), rules language(s): de
Another magician's contest, this time in the quest for a set of five magic amuletts. No combat in this game, just wicked trading!
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Malefiz, 1960 Ravensburger (D), Author(s): Werner Schöppner
2 - 6 player(s), rules language(s): de; also known as Barricade
Pachisi with blockades added. Good family fun for that time.
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Mamma Mia!, 1999 Abacus (D), Author(s): Uwe Rosenberg
2 - 5 player(s), rules language(s): de+fr+it
Card game- juggling with pizza orders and ingredients, trying to make both meet.
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Man-Eater, 1976 Footloose Productions (GB), Author(s): Richard Marcrory, Nick Young
2 - 4 player(s), rules language(s): en
Macabre game where players are swimmers, and one of them a shark. Swimmers try to get to the beach from their air-beds, the shark tries to get them (or at least their legs, which slows the swimmers down and makes them easier prey).
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Manhattan, 1994 Hans im Glück (D), Author(s): Andreas Seyfarth
2 - 4 player(s), rules language(s): de
Competitive building of skyscrapers in 6 sites. Highest tower and majority of towers win victory points. Easy rules, excellent game play.
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Manitou, 1997 Goldsieber Spiele (D), Author(s): Günter Burkhardt
2 - 4 player(s), rules language(s): de
Card game of buffalo hunting and cheating competing Red Indian tribes
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Marathon, 1991 Counter Magazine (USA), Author(s): Gary Graber
1 - 8 player(s), rules language(s): en
A cardgame of stamina economics, simulating in a loose way a Marathon race. Published in "Counter" 3/99.
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MasterFront, 2002 Columbia Games (CDN/USA), Author(s): Craig Besinque
2 player(s), rules language(s): en; also known as EuroFront System Rules
The consolidation rules for all games of the "Front" series games.
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Matschig, 1998 Fanfor-Verlag (D), Author(s): Valentin Herman
3 - 6 player(s), rules language(s): de
Card game- a mud-throwing contest. We learn that "ideal mud" consists of equal parts of sand and water and can be thrown much better than ordinary mud.
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Die Maulwurf-Company, 1995 Ravensburger (D), Author(s): Bertram Kaes, Virginia Charves
2 - 4 player(s), rules language(s): de; also known as The Mole in the Hole
Trying to get one of your moles through all layers to win the "golden shovel"
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La Mayor Hazaña De La Historia, 1992 Publijuego (E), Author(s): ?
2 - 6 player(s), rules language(s): sp
The 500th centennial game of Columbus' discoveries
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McMulti, 1974 Hexagames (D), Author(s): James J. St. Laurent
2 - 4 player(s), rules language(s): de; also known as Crude: The Oil Game
Economy in the world of crude oil and petrol
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MedFront, 1994 Columbia Games (CDN/USA), Author(s): Craig besinque
2 player(s), rules language(s): en
The third game in the Front series, providing 2 stand-alone games (North African Campaign and Spanish Civil War) as well as combined scenarios with WestFront.
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Meine Zwerge fliegen hoch, 2004 Pegasus Spiele (D), Author(s): Michael Palm, Sebastian Jakob
2 - 4 player(s), rules language(s): de; also known as My Dwarves Fly
Light, funny fantasy card game where you fight for gold- nothing more
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Memoir '44, 2004 Days of Wonder (USA), Author(s): Richard Borg
2 player(s), rules language(s): en
WW II tactical game, card-driven game system, excellent material.
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Memoir '44 Expansions, 2005 Days of Wonder (USA), Author(s): Richard Borg
2 - 8 player(s), rules language(s): en+fr
Terrain Pack, East Front Pack, Desert/Winter Map Pack, Pacific Front, Air Pack, Italeri 1/72 miniatures sets 6033, 6034, 6046, 6056, 6057, 6059, 6063, 6064 for special troops

Mensch Ärgere Dich Nicht, 400 Ravensburger (D), Author(s): ?
2 - 4 player(s), rules language(s): de; also known as Pachisi, Ludo
The roll the dice and move the dobber game that has been the first game for most German children. I keep it for my nephew and niece.
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Merchants & Marauders, 2010 Pegasus Spiele (D), Author(s): Kasper Aagaard, Christian Marcussen
2 - 4 player(s), rules language(s): de; also known as Korsaren der Karibik
The pirate game that has it all (well, could have a bit more of debauchery :-). Choose your profession and on whose toes you tread and get wealthy by getting those decisions right, find prey or cargo and get a bit lucky with the combat dice. Has also splendid material.
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Merkator, 2010 Lookout Games (D), Author(s): Uwe Rosenberg
1 - 4 player(s), rules language(s): de
Trading in Hamburg in the time after the 30-years war. Nice system of trading and time management, with good in-style material.
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Mertwig's Maze, 1988 TSR (USA), Author(s): Tom Wham
2 - 6 player(s), rules language(s): en
Funny and easy fantasy boardgame
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The Metric Mile, 1986 Lambourne Games (GB), Author(s): Terry Goodchild
1 - 12 player(s), rules language(s): en
Replay of middle distance running, easy to play and highly entertaining
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Metro, 1997 Queen Games (D), Author(s): Dirk Henn
2 - 6 player(s), rules language(s): de; also known as Iron Horse
Tile-laying game of linking your stations by the most profitable way, i.e. usually the longest line. Beautiful rendition of the "Iron Horse" game system, with Jugendstil graphics like those on the original Paris Metro.
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Metropolis, 1984 Otto Maier Verlag Ravensburg (D), Author(s): Sid Sackson
2 - 5 player(s), rules language(s): de
Build the city and take your share of the best sites
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Metropoly, ? Berliner Bären Spiele (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Family game, similar to Monopoly but more balanced
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Meuterer, 2000 Adlung Spiele (D), Author(s): Casasola Merkle
3 - 4 player(s), rules language(s): de
A complex card game of a crew where each one tries to get the best from the trip- if necessary by mutiny. Similar to "Verräter" of the same author.
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Mid-East Peace, 1990 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh, David kowan
2 - 6 player(s), rules language(s): en
Oil, Power, Strategy and Diplomacy in the hotbed of the Middle East (the link points to a 120 k PDF file with flags of the region)
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Mikado, 1936 (generic) (?), Author(s): ?
2 - 8 player(s), rules language(s): de; also known as Pick Up Sticks
The old game of skill, played with "chopsticks" of different values.
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Mine!, 1993 Winsome Games (USA), Author(s): David G. Watts
3 - 5 player(s), rules language(s): en
Game of ore mining
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Minister, 1973 Pelikan-Werke Günther Wagner (D), Author(s): Rudi Hoffmann
2 - 4 player(s), rules language(s): de
First edition of this nice but often under-rated game about standing for elections, achieving office, promoting your candidate to become chancellor.
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The Mississippi Queen, 1997 Goldsieber Spiele (D), Author(s): Werner Hodel
3 - 5 player(s), rules language(s): de
Steamboat race on a hex-tiled stretch of the Mississipi, a bit dull if you don't play aggressively; becomes better if you use the "Black Rose" expansion set.
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The Mississippi Queen: The Black Rose, 1998 Goldsieber Spiele (D), Author(s): Werner Hodel
2 - 6 player(s), rules language(s): de
Adds 2-player-rules, expands the game to up to 6 players and adds variant rules.
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Mit List und Tücke, 1999 Berliner Spielkarten (D), Author(s): Klaus Palesch
4 - 6 player(s), rules language(s): de
Card game- trick-taking with a twist
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Mitternachtsparty, 1989 Otto Maier Verlag Ravensburg (D), Author(s): Wolfgang Kramer
2 - 8 player(s), rules language(s): de; also known as Hugo das Schloßgespenst, Midnight Party
Race for safety, pursued by the castle ghost Hugo (who actually looks rather friendly).
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The Mob, 1993 Gibsons Games (GB), Author(s): A. Watts, M. Caines
2 - 6 player(s), rules language(s): en; also known as Capone
Families try to secure their share of the several profitable rackets in town
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Modern Art, 1992 Hans im Glück (D), Author(s): Reiner Knizia
3 - 5 player(s), rules language(s): de
Very sophisticated auctioning game
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Mole Hill, 1997 Blatz Spiele (D), Author(s): Reiner Knizia
2 player(s), rules language(s): de
Game of garden tactics, for two clever grubbers
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The Monitor and the Merrimack, 1991 Chatham Hill Games (USA), Author(s): Ron Toelke
2 player(s), rules language(s): en
The famous if indecisive naval battle of the American Civil War
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Monopoly, 1935 Parker (USA), Author(s): Charles Darrow, Elizabeth Magie, George Parker
2 - 6 player(s), rules language(s): fr
no comment, I don't play it. Just could not resist to have a French edition of it.
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Monopoly Variants, 1993 (USA), Author(s): Dave Van Domelen
3 - 11 player(s), rules language(s): en
Illuminopoly

More Backpacks and Blisters, 1994 Ragnar Brothers (GB), Author(s): Steve & Phil Kendall, Gary Dicken
3 - 6 player(s), rules language(s): en
Winter hiking in the southern Lake District, represented by the Ragnar Bros. trademark "tea towel". A family game with some nice mechanics.
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Morgenland, 2000 Hans im Glück (D), Author(s): Richard Breese
3 - 5 player(s), rules language(s): de; also known as Keydom, Aladdin's Dragons
"Keydom" in a fairy-tale-oriental setting. A game with fairly easy rules, but complex decisions to balance all necessary achievements on the way to the Sultan's throne.
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Mosby's Raiders, 1985 Victory Games (USA), Author(s): Eric Lee Smith
1 player(s), rules language(s): en
Guerilla action in the American Civil War
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Movie-Maker, 2005 Sphinx Family (D), Author(s): Jörg Miethe, Sung Ho Young
2 - 8 player(s), rules language(s): de
This card game puts the players into the role of movie producers. Guess the hot topics, get the right cards. Fast and simple.
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Mr. Jack, 2006 Hurrican Games (CH), Author(s): Bruno Cathala, Ludovic Maublanc
2 player(s), rules language(s): fr+en+de+nl
The ultimate detective game. Players move 8 suspects (one of whom is Jack) around the streets of Whitechapel, one trying to let Jack escape or survive, the other to accuse him. Excellent game!
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Mr. Jack Expansions, 2008 Hurrican Games (CH), Author(s): Bruno Cathala, Ludovic Maublanc
2 player(s), rules language(s): fr+en+de+nl+es+it+po
The expansion adds 5 new characters, rules for them, and a new barricade. The Coach is a new means of movement.
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Mü und mehr, 1995 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
3 - 6 player(s), rules language(s): de
Excellent set of card games with splendid cards
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Munchkin, 2001 Steve Jackson Games (USA), Author(s): Steve Jackson
3 - 6 player(s), rules language(s): en
Card game for role players that need some rest: roam the dungeon, kill what you meet, take treasures. First player to arriove at level 10 wins. Mindless but good fun.
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Munchkin Expansions, 2002 Steve Jackson Games (USA), Author(s): Steve Jackson
2 - 6 player(s), rules language(s): en
Munchkin 2: Unnatural Axe (112 new cards, same rules)

Mundialito, 1985 International Team (I), Author(s): Marco Donadoni
2 - 5 player(s), rules language(s): de+it
Simple football game
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Muscat, 2001 Die Sternspieler (D), Author(s): Christiane Knepel
3 - 5 player(s), rules language(s): de
Players represent jugglers, snake-charmers and such, seeking the attention of the sultan and entry into his palace. The way to that goal leads through the streets and quarters of Muscat.
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Musketeers, 1985 Task Force Games (USA), Author(s): R. Vance Buck
1 - 3 player(s), rules language(s): en
Re-enact the swordplay, hide-and-seek and deeds of derring-do of D'Artagnan and his men against the vile Cardinal Richelieu. Strong traces of Hollywood.
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Mustangs, 1992 Avalon Hill (USA), Author(s): S. Craig Taylor
2 - 4 player(s), rules language(s): en
Tactical air combat with propeller-driven planes in WWII. Many scenarios, most of them focused on US planes.
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Mustangs Expansions, 1993 Avalon Hill (USA), Author(s): S. Craig Taylor
2 - 4 player(s), rules language(s): en
Expansion Module (new aircraft, additional scenarios; 1993); "General" Vol. 30, #6 Counters
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Mykerinos, 2006 Ystari (NL), Author(s): Nicolas Ouri
2 - 4 player(s), rules language(s): de
Game set in a background of archeology and exhibitions. Players try to secure the best-scoring excavation sites and to secure the best niches in the museum.
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Mylady und die Musketiere, 2010 Ystari (F), Author(s): François Combe, Gilles Lehmann
1 - 5 player(s), rules language(s): de; also known as Mousquetaires du Roy, Musketeers vs Milady
A game that picks up the story of the novel by Alexandre Dumas. One player, Milady de Winter, stands against the rest of the players (the musketeers) as these try to restore the queen's necklace to avoid scandal. Gorgeous game true to the theme.
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Mystery Mansion, 1984 Milton Bradley (USA), Author(s): ?
3 - 4 player(s), rules language(s): en
Treasure hunt in a 3D Victorian mansion that is built by and by in the course of the game.
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The Mystic Wood, 1980 Ariel (GB), Author(s): Terence Donnelly
2 - 4 player(s), rules language(s): en
Fantasy game, later re-printed by Avalon Hill. Players are characters trying to achieve heroic feats in a wood that is half-magic. One of my youth-time favourites.
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N

'Nam Diary, 2001 Minden Games (USA), Author(s): Gary W. Graber
2 player(s), rules language(s): en
Zip edition of a game published in Panzerschreck #6, recreating the tension of a patrol in the Vietnam war.
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Nanuuk!, 1998 Bambus Spiele (D), Author(s): Günter Cornett
2 - 4 player(s), rules language(s): de
Eskimoes hunting on cracking ice floes, abstract game core fitted nicely to a theme
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Napoleon at Bay, 1997 Operational Studies Group (USA), Author(s): Kevin Zucker
2 player(s), rules language(s): en
3rd edition of this operational level game of the 1814 campaign, good game of maneuver.
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Napoleon- The Waterloo Campaign, 1815, 3rd Ed., 1993 Columbia Games (CDN/USA), Author(s): Lance Gutteridge, Ron Gibson, Tom Dalgliesh
2 - 3 player(s), rules language(s): en
Block game about the Waterloo campaign, 1815- strategic maneuvering into the decisive battles.
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Nemo's War, 2009 Victory Point Games (USA), Author(s): Chris Taylor
1 - 1 player(s), rules language(s): en
A solitaire wargame based on Jules Verne's novel "20000 Leagues under the Sea". The player guides Captain Nemo's actions and fights all kinds of dangers. If he is successful, suppressed peoples will be freed out of fear for Nemo's revenge.
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Nemo's War Expansion, 2009 Victory Point Games (USA), Author(s): Chris Taylor
1 - 1 player(s), rules language(s): en
The expansion adds more encounter options and alternative game endings.
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Nessie Hunt, 1986 Searchglen (GB), Author(s): Anthony G. Harmsworth
1 - 5 player(s), rules language(s): en; also known as Nessie
Be the first player to collect enough evidence to prove Nessie's existance
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Neue Spiele im alten Rom, 1994 Piatnik (A), Author(s): Reiner Knizia
2 - 7 player(s), rules language(s): de; also known as New Games in Old Rome
Collection of more or less abstract boardgames in antique garb
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Die Neuen Entdecker, 2001 Kosmos (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de; also known as Entdecker: Exploring New Horizons
A re-make of the Entdecker game, with more tactical options and a better "feel" of exploration, but also longer and more complex.
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Neuland, 2004 Eggertspiele (D), Author(s): Peter Eggert, Tobias Stapelfeldt
2 - 4 player(s), rules language(s): de
A strategy game where players developa blank landscape. Planning and logistics are what you need to build prestige properties and to win.
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New World, 1990 Avalon Hill (USA), Author(s): Derek Carver, Don Greenwood
2 - 6 player(s), rules language(s): en
Explore the New World and stand up against natural and man-made dangers. Simplified version of "Conquistador".
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New York, New York, 1989 FX Schmid (D), Author(s): Wolfgang Kramer
2 - 4 player(s), rules language(s): de
Building a city by laying tiles
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Nil, 1967 Spear (D), Author(s): ?
2 - 4 player(s), rules language(s): de
Tile-laying game to build the most profitable stretches of a river down a desert map with bonus and malus spaces. My copy is a self-made facsimile with a cloth map and ceramic river tiles.
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Numeri, 1973 Berliner Spielkarten (D), Author(s): Rudi Hoffmann
2 - 4 player(s), rules language(s): de+en+it+sp+dn+fr+nl
Unique race game where the pawn position is more important than speed
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Nuremberg: Trial of the Century, 1999 Minden Games (USA), Author(s): Gary Graber
1 player(s), rules language(s): en
Published in Panzerschreck magazine #2. A boardgame illustrating the political struggles that overlay the trial of the Nazi leaders.
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O

Ocean, 1999 Adlung Spiele (D), Author(s): Peter Schurzmann
2 - 6 player(s), rules language(s): de+en+fr
Fast card-/tile-laying game of fishing victory points by exploiting the resources of the ocean.
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Odyssey, 1980 International Team (I), Author(s): ?
2 - 6 player(s), rules language(s): de+en+it
Odysseus' travels, re-played, but hardly in a satisfying way. Such a story, and such a bland game!
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Office Politics, 1995 Fiendish Games (GB), Author(s): John Harrington
2 - 6 player(s), rules language(s): en+de
Game of negotiation and skilled tactics to rise in the office hierarchy
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Ogallala, 1975 Pelikan + ASS (D), Author(s): Rudi Hoffmann
2 - 4 player(s), rules language(s): de; also known as Blackfeet, Up the Creek
Build your canoes, load them with treasures, and take care that they are not stolen.
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Ohne Furcht und Adel, 2000 Hans im Glück (D), Author(s): Bruno Faidutti
3 - 7 player(s), rules language(s): de; also known as Citadels
Card game where players slip into different roles and try to be the first to complete a town of 8 buildings.
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Ohne Furcht und Adel Expansion, 2004 Hans im Glück (D), Author(s): Bruno Faidutti
2 - 8 player(s), rules language(s): de
Die dunklen Lande: Adds new characters and buildings
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Ökolopoly, 1993 Otto Maier Verlag Ravensburg (D), Author(s): Frederic Vester
1 - 6 player(s), rules language(s): de
Ecological simulation game by one of the fathers of cybernetic research.
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Öl für uns alle, 1960 Otto Maier Verlag Ravensburg (D), Author(s): Tord Hasselquist
3 - 6 player(s), rules language(s): de; also known as Oil, the Great Adventure
Game of crude oil economics, from the times before the energy crisis. My edition was sponsored by British Petrol (BP).
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Olympic Yachting, 1975 Pro Games (UK) Ltd. (GB), Author(s): ?
2 - 6 player(s), rules language(s): en+fr
Family game simulating yacht racing. Very large map, nice material, some interesting aspects covered in the rules, but rather simplistic and luck dependent otherwise.
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Open Fire, 1988 Victory Games (USA), Author(s): Gerard Christopher Klug
1 player(s), rules language(s): en
WWII tank combat; system similar to Ambush! but too much book-keeping required for the interest generated.
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Ora et Labora, 2011 Lookout Games (D), Author(s): Uwe Rosenberg
1 - 4 player(s), rules language(s): de
A worker placement game set in the economics of a medieval monastery. Successful production, entending the land owned and erecting buildings will enable you to buy the prestige items that supply victory points.
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Ordo, 1978 Parker (D), Author(s): Eric Solomon
2 player(s), rules language(s): de; also known as Black Box, Logo
Hide-and-seek on an 8x8 board, find the atoms hidden in the crystal by shooting rays
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Origins Expansion: The Age of Reason, 2008 Sierra Madre Games (USA), Author(s): Phil Eklund
1 - 5 player(s), rules language(s): en; also known as Origins: Ära 4
This expansion extends the timeline of the original game into modern times.
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Origins: How we Became Human, 2007 Sierra Madre Games (USA), Author(s): Phil Eklund
2 - 5 player(s), rules language(s): en
This game re-traces human development across 120000 years. Players take the role of pre-human species and try to develop as to compete sucessfully against the others and rule the earth through consciousness and culture.
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Orion, 1971 Parker (USA), Author(s): ?
2 - 4 player(s), rules language(s): de
Set of games on a unique game board with moving Maltese crosses
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Outdoor Survival, 1972 Avalon Hill (USA), Author(s): James F. Dunnigan
1 - 4 player(s), rules language(s): en+de
Family game about wilderness skills; good idea, but somehow does not seem to work
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Outrage!, 1993 Jade Games Ltd. (GB), Author(s): ?
2 - 4 player(s), rules language(s): en
Family game, try to steal the crown jewels from the Tower of London. I have the travel edition.
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Outremer, 1985 Standard Games (GB), Author(s): ?
2 player(s), rules language(s): en
Medieval Man-to-man combat in Palestine, Cry Havoc game system
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P

Pacific Victory, 2000 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh
2 player(s), rules language(s): en
Strategic simulation of the battles in the Pacific, 1941-1943. A "block game" with a basic system similar to CG's "Victory", but adapted to the historical circumstances in this huge theatre of operations.
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Packeis am Pol, 2006 Phalanx Games (D), Author(s): Alvydas Jakelunias, Günter Cornett
2 - 4 player(s), rules language(s): de; also known as Pingvinas; Hey, that's my fish!
Tile-laying in the Antarctic. Players try to open the path across the ice floes to the fishing grounds for their own penguins and block the others.
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Der Palast von Alhambra, 2003 Queen Games (D), Author(s): Dirk Henn
2 - 6 player(s), rules language(s): de; also known as Alhambra
Try to get the most building tiles of a type, and to get long pieces of the exterior wall
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Der Palast von Alhambra Expansions, 2004 Queen Games (D), Author(s): Dirk Henn
2 - 6 player(s), rules language(s): de; also known as Alhambra
Each contains 4 modules that can be combined with the basic game
1st Expansion: Gunst des Wesirs (vizier's favour), Wechselstuben (exchange), Bauhütten (building yards), Bonuskarten (bonus cards)
2nd Expansion: Tore der Stadt (city gates), Diamanten (diamonds), Charaktere (characters), Feldlager (camps)
3rd Expansion: Wechselgeld (change money), Diebe (thiefs), Fliegende Händler (peddlers), Mauern (walls)

Pandemic, 2008 Z-Man Games (USA), Author(s): Matt Leacock
2 - 4 player(s), rules language(s): en
Co-operative game. Players take roles in a world-wide health organisation to try and stem the path of epidemics.
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Paperclip Railways (Express Edition), 2011 Surprised Stare Games (GB), Author(s): Tony Boydell
2 - 5 player(s), rules language(s): en
A railways building game "where the trains are stationery" (the lines, actually), namely paperclips. On a variable tabletop landscape players build a railway network and score for towns they connect and length of track. My game includes the "Messe/Grugahalle" and "Zelig Suburb" promo cards.
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Paris, Paris, 2003 Abacus (D), Author(s): Michael Schacht
2 - 4 player(s), rules language(s): de+en+fr+it
Opening shops in Paris, as close as possible to the tourist routes. Nice ans easy family game, nice map of Paris.
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¿Pasaran?, 2003 UGG (Udo Grebe Gamedesign) (D), Author(s): Udo Grebe, Andreas Bertram, Dirk Blech
1 - 2 player(s), rules language(s): en
Low-complexity wargame about the Spanish Civil War, 1936-1939.
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Patton's Best, 1987 Avalon Hill (USA), Author(s): Bruce Shelley
1 player(s), rules language(s): en
Solitaire but never lonely WWII tank combat
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Pegasus Bridge, 1988 S+T Magazine (USA), Author(s): Robert G. Markham
1 player(s), rules language(s): en
S+T #122; the commando raid started the Normandy invasion
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Pergamon, 2011 Eggertspiele (D), Author(s): Stefan Dorra, Ralf zur Linde
2 - 4 player(s), rules language(s): de
An archeology-themed game. Players excavate relics and win glory points by displaying them; they must balance the value of research grants against the advantage to go first to a site.
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Personality, 1998 Ravensburger FX (D), Author(s): J. P. K. Grunau, W. Kramer, H. Raggan
3 - 8 player(s), rules language(s): de
One of those "how do you see me, how do I see you" games where I never know whether to play for points or for fun.
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Phantoms of the Ice, 1982 White Wind (USA), Author(s): Alan Moon, John Gordon, Lance Gutteridge, Ron Gibson, Tom Dalgliesh
2 - 6 player(s), rules language(s): de+en; also known as Slapshot, Power Play, Team
Card game of fantasy ice hockey. Similar to Dream Team (see there)
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Pirat, 1992 Amigo (D), Author(s): Reiner Knizia
2 - 5 player(s), rules language(s): de; also known as Loot
Family card game, pirate-themed (surprise!), but in fact rather abstract.
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Pirates of the Spanish Main, 2004 WizKids (USA), Author(s): James Ernest, Mike Selinker
2 - 8 player(s), rules language(s): en
Calls itself a "constructable strategy game", I would call it a collectible tabletop game. Simple game, but soooo cute little ships to be assembled from die-cut plastic cards. I'll use the ships for other games, I think, or try the advanced rules available on BBG.
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Plague & Pestilence, 1993 Hillary's Toybox (USA), Author(s): Dawn Payn, Tray Green
2 - 6 player(s), rules language(s): en
Simple card game of building up population in a city in times of prosperity, only to loose it when the plague comes.
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Plague!, 1991 B+B Productions (GB), Author(s): Steven Barski
2 - 4 player(s), rules language(s): en
Bring Out Your Dead! (a very British game concerned with clearing Weymouth of plague victims)
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Play Gauss, 2005 Edition Perlhuhn (D), Author(s): Reinhold Wittig, Ingo Althöfer
2 - 2 player(s), rules language(s): de
Set of 12 games that have a connection (sometime a loose one) to the genius of mathematics, Carl Friedrich Gauss. The games are abstract, the material simple but beautiful and robust. Haptic pleasure.
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Playboss, 1970 Otto Maier Verlag Ravensburg (D), Author(s): Harld Riehle
3 - 9 player(s), rules language(s): de
Simulation of company economics
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Ploy, 1970 Schmidt International (D), Author(s): Frank Thibault
2 - 4 player(s), rules language(s): de
Abstract game of strategy
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Pocket Battles: Orcs vs. Elves, 2010 Pegasus Spiele (USA), Author(s): Paolo Mori, Francesco Sirocchi
2 player(s), rules language(s): de
Card game that pitches orcs against elves in a classic 3-tier, 3-sectors battle. Fast, easy and small.
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Pompeji, 2001 Adlung Spiele (D), Author(s): Frank Brandt
2 - 4 player(s), rules language(s): de+en+fr+it
Card/tile-laying game to match colours or building types in rows or columns. Game end is randomly determined by the volcano cards.
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Ponte Vecchio, 1996 EG Spiele (I), Author(s): Spartaco Albertarelli
2 - 5 player(s), rules language(s): de+it+en+fr+sp
Build shops on the bridge and lure the wealthy buyer to them
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Pony-Express, 1991 Abacus (D), Author(s): Alan R. Moon
2 - 6 player(s), rules language(s): de
Racing with, and betting on, couriers of the famous Pony Express postal service.
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Portsmouth Harbour Trail Game, 1996 Chatham Hill Games (USA), Author(s): Ron Toelke
2 - 6 player(s), rules language(s): en
Simple educational game; strolling through Portsmouth (USA- to my surprise, I thought of the UK when I bought it) you learn about its history, museums and monuments.
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Powerboats, 2008 Cwali (NL), Author(s): Corné van Moorsel
2 player(s), rules language(s): de+en+nl+fr
Speedboat race simulation of the easier kind, but very good to to play and with reasonably good tactical and movement options. fast and fun.
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Provopoli, 1972 Projektgruppe Provopoli (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Mocking Monopoly, but more militant
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PS, 1998 Hans im Glück (D), Author(s): Rudolf Ross
2 - 4 player(s), rules language(s): de
Car racing game, not too original but a twist from other games on the topic.
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Pueblo, 2002 Ravensburger (D), Author(s): Michael Kiesling, Wolfgang Kramer
2 - 4 player(s), rules language(s): de+fr+it+en+nl
Construction game; build a terraced house without showing too much of your own building blocks.
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Puerto Rico, 2002 Alea (D), Author(s): Andreas Seyfarth
3 - 5 player(s), rules language(s): de
Game of colony management. Players assume roles, add colonists, improve their colonies, grow produce and try to sell it. Grand and sophisticated, yet very accessible.
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Q

Quebec 1759, 1972 Columbia Games (CDN/USA), Author(s): Lance Gutteridge, Steve Brewster, Tom Dalgliesh
2 player(s), rules language(s): en
Franco-British war, introductory block game
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Quests of the Round Table, 1995 Gamewright (USA), Author(s): Scott Kimball
2 - 4 player(s), rules language(s): en
Card game of questes and adventure, like a "family version" of Magic
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Quibbix, 1980 Otto Maier Verlag Ravensburg (D), Author(s): Gilbert Obermair
1 - 6 player(s), rules language(s): de
Intelligent game of word building
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Quirks, 1980 Eon Products (USA), Author(s): Bill Eberle, Jack Kittredge, Peter Olotka
1 - 4 player(s), rules language(s): de+en
Game of funny ("un-natural") evolution, somehow flawed as a game but still very interesting for the novel ideas Eon put into it.
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Quo Vadis?, 1992 Amigo (D), Author(s): Reiner Knizia
3 - 5 player(s), rules language(s): de
The players' tokens try to make their way into the Roman Senate, gaining as much laurels as possible on their way up. Fast and tricky game.
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R

RAF, 1986 West End Games (USA), Author(s): John H. Butterfield
1 player(s), rules language(s): en
Simulaton of the Battle of Britain. The player controls the RAF Fighter Command.
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Rage, 1983 Mattel (B), Author(s): ?
2 - 10 player(s), rules language(s): de+fr+it+nl
Card game- trick-taking with prior betting round on the number of tricks you plan to take.
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Raid on St. Nazaire, 1987 Avalon Hill (USA), Author(s): Mark Seaman, Robert G. Markham
1 player(s), rules language(s): en
WWII raid simulation, one of the best and most tension-filled solitaire games I know.
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Raid!, 1977 SPI (USA), Author(s): Mark herman, Redmond A. Simonsen
2 player(s), rules language(s): en
Tactical-level WWII wargame of small unit operations
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Rail, unknown Ludonirique (F), Author(s): Remy Durrens
2 - 6 player(s), rules language(s): fr+de
Easy railroad building game
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Railroad Barons, 2011 Lookout Games (D), Author(s): Helmut Ohley
2 - 2 player(s), rules language(s): de
An 18XX card game on an abstracted level, but still recognizable as being part of the family.
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Rainbows, 1995 White Wind (USA), Author(s): Alan R. Moon
3 - 6 player(s), rules language(s): de+en
An Alan Moon game where you must collect "Luckychauns" to find the pot of gold
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Ram Speed, 1980 Metagaming (USA), Author(s): Colin Keitzer
2 player(s), rules language(s): en
Tactical game of naval warfare in the bronze age
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Ran, 2007 GMT Games (USA), Author(s): Richard Berg, Mark Hermann
1 - 4 player(s), rules language(s): en
Simulation of Japanese feudal warfare of the 16th and 17th century, dominated by the samurai. Belongs to the Great Battles of History series. Not very accessible, but probably good.
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Räuberei, 1985 ASS (D), Author(s): Günter Marks, Wolfgang Kramer
2 - 6 player(s), rules language(s): de; also known as Räubern, Highwayman
Fast family game of stealing cards
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The Really Nasty Horse Racing Game, 1987 Upstarts (GB), Author(s): ?
2 - 6 player(s), rules language(s): en
Game of betting and racing horses; nice plastic horse miniatures
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Red Storm Rising, 1989 TSR (USA), Author(s): Douglas Niles
2 - 4 player(s), rules language(s): en
Battle on German territory between NATO and Warsaw Pact armies. Based on/ inspired by the novel by Tom Clancy
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Regatta (3M), 1967 Avalon Hill (USA), Author(s): Dave D'Arcey, Frank Thibault
2 - 6 player(s), rules language(s): en+de
Yacht racing (I built my own copy after the original game). Still the nicest boats of all sailing games, because they can actually lay to the wind.
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Regatta (Gigamic), 2010 Gigamic (F), Author(s): Emmanuel Fille, Martine Moisand
2 - 4 player(s), rules language(s): en+fr+de+es+it+nl+se+fi+gr+lv+ee++lt+ru+pl++sk+cz+hu+kr+ir+dk+tw+cn+hr+cp+sl; also known as La Petite Régate
Sailing game with a miniatures- or Wings-of-War-like movement principle: Boats are moved by arrows printed on cards. Very simple rules in an incredible number of languages.
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Reibach + Co, 1996 FX Schmid (D), Author(s): Alan R. Moon, Mick Ado
2 - 5 player(s), rules language(s): de; also known as Get the Goods
Card game of building industrial empires; revised Freight Train system
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Reichstag: The Fall of Berlin, 1998 Minden Games (USA), Author(s): Gary Graber
1 player(s), rules language(s): en
Published in Panzerschreck magazine #1, re-creating the last hours of battle in Europe in WWII. The Reichstag will be captured, but at what cost?
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Ren Faire, 2009 Atlas Games (USA), Author(s): Michelle Nephew
2 - 4 player(s), rules language(s): en
Family game based on the idea of dolly dressing. Each player has to acquire some in- (Renaissance-) style garments, earning the money to buy them through performances according to cards drawn. Light fun, nice material.
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The Resistance, 2009 Indie Boards and Cards (USA), Author(s): Don Eskridge
5 - 10 player(s), rules language(s): de+en+fr
A game of deduction where players must work as groups against each other- the Empire's spies against the Resistance. Initial allegiance is unknown, deception is an important part of the game.
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Retinue Medieval Skirmish Rules, 1982 Tabletop Games (GB), Author(s): David Cliff
2 player(s), rules language(s): en
Tabletop (miniatures) rules for medieval skirmishing
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Richelieu und die Königin!, 2003 Ravensburger (D), Author(s): Michael Schacht
2 player(s), rules language(s): de
Gain power points by gaining majorities in provinces or factions
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Richthofen's War, 1972 Avalon Hill (USA), Author(s): Randall C. Reed
2 player(s), rules language(s): en
Aerial war in WWI, 1916-1918- an early dogfight and campaign game
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Riddle of the Ring, 1982 Iron Crown Enterprises (USA), Author(s): John Califf III, William A. Walker
2 - 8 player(s), rules language(s): en+de
Adventures around the famous saga by Tolkien. Simple but atmospheric.
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Ringgeister, 1994 Laurin (D), Author(s): Jo Hartwig
2 - 4 player(s), rules language(s): de
Boardgame, based on Tolkien's "Lord of the Rings" books. Players must try to find the way to Mount Doom; to get there, some co-operation makes sense.
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Der Ringkrieg (Der Herr der Ringe), 2004 Nexus Games / Phalanx Games (I), Author(s): Roberto di Meglio, Marco Maggi, Francesco Nepitello
2 - 4 player(s), rules language(s): de; also known as The War of the Ring, La Guerre de l'Anneau, La guerra dell'Anello
The epic battles in Middle Earth, inter-woven with the quest of the ringbearers- the LotR games all gamers have been waiting for. Really fantastic. Also, gorgeous material.
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Der Ringkrieg (Der Herr der Ringe) Expansion, 2006 Phalanx Games (NL), Author(s): Roberto di Meglio, Marco Maggi, Francesco Nepitello
2 player(s), rules language(s): de
Die Kriege des Dritten Zeitalters (battles of the third age)
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Ritter ohne Furcht und Tadel, 1997 Eurogames (D), Author(s): Hartmut Witt
2 - 10 player(s), rules language(s): de
A dice-driven tournament with some very nice touches. Not only the knights must compete, points are also gained by the lady whose bandana they wear.
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Roads & Boats, 2006 Splotter Spellen (NL), Author(s): Jeroen Doumen, Joris Wiersinga
1 - 4 player(s), rules language(s): en+de
A landscape development game with an emphasis on transportation, as the name implies. Massive game with lots of scenarios to play, and the material is a wonder to behold.
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Roads & Boats &cetera Expansion, 2003 Splotter Spellen (NL), Author(s): Jeroen Doumen, Joris Wiersinga
1 - 6 player(s), rules language(s): en+de
&cetera adds material for up to 6 players, new terrain, new producers and resources, a trading option and new scenarios. You now can play with electricity, trains, planes and a lot more. The expansion includes the older "Planes & Trains" expansion.
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Robin Hood, 1991 Laurin (D), Author(s): Julian Musgrave
2 - 6 player(s), rules language(s): de
Robin and his merry men against an equally merry gang of the Sherrif of Nottingham's men
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Roborally, 1995 Amigo/Wizards of the Coast (D/USA), Author(s): Richard Garfield
2 - 8 player(s), rules language(s): de+en
Racing game. Up to 8 funny robots try to be the first to complete a parcours in a shop floor among more or less dangerous machinery. Great fun for families and for gamers alike. German edition has less but better material.
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Roborally Expansions, 1995 Amigo/Wizards of the Coast (USA), Author(s): Richard Garfield
2 - 8 player(s), rules language(s): en
Armed & Dangerous (6 boards, new option cards, counters), Radioactive (3 boards), Grand Prix (3x2 boards), the Amigo Crash & Burn expansion (4 boards, 4 more robots, 26 option cards, additional factory element tiles)

Rocket Flight, 1996 Sierra Madre Games (USA), Author(s): Phil Eklund
1 - 6 player(s), rules language(s): en; also known as Lords of the High Frontier
Game of space exploration, economics and conquest. Another of those games by Phil Eklund where he immersed himself into research on a strange topic and came out with a unique and curious game system.
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Roll Through the Ages, 2009 Gryphon Games (USA), Author(s): Matt Leacock
1 - 4 player(s), rules language(s): en
A dice-driven Civ game that you can play solo, has only 4 very small pages of rules, and plays in under one hour, yet it gives some Civ-like feeling. A Civ game as a "quick filler"- impossible by all accounts, but there you are.
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Das Rollo-Gebhard-Weltumsegler-Spiel, 1992 Edition Maritim (D), Author(s): Hermann Fröschl
2 - 4 player(s), rules language(s): de
Sail around the world; sailing skills, luck and trivia knowledge help to win
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Rommel in the Desert, 1982 Columbia Games (CDN/USA), Author(s): Craig Besinque
2 player(s), rules language(s): en
WWII strategic simulation of the war in North Africa; one of the CG "block games"
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Rory's Story Cubes, 2005 The Creativity Hub (IE), Author(s): Rory O'Connor
1 - 12 player(s), rules language(s): en+fr+de+es+it+nl
A set of 9 dice showing images of persons or items. Players roll dice and try to tell a story that connects the items rolled.
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Rory's Story Cubes Actions Expansion, 2007 The Creativity Hub (IE), Author(s): Rory O'Connor
1 - 12 player(s), rules language(s): en+fr+de+es+it+nl
9 new dice showing images of actions ("verbs"). Players roll dice and try to tell a story that connects the items rolled. Dice can be combined with those of the original game.
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Roter November, 2008 Heidelberger Spieleverlag (USA), Author(s): Bruno Faidutti, Jef Gontier
2 - 8 player(s), rules language(s): de; also known as Red November
The Russian gnomes' submarine is damaged and sinks. Players in this cooperative game try to save the boat by repairing and generally keeping things up until help arrives. Chaotic and fun.
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Rückkehr der Helden, 2003 Pegasus Spiele (D), Author(s): Lutz Stepponat
1 - 4 player(s), rules language(s): de; also known as Return of the Heroes
Fantasy boardgame in the vein of Talisman, but faster to play. Can be expanded by "Im Schatten des Drachen".
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Rückkehr der Helden Expansions, 2006 Pegasus Spiele (D), Author(s): Lutz Stepponat
2 - 4 player(s), rules language(s): de
Die Gralssuche (in search of the holy grail): 2 new characters, new tasks, graphics are even uglier than the original game.
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Run Silent, Run Deep, 1993 3W Games (USA), Author(s): Michael Scott Smith
2 player(s), rules language(s): en
WW II U-Boat warfare
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Rus, 2000 Simulations Workshop Inc. (USA), Author(s): Randy Moorehead
3 - 4 player(s), rules language(s): en
The history of Russia, 200BC to AD1584, re-played in a game system very similar to "Britannia".
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La Ruta del Tesoro, ? CEFA (E), Author(s): ?
2 - 6 player(s), rules language(s): sp
In fact, Monopoly, only set in an environment of naval exploration and conquest
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Ryder Cup Replay, 1998? Lambourne Games (GB), Author(s): Terry Goodchild
1 - 8 player(s), rules language(s): en
Sports replay game about international golf (Ryder Cup, Valderrama 1997)
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S

Sabotage, 1963 Franjos (D), Author(s): Robert Abbott
2 - 4 player(s), rules language(s): de; also known as Leopard, Sabbott
Tile-laying game with a good deal of the time spent in destroying the other player's construction.
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Sacrifice in the East, 2001 Minden Games (USA), Author(s): Gary Graber
2 player(s), rules language(s): en
Published in Panzerschreck magazine #7, a game about the attempts of the Reichswehr to halt the advancing Russian forces in the final months of WW II
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Safari Jack, 1998 Cheapass Games (USA), Author(s): James Ernest
2 - 4 player(s), rules language(s): en
Tile-laying game of hunting in adventurous Africa- all that and cucumber sandwiches
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Safe Return Doubtful, 1996 Simulations Workshop Inc. (USA), Author(s): Randy Moorehead
1 - 5 player(s), rules language(s): en
Very thematic game about Arctic exploration, it's players against the ice, cold, and other players. Not very rich in decisions, but an enticing simulation.
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Sahara, 1970 Hausser Spiele (D), Author(s): Walter Wolf Windisch
2 - 4 player(s), rules language(s): de
The players' camels walk the desert amid ever-moving dunes and try to deliver their loads, always trying to maintain sufficient reserves of water.
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Sam Grant, 1997 Columbia Games (CDN/USA), Author(s): Tom Dalgliesh, Gary Selkirk
2 player(s), rules language(s): en
A block game about the American Civil War, western theater of operations, 1862 to 1864. Compatible to "Bobby Lee" from the same publisher.
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Samaris, 1987 Wizard Games (D), Author(s): Iris Salewski, Manfred Ossenbrunner
2 - 6 player(s), rules language(s): de; also known as Der Turm von Osma
Simple fantasy boardgame with magnificent material (laminated dungeon tiles, pewter miniatures as pawns, cloth-covered box)
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Samaris Tabletop, 1988? Salewski/Ossenbrunner (D), Author(s): Iris Salewski, Manfred Ossenbrunner
1 - 6 player(s), rules language(s): de
Tabletop and role-playing rules to be used with the Samaris material
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Samarkand, 1998 Abacus (D), Author(s): Sid Sackson
2 - 5 player(s), rules language(s): de+en; also known as Bazaar II
A Sid Sackson game of trading and barter
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Samurai Blades, 1984 Standard Games (GB), Author(s): Alan Paull, Peter O'Toole
2 player(s), rules language(s): en
Medieval man-to-man combat in Japan, Cry Havoc game system
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Samurai Swords, 1986 MB (USA), Author(s): Michael Gray
2 - 5 player(s), rules language(s): en+de; also known as Shogun
A game in the MB GameMaster series, with the usual splendid material. Game of feudal warfare in medieval Japan.
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San Gimignano, 2002 Piatnik (A), Author(s): Duilio Carpitella
2 - 4 player(s), rules language(s): de+en
Players try to erect as many magnificent towers as possible by winning most building licenses
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San Juan, 2004 Alea (D), Author(s): Andreas Seyfarth
2 - 4 player(s), rules language(s): de
Card game version of Puerto Rico. Fast and intelligent game that captures a lot of the "big" games' atmosphere and feel.
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Sanctuary, 1982 Mayfair Games (USA), Author(s): Bill Fawcett
1 - 6 player(s), rules language(s): en+de
Adventures in the "City of Thieves" from the book series
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Sauerbaum, 1986 Herder Spiele (D), Author(s): Johannes Tranelis
3 - 7 player(s), rules language(s): de
Co-operative family game: save the tree from the falling sour rain, and be the most successful of the helpers. Still one of the best co-operative games I know.
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Die Säulen der Erde, 2006 Kosmos (D), Author(s): Michael Rieneck, Stefan Stadler
2 - 4 player(s), rules language(s): de; also known as The Pillars of the Earth
Game of construction in spirit of Caylus, but much easier to play. Players decide per round where to employ their workers, trying to provide the most significant share of each round's progress. Captures the spirit of Ken Follet's book pretty well.
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Die Säulen der Erde Expansions, 2007 Kosmos (D), Author(s): Michael Rieneck, Stefan Stadler
2 - 4 player(s), rules language(s): de
Expansion set for 5 and 6 players (includes additional board); Extra cards

Save Dr. Lucky, 2000 Cheapass Games (USA), Author(s): James Ernest
3 - 7 player(s), rules language(s): en
So he was on the Titanic too, it seems... a chance to save him (so you can later have fun to kill him in the first game of the "Dr. Lucky" series).
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Save Dr. Lucky Expansion, 2000 Cheapass Games (USA), Author(s): James Ernest
2 - 7 player(s), rules language(s): en
Moon Base Copernicus
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Schachjagd, 1976 Otto Maier Verlag Ravensburg (D), Author(s): Alex Randolh
2 - 4 player(s), rules language(s): de+fr+en+it+nl; also known as Steeple Chess
Family game, fast race with pawn that move like chess pawns, an Alex Randolph classic
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Schaumermal, 2001 Witt Spiele (D), Author(s): Hartmut Witt
2 player(s), rules language(s): de
Tactical boardgame of football, in size and concept very similar to the widely unknown 'Fussball-Liga'.
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Schinderhannes, 2009 Clicker (D), Author(s): Stefan Riedel
1 - 4 player(s), rules language(s): de
A deduction game. From the remarks of the townsfolk you have to find out which crimes the notorious Johannes Bückler, also known as Schinderhannes, committed where. Players receive points for their part in solving the riddle.
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Schinderhannes Expansion: Julchen, 2011 Clicker (D), Author(s): Stefan Riedel
2 - 2 player(s), rules language(s): de
This expansion lets two players solve the riddles in direct competition.
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Die Schlangen von Delhi, 1994 Blatz Spiele (D), Author(s): Manfred Franz
2 - 4 player(s), rules language(s): de
Family game, tile laying with snakes
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Schlitzohr, 1992? Schmidt Spiel und Freizeit (D), Author(s): Christian Raffeiner
2 - 4 player(s), rules language(s): de
Card game of economics and advertising
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Schlotterknie Company, 1993 KD Spiele (D), Author(s): Dieter Drkosch
3 - 5 player(s), rules language(s): de
Families crossing the ice- played easy, fast and with cold determination
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Schnuff, 1985 Ravensburger (D), Author(s): Jim Seko
3 - 5 player(s), rules language(s): de; also known as Snafooey
Family card game- whoever reaches certain tresholds pays
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Schoko + Co, 1987 Schmidt Spiel und Freizeit (D), Author(s): Yves Hirschfeld, Gilles Monnet
2 - 4 player(s), rules language(s): de
Excellent game of economics- run a chocolate factory
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Schotts Sammelsurium, 2007 Kosmos (D), Author(s): Ben Schott
2 player(s), rules language(s): de
Based on Ben Schotts "Sammelsurium" books in this game you answer questions that come from a collection of unneccessary but amusing knowledge. Fun if played in a light mood, not really a game as such.
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Schrille Stille, 1999 Zoch (D), Author(s): Peter Wichmann
3 - 6 player(s), rules language(s): de
Manipulate the music market to get the best stars for your label. Interesting game with nice evaluation gadget.
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Schwarzarbeit, 2003 BeWitched-Spiele (D), Author(s): Friedemann Friese + Andrea Meyer
3 - 5 player(s), rules language(s): de
"Moonlighting", a card game of deduction
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Scotland Yard, 1983 Ravensburger (D), Author(s): Dorothy Garrels, Fritz Ifland, Manfred Burggraf, Werner Scheerer, Werner Schlegel, Wolf Hoermann
2 - 6 player(s), rules language(s): de; also known as Interpol
Chasing Mr. X through London, by bus, taxi and underground. Game of hide-and-seek, curiously labelled to be for 3 to 6 players while it is actually best with two. Beautiful map of London!
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Scrabble, 1948 Spear (D), Author(s): Alfred Mosher Butts
2 - 4 player(s), rules language(s): de
Crossword game, the grandfather of them all, but still very much worth playing.
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Scrabble Card Game, 1997 Spear (D), Author(s): ?
2 - 4 player(s), rules language(s): de
Crossword game
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Sea Life, 1997 Inauen Spiele (CH), Author(s): Adrian Inauen
2 - 6 player(s), rules language(s): de
Card game about the marine food chain- playing clever combinations of food and predators
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Sea Sim, 2004 Cwali (NL), Author(s): Corné van Moorsel
2 player(s), rules language(s): de+en+nl
Shark competition for the best catches among different shoals of fish. The good health or your shark is in your own hands!
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Die Seidenstraße, 1998 Schmidt Spiele (D), Author(s): Hartmut Kommerell
2 - 7 player(s), rules language(s): de
Tactical game of making profit on bazaars on the way from Xi'An to Venice
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Sensationen, 1992 Spielewerkstatt Walter Müller (D), Author(s): Helmut Huber
2 - 4 player(s), rules language(s): de
Players bet on reporters that are out for interesting stories. Otherwise simple "play card and move" game.
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Serenissima, 1996 Eurogames (D), Author(s): Dominque Ehrhard, Duccio Vitale
2 - 4 player(s), rules language(s): de
Trade and power politics in the renaissance era; Venetians against Genuese, Turks and Spaniards. Splendid material, very good game
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Shapeshifters, 1991 Fat Messiah Games (USA), Author(s): Michael Wasson, Neal Sofge
2 - 4 player(s), rules language(s): en
A duel between mages, transforming themselves into different creatures all the time to win in the arena. I have both the 1991 and the 10th anniversary edition.
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Shark, 1987 Flying Turtle Games (D), Author(s): J. H. Vanaise
2 - 6 player(s), rules language(s): de+fr+nl+en
Abstract game of economy and profiting from chain-building of enterprises, with similarities to Acquire
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Shell Shock, 1990 Victory Games (USA), Author(s): Joseph reiser
2 player(s), rules language(s): en
The two-player version of the Ambush! game system
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Sherlock Holmes, 1991 Gibsons Games (GB), Author(s): Roger Heyworth
3 - 6 player(s), rules language(s): en
Cardgame of detection
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Sherlock Holmes' Criminal-Cabinet, 1981 Franckh-Kosmos (D), Author(s): Gary Grady, Raymond Edwards, Suzanne Goldberg
1 player(s), rules language(s): de; also known as Sherlock Holmes Consulting Detective
Solve cases together with the famous detective
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Sherlock Holmes' Criminal-Cabinet Expansions, 1983 Franckh-Kosmos (D), Author(s): Gray Grady, Raymond Edwards, Suzanne Goldberg
1 player(s), rules language(s): de
Tatort London, Die Queens-Park-Affäre
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Shogun, 2006 Queen Games (D), Author(s): Dirk Henn
3 - 5 player(s), rules language(s): ; also known as Szogun
A re-implementation of the Wallenstein game system. Players vie for area control in feudal Japan. Huge box, splendid material.
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Showmanager, 1996 Queen Games (D), Author(s): Dirk Henn
2 - 6 player(s), rules language(s): de; also known as Premiere
Collect your cast for 4 different shows
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Die Siedler von Catan, 1995 Kosmos (D), Author(s): Klaus Teuber
3 - 6 player(s), rules language(s): de
Game of expansion and economy; see also: Das Wasser des Lebens
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Die Siedler von Catan - Das Würfelspiel, 2007 Kosmos (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de; also known as Catan Dice Game
Dice game version- extremely simple as it comes in the box, more like the real thing with the free downloadable variants "Plus" and "Extra". Good for travels.
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Die Siedler von Catan Card Game, 1996 Kosmos (D), Author(s): Klaus Teuber
2 player(s), rules language(s): de
Card game of expansion and economy
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Die Siedler von Catan Card Game Expansions, 1997 Kosmos (D), Author(s): Klaus Teuber
2 player(s), rules language(s): de
"Ritter und Händler", "Wissenschaft und Fortschritt", "Politik und Intrige", "Handel und Wandel", "Zauberer und Drachen", "Barbaren und Handelsherren"
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Die Siedler von Catan Expansions, 1997 Kosmos (D), Author(s): Klaus Teuber
3 - 6 player(s), rules language(s): de
The Seafarers, Cities and Knights, Cheops + Alexander der Große, Siedler Book, Troja + The Great Wall
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Siege, 1983 Standard Games (GB), Author(s): Alan Paull
2 player(s), rules language(s): en
Medieval man-to-man combat, Cry Havoc game system
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The Siege of Jerusalem, 1989 Avalon Hill (USA), Author(s): B. Sinigaglio, Fred Schachter, Steve Weiss
1 - 2 player(s), rules language(s): en
AD 70- save the pride of the Roman empire, or save the Judeans from certain death.
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Silent War, 2005 Compass Games (USA), Author(s): Brien J. Miller
1 player(s), rules language(s): en
Solitaire simulation of submarine warfare in the Pacific, 1941-1945.
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SimCity, 1995 Mayfair Games (USA), Author(s): Tom Wham, Darwin Bromley, Louis rexing
1 - 4 player(s), rules language(s): en
Collectible card game of city construction
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Sink the Bismarck, 1992 3W Games (USA), Author(s): Michael Scott Smith
2 player(s), rules language(s): en
WW II naval battle to stop the German battleship from escaping into the Atlantic Ocean
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Sliders, 1988 MB (USA), Author(s): ?
2 player(s), rules language(s): en
Curling has inspired this game. Players try to come near a coin placed on the table ("Moving Target" variant) or to slide their "stones" as near as possible to the table's edge ("Slide 'em to the Edge" variant). The "stones" are plastic curling stones with a roller bearing ball in them.
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Smokejumpers, 1996 Microgames/Kerry Anderson (CDN), Author(s): Kerry Anderson
1 player(s), rules language(s): en
Firefighting in the forests of Canada
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Sniper, 1973 SPI (USA), Author(s): James F. Dunnigan
2 player(s), rules language(s): en
WWII wargame of man-to-man street combat
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Sniper "Hetzer", 1987 SPI/TSR (USA), Author(s): Steve Winter
2 player(s), rules language(s): en
WWII tactical man-to-man combat, companion game to Sniper!
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Snow Tails, 2008 Asmodee (GB/F), Author(s): Fraser & Gordon Lamont
2 - 5 player(s), rules language(s): de+en+fr+nl+es
Sled race- husky-drawn sleds, that is. Fine race mechanism with some risk of players falling into analysis paralysis, but a very good raceing game nevertheless.
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So ein Hundeleben, 2001 Eurogames (F), Author(s): Christophe Boelinger
2 - 6 player(s), rules language(s): de; also known as A Dog's Life, Une vie de chien, Dogville
Stray city dogs trying to make a living, caring for the basic needs (getting food and piddling at lamp-posts) while trying to be the first to statsh away enough bones to win. The dog-cather tries to spoil the fun.Family game with really nice components.
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Soccer Replay, 1987 Lambourne Games (GB), Author(s): Terry Goodchild
1 - 2 player(s), rules language(s): en
Name says it all; elegant and accurate replay system
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Socks in the City, 2005 Bambus Spiele (D), Author(s): Günter Cornett
2 player(s), rules language(s): de
Building rail connections between city districts to connect missing socks to each other.
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Sofort, 1984 Edition Perlhuhn (D), Author(s): Reinhold Wittig
2 player(s), rules language(s): de; also known as Plirk
Words-and-Math game: Players roll number and letter dice and try to come up with words having the value rolled with the number dice. Uses the same material as "Jenaer Turm" and now comes as a combo when ordered.
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Ein Solches Ding, 1989 Fata Morgana (CH), Author(s): Urs Hostettler
2 - 8 player(s), rules language(s): de; also known as Such a Thing; Gizmo
Card game of storytelling
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Sopwith, 1978 Gametime Games / Gamer (GB), Author(s): David Dyer
2 - 6 player(s), rules language(s): en
WW I aerial combat
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The Sorcerer's Cave, 1978 Gibsons Games (GB), Author(s): Terence Peter Donnelly
1 - 8 player(s), rules language(s): en+de
Fantasy game of exploring a cave labyrinth and winning treasure
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Sorry! Bahn frei, 2008 Hasbro (USA), Author(s): Craig van Ness
2 - 4 player(s), rules language(s): de; also known as Sorry! Sliders
Dexterity game with an idea similar to curling, but with bearing-ball-equipped sliders on cardboard instead of stone on ice. Fast and easy family fun.
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Source of the Nile, 1979 Discovery Games (USA), Author(s): Dave Wesely, Ross Maker
1 - 6 player(s), rules language(s): en
Game of African exploration in the 19th century
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Source of the Nile Expansion, 1978 Discovery Games (USA), Author(s): ?
1 - 6 player(s), rules language(s): en
Tributary Magazine
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Sovereign of the Seas, 1989? Excalibre (USA), Author(s): ?
2 - 6 player(s), rules language(s): en
Game of naval trading, set in the late 17th and early 18th century. Beware of pirates, too!
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Space Alert, 2008 Czech Games Edition / Heidelberger (CZ), Author(s): Vlaada (Vladimír) Chvátil
1 - 5 player(s), rules language(s): de
Cooperative boardgame of chaos in a spaceship- alien attacks, failing systems and what not.
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Space Alert: The New Frontier expansion, 2010 Czech Games Edition / Heidelberger (CZ), Author(s): Vlaada (Vladimír) Chvátil
1 - 5 player(s), rules language(s): de; also known as Space Alert: Unendliche Weiten
More chaos in a spaceship- new threats, new abilities, new missions.
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Spanish Main, 1992 Hartland Trefoil (GB), Author(s): Francis Tresham
2 - 6 player(s), rules language(s): en+de
Game of discoveries, collecting wealth and bringing it safely home (1st and 2nd edition)
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Speed Circuit, 1971 Klee Edition (D), Author(s): ?
2 - 6 player(s), rules language(s): de
Car racing game without dice. The classic of the genre.
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Speedway Challenge, 1990 Lambourne Games (GB), Author(s): Terry Goodchild
2 - 4 player(s), rules language(s): en
Card game of speedway racing
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Das Spiel, 1980 Edition Perlhuhn (D), Author(s): Reinhold Wittig
1 - 6 player(s), rules language(s): de; also known as Terning Pyramide
50 games around the dice pyramid
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Spies!, 1981 SPI/TSR (USA), Author(s): John Prados, Lenny Glynn
2 - 5 player(s), rules language(s): en
A game trying to capture the secrecy and glory of spies in pre-war Europe, 1933-39
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Spitfire!, 1995 3W Games (USA), Author(s): Mark Seaman
2 player(s), rules language(s): en
Game of aerial Combat 1939 to 1941, tactical level, simultaneous/plotted movement system.
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The Sport of Kings, 1992 Lambourne Games (GB), Author(s): Terry Goodchild
3 - 12 player(s), rules language(s): en
A great horse-racing game (non-replay)
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The Sport of Kings Expansions, 1992 ff Lambourne Games (GB), Author(s): Terry Goodchild
3 - 12 player(s), rules language(s): en
National Hunt (The Chasers), National Hunt (The Hurdlers), Great Racehorses, Cheltenham Gold Cup Winners (replay expansion)
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Spree!, 2000 Cheapass Games (USA), Author(s): James Ernest
3 - 8 player(s), rules language(s): en
Boardgame about a rather violent spree around the local Mall.
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Sprung aus den Wolken, 1963 United Artists (D/USA), Author(s): ?
2 - 4 player(s), rules language(s): de
Lousy game, but based on the "Ripcord" TV series of the 1960s- how could I resist, since theses episodes started my career as a skydiver!
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Squad Leader, 1977 Avalon Hill (USA), Author(s): John Hill
2 player(s), rules language(s): en
WWII infantry combat; predecessor to ASL
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St. Lô, 1986 West End Games (USA), Author(s): Joseph M. Balkoski
2 player(s), rules language(s): en
The begin of the breakout after the Normandy invasion in June, 1944
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Stalinallee, 1999 BuschFunk (D), Author(s): Erich Kundel
2 - 6 player(s), rules language(s): de
Simple game asking for knowledge about the Stalinallee, Berlin, about 1950, with some more or less humorous elements drawn from GDR everyday life.
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Starbase Jeff, 1998 Cheapass Games (USA), Author(s): James Ernest
2 - 4 player(s), rules language(s): en
Tile-laying game of completing a space station
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Statis Pro Basketball, 1993 Avalon Hill (USA), Author(s): Jim Barnes, Don Greenwood
1 - 2 player(s), rules language(s): en
Sports replay game; the player is in the role of a team manager trying to lead his men successfully through the season
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Sternenhimmel, 1995 Goldsieber Spiele (D), Author(s): Tom Schoeps
3 - 5 player(s), rules language(s): de
Poker game about building the signs of the zodiac
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Sternenschiff Catan, 2001 Kosmos (D), Author(s): Klaus Teuber
2 player(s), rules language(s): de
Game of development: trade, equip your spacecraft to improve your options, contact helpful civilizations and earn your membership in the Galactic Council.
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Sticheln, 1993 Amigo (D), Author(s): Klaus Palesch
3 - 6 player(s), rules language(s): de
Trick-taking game with unusual rules of following suit
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The Stock Car Championship Racing Card Game, 1995 McGartlin Motorsport Design (USA), Author(s): McGartlin
2 - 4 player(s), rules language(s): en
Stock car racing, translated into a very clever card game design
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Storm Over Arnhem, 1981 Avalon Hill (USA), Author(s): Courtney F. Allen
2 player(s), rules language(s): en
The airborne assault on the Arnhem bridge, WWII
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La Strada, 2004 Kosmos (D), Author(s): Martin Wallace
2 - 4 player(s), rules language(s): de
Tile-laying game, connect villages and cities to get to highest scoring trade route
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Strand-Cup, 2000 Krimsu (D), Author(s): Mark Sienholz
4 player(s), rules language(s): de
Card game simulating, in very simple an loose format,a beach volleyball game. Players form 2 teams and play cards for possible actions.
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Street Soccer, 2002 Cwali (NL), Author(s): Corné van Moorsel
2 player(s), rules language(s): de+en+fr+nl
Fast-paced simulation of street football, with sides of 5 each playing on a 6 by 10 squares board.
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Sufferin' Spirits, 1986 3 Wishes (GB), Author(s): Nik Sewell
2 - 4 player(s), rules language(s): en
Take a walk along Grimstone Graveyard and unite the spirits with the items they have been missing for ages. Memory-type game with a twist.
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Summer Storm, 1998 Clash of Arms (USA), Author(s): Rick Barber, David Richtmyer
2 player(s), rules language(s): en
Monster game about the battle of Gettysburg; incredible detail, gorgeous maps, splendid counters, two different scales of play
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Supergang, 1990 Ludodelire (F), Author(s): Gerard Delfanti, Gerard Mathieu, Pacal Trigaux
2 - 5 player(s), rules language(s): de+en
Compete with the other gangs for the best rackets in town- shoot out conflicts with soft-arrow pistols.
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Superhirn, 1971 Parker (D), Author(s): Mordechai Meirovitz
2 - 4 player(s), rules language(s): de; also known as Mastermind
Game of detection
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Suzerain, 1991 Prism/Tim Jim Games (USA), Author(s): Thomas Lehmann
2 - 6 player(s), rules language(s): en
Cardgame of founding a dynasty and an empire
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Swashbuckler, 1980 Yaquinto (USA), Author(s): Thomas O'Neill
2 - 6 player(s), rules language(s): en
Game of 17th century swordplay and derring-do, on board of sailing ships or in a tavern. Similar to "Musketeers" and "Baston".
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Swingo, 1992 Swingo-Spiele (D), Author(s): Rudolf Mueller
2 - 8 player(s), rules language(s): de
Not really a game but a "random event generator" to replace dice, though some game ideas and even a board are provided with the device.
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Das Syndikat, ? Piatnik (AU), Author(s): ?
2 player(s), rules language(s): de
"Humourous" game where players try to control most of the city squares when the complete city has been taken by crime, or whoever own one of the four "trades" (drugs, girls, vice, extortion) completely.
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T

TAC, 2004 Flower of Life Publishing Company (D), Author(s): Kolja Sparrer
1 - 4 player(s), rules language(s): de
Abstract game of the Pachisi type where cards replace dice, but played in two reams. The possible co-operation in a team gives more options for tactics. Possibly a plagiate of "Dogs".
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Ein Tag in Berlin, (after 1981, before 1989) Presse- und Informationsamt des Landes Berlin (D), Author(s): ?
2 - 6 player(s), rules language(s): de
A replica of a 1914 trivia game about Berlin

Tahiti, 1994 3W Games (USA), Author(s): Kevin McPartland
1 - 4 player(s), rules language(s): en
Tribal warfare in 750 AD to gain control of the all-important production resources
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Tales Of The Arabian Nights, 1985 West End Games (USA), Author(s): Eric Goldberg
1 - 6 player(s), rules language(s): en+de; also known as Geschichten aus 1001 Nacht
The famous saga, retold in an opulent game. Several modes of play are possible, including a storytelling mode.
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Talisman (2nd ed.), 1983 Games Workshop (GB), Author(s): Robert Harris
2 - 8 player(s), rules language(s): en+de
Fantasy boardgame, beautiful but a bit long-winded
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Talisman Expansions, 1983 Games Workshop (GB), Author(s): Evan Friedman, Paul Morrow et.al.
2 - 8 player(s), rules language(s): en+de
Talisman- The Adventure; The City; Dungeon; Timescape

Taluva, 2006 Hans im Glück (D), Author(s): Marcel-Andre Casasola Merkle
2 - 4 player(s), rules language(s): de
Fast game of terrain building an occupation by settlements and temples. Plays equally well with any number of players.
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Tango, 1991 Schmidt Spiel und Freizeit (D), Author(s): Klaus Zoch, Thilo Hutzler
2 - 6 player(s), rules language(s): de
Halma-like family game
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Tangram, very old (generic) (?), Author(s): ?
1 player(s), rules language(s): de
Solitaire game of building silhouette figures
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Tarot Balbi, 1430 (public domain) (?), Author(s): ?
2 player(s), rules language(s): de
A rather beautiful Tarot card deck
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Tennis Masters, 1999 Goldsieber Spiele (D), Author(s): Rolf Rötgers, Oliver Bolten
2 player(s), rules language(s): de+en+fr+it+nl
Game of skill- does for Tennis what Tipp Kick did for football. Play a tennis match on the livingroom table!
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tennmac, 1985 mac-Spiele (D), Author(s): Heinrich Macal
2 - 4 player(s), rules language(s): de
Calls itself "the first strategic tennis boardgame". Ho-hum. Can't say yet, but it seems improbable, looks more like a fun game than a simulation.
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Terrain Vague, 1993 Ludodelire (F), Author(s): Franck Parcabe, Roland Scaron
2 - 4 player(s), rules language(s): de
Children's gangs in competition for the junkyard
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Thapsos, 1994 Game Publications Group (USA), Author(s): William L. Banks
2 player(s), rules language(s): en
GameFix magazine #1, Oct 1994
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Thar She Blows!, 1990 Chatham Hill Games (USA), Author(s): Ron Thoelke
2 player(s), rules language(s): en
Simple game of whaling off Newfoundland and Greenland
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There's Only One Winner, 2000 Lambourne Games (GB), Author(s): Terry Goodchild
2 - 24 player(s), rules language(s): en
Fast and fun game about horse racing and betting, not a replay game. A single race or a series may be run.
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Thunde-rin Guns, 1983 Standard Games (GB), Author(s): Alan Paull
2 - 6 player(s), rules language(s): en
Western gunfight skirmishing game
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Thunder At Cassino, 1987 Avalon Hill (USA), Author(s): Courtney F. Allen
2 player(s), rules language(s): en
The battle of Monte Cassino/ Italy, WWII, done as an area-combat game.
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Thunderbolt/Apache Leader, 1991 GMT Games (USA), Author(s): Dan Verssen
1 player(s), rules language(s): en
Solitaire game about close ground support with Thunderbolt A-10 planes and Apache A-64 helicopters. Excellent game system.
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Tiere im Wald, 1986 Hans im Glück (D), Author(s): Bernd Brunnhofer, Andreas Trieb, Karl-heinz Schmiel
2 - 4 player(s), rules language(s): de; also known as Wildwechsel
Boardgame of animals oving the wood in search for food, leaving trails that by and by make the spaces unpassable an narrow the movement options.
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Tikal, 1999 Ravensburger (D), Author(s): Michael Kiesling, Wolfgang Kramer
2 - 4 player(s), rules language(s): de+fr+it
Discovering Maya temples in the jungle and scoring points for them- the cleaner they are, the better
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Tipp-Kick, 1923 Mieg (D), Author(s): Carl Mayer
2 player(s), rules language(s): de
Table football, game of skill
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Tisch-Croquet, 1890 Spear (D), Author(s): (uncredited)
2 - 4 player(s), rules language(s): de; also known as Table Croquet
A miniature croquet game, played by the original rules on a table or carpet. I got this from a friend who moved and wanted to reduce his game collection. My heartfelt thanks, Jochen!
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Titanic- der Mythos, 1998 Adlung Spiele (D), Author(s): Bernhard Naegele
2 - 5 player(s), rules language(s): de+en+fr
Card game of bluff and luck- get into the boats before the others do
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Tobago, 2009 Zoch (D/USA), Author(s): Bruce Allen
2 - 4 player(s), rules language(s): de+en+fr
Treasure hunt on an island. Players play hint cards that limit the possible places where treasures may be found; when the place is known, they distribute it among those who contributed to the search. As such things go, some treasures have a curse on them. Original ideas, beautiful material.
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Toe-to-Toe Nu'klr Combat with the Rooskies, 2010 Victory Point Games (USA), Author(s): Chris Taylor
1 - 1 player(s), rules language(s): en
You are the pilot of a B-52 ordered to deliver nuklear weapons to the Soviet Union. The Russians do not like that and try to spoil your experience. Traces of Dr. Strangelove.
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Tom Tube, 2003 Kronberger Spiele (D), Author(s): Roland und Tobias Goslar
2 player(s), rules language(s): de+en
Both players compete building a space station- or one each. Tile-laying with a twist.
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Top It, 1997 Goldsieber Spiele (D), Author(s): Eberhard Schnatz
3 - 4 player(s), rules language(s): de
Abstract tile-laying game
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Top Race, 1996 ASS (D), Author(s): Wolfgang Kramer
2 - 6 player(s), rules language(s): de
Car racing; poker and betting skills required
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Topwords, 1981 Parker (USA), Author(s): Elliot Rudell
2 - 4 player(s), rules language(s): de; also known as Upwords
Crossword game
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Toro, 1988 Edition Perlhuhn (D), Author(s): Reinhold Wittig
2 - 10 player(s), rules language(s): de
Game of dexterity and chicken. Players load wooden blocks onto a bridge suspended by a wooden bull and some rubber cords until the bridge gives way and el toro charges with a loud bang.
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Toscana, 2001 Piatnik/Venice Connection (A), Author(s): Nick Neuwahl
2 player(s), rules language(s): de+it+en
Tile-laying a Tuscan city- roofs count for one player, streets for the other.
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Die Tour, 1981 RLR (D), Author(s): Christa und Klaus Rüdiger, Olaf Liesenfeld
3 - 6 player(s), rules language(s): de
Game of bicycle racing simulation
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Traffic Lights, 1992 Fiendish Games (GB), Author(s): Alan Parr
2 player(s), rules language(s): en+de
A set of intelligent Noughts + Crosses variant games
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Trans-Kombi, 1979 VEB Berlinplast
(D (GDR)), Author(s): ?
2 - 8 player(s), rules language(s): de
This game was produced in the GDR; the players divide in two teams and try to solve transport problems on a map of the GDR, using various transports (truck, train, ship, plane) to get things there economically and fast. First team to finish gets a bonus and ends (not necessarily wins) the round.
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Trias, 1985 Heidmük-Verlag (D), Author(s): Dirk Hanneforth (Editor)
2 - 8 player(s), rules language(s): de
A memory variant where players collect sets of 3 cards that form, put together, an image
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Trias, 2002 Gecko Games (D), Author(s): Ralf Lehmkuhl
2 - 5 player(s), rules language(s): de
Life im primeval times, when continents were still drifting apart, separating the wildlife. Be the biggest on each continent!
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Tribes, 1998 Steve Jackson Games (USA), Author(s): David Brin, Steve Jackson
4 - 8 player(s), rules language(s): en
Role-playing a stone-age tribe- go forth and multiply. Easy yet intriguing.
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Trio, 1974 Ravensburger (D), Author(s): Heinz Wittenberg
1 - 6 player(s), rules language(s): ; also known as Tribulation
This is a speed game. Players must find a triplet of numbers in a 7x7 grid that can be added/subtracted/divided/multiplied to get a given result. First to find a formula gets the number token.
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Tschach, 1994 Ludodelire (F), Author(s): Bruno Faidutti, Pierre Clequin
2 player(s), rules language(s): de; also known as Knightmare Chess
Chess gone mad- cards to change the rules infamously
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TUF, 1967 Avalon Hill (USA), Author(s): Joan & Peter Brett
1 - 4 player(s), rules language(s): en
Game of mathematics. Players try to build valid equations, using functions of different levels of difficulty.
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TurfMaster, 1998 Aza Spiele (D), Author(s): Albrecht Nolte
2 - 8 player(s), rules language(s): de
Turf horse racing with a unique, card- and dice-driven movement system. No betting in this game, speed and tactics are all that counts.
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TurfMaster Expansions, 1999 Aza Spiele (D), Author(s): Albrecht Nolte
2 - 8 player(s), rules language(s): de
Course Collection 1 (Düsseldorf-Grafenberg + Berlin-Hoppegarten)
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Turning Point: Stalingrad, 1989 Avalon Hill (USA), Author(s): Don Greenwood
1 - 2 player(s), rules language(s): en
The WWII battle of Stalingrad captured in an area-movement game system
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TV Wars, 1987 Avalon Hill (USA), Author(s): Bruce Nash, Don Greenwood
3 - 4 player(s), rules language(s): en
Family game of managing a TV enterprise, trying to make most money over a couple of years by producing the most successful program.
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Twentieth Century Skirmish Wargames, ? Skirmish Wargames (GB), Author(s): ?
2 - 8 player(s), rules language(s): en
(Rules, Tables, Supplement) Miniatures Rules for 20th century small-unit warfare and skirmishing. Detailed system for 5 to 57 mm scale miniatures. Made for the serious miniature gamer. Curious: no copyright or author mentioned, but credits given to playtesters.
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Twilight, 1997 Bambus Spiele (D), Author(s): Wolfgang Werner
3 - 4 player(s), rules language(s): de; also known as Dr. Jekyll & Mr. Hyde
Trick-taking card game with original game mechanics. Players play in pairs for either the Sun Cult or the Moon Cult.
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The Twilight War, 1984 SPI/TSR (USA), Author(s): Mark Acres
2 - 4 player(s), rules language(s): en
WWII game of the French Resistance
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Twixt, 1957 Schmidt International (D), Author(s): Alex Randolph
2 player(s), rules language(s): de
Abstract game of strategy
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Two Furlongs from Home, 2000 Lambourne Games (GB), Author(s): Terry Goodchild
1 player(s), rules language(s): en
Solitaire simulation of a season of horse-racing
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Tycoon, 1998 Jumbo (D), Author(s): Wolfgang Kramer, Horst-Rainer Rösner
2 - 4 player(s), rules language(s): de
Game of building hotels and factories; not really a game of economics but it doesn't hurt to monopolize.
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Typo, 2004 Cwali (NL), Author(s): Corné van Moorsel
2 - 6 player(s), rules language(s): de+nl+en+fr
Card game of building words, players have the task to add to the existing letters of a word, always being able to tell what word can actually be built from the letters.
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Tyranno Ex, 1992 Avalon Hill (USA), Author(s): Karl-Heinz Schmiel
2 - 4 player(s), rules language(s): en; also known as Tyrannosaurus Ex
Family game of evolution
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U

Uisge, 1983 Hexagames (D), Author(s): Roland Siegers
2 player(s), rules language(s): de; also known as Scorpion
Abstract game of strategy
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Um Reifenbreite, 1979 Jumbo (NL), Author(s): Rob Bontenbal
2 - 4 player(s), rules language(s): de; also known as Demarrage; Homas Tour
Very good bicycle race game
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Die unbezwingbare Stadt, 2004 Huch! & Friends (NL), Author(s): Hans van Tol
2 - 5 player(s), rules language(s): de; also known as De Ontembare Stad
Players take over parts of a city, erect buildings (or destroy them) and generally try to dominate the city area in order to collect most victory points fastest.
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The Underground Railroad, 1993 Chatham Hill Games (USA), Author(s): Ron Toelke
2 - 4 player(s), rules language(s): en
Simple educational game, following the path of fugitive negro slaves from the pre-Civil War Southern States to freedom in the North.
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Unexploded Cow, 2001 Cheapass Games (USA), Author(s): James Ernest, Paul Peterson
3 - 6 player(s), rules language(s): en
Card game where you earn money by sending mad cows from the UK to France, to discover unexploded bombs.
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Union Pacific, 1999 Amigo (D), Author(s): Alan R. Moon
2 - 6 player(s), rules language(s): de
Game of shares and railway networks, improved version of "Airlines" (Abacus)
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Union vs. Central, 1999 Winsome Games (USA), Author(s): Dieter Danziger
2 player(s), rules language(s): en
Unique railroad building game; card game for 2 players.
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Uno, 1971 Amigo (D), Author(s): Merle Robbins
2 - 10 player(s), rules language(s): de
Family card game
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Das UNO Spiel, 1971 IWA Rechenschieberfabrik (D), Author(s): Waldemar Lentz
2 - 4 player(s), rules language(s): de
A sophisticated family game designed to show the mechanics of Third World development
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Unter Geiern, 2009 Gameheads / Heidelberger (D), Author(s): Michael Nietzer
2 - 6 player(s), rules language(s): de

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Up Front, 1983 Avalon Hill (USA), Author(s): Courtney F. Allen
2 player(s), rules language(s): en
Tactical card game of WWII combat
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Up Front Expansions, 1984 Avalon Hill (USA), Author(s): Courtney F. Allen
2 player(s), rules language(s): en
Desert War; Banzai
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Urland, 2001 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
3 - 5 player(s), rules language(s): de
A game of development. Make your Ichtos strong enough to occupy the majority of the board to win.
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Urland Expansion, 2003 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
2 - 5 player(s), rules language(s): de
Micro-Expansion: 10 new genes
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Ursuppe, 1997 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
2 - 4 player(s), rules language(s): de+en; also known as Primordial Soup
The struggle of amoeba tribes for survival and evolution
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Ursuppe Expansion, 1998 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
3 - 6 player(s), rules language(s): de+en; also known as Primordial Soup- Freshly Spiced
Frisch Abgeschmeckt (more players, new genes)
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V

La Vallée des Mammouths, 1991 Ludodelire (F), Author(s): Bruno Faidutti
2 - 6 player(s), rules language(s): fr+en; also known as Valley of the Mammoths
Lead your tribe through the perils of the ice age- survival is an acceptable objctive
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Die verbotene Insel, 2010 Schmidt Spiele (D), Author(s): Matt Leacock
2 - 4 player(s), rules language(s): de; also known as Forbidden Island
Co-operative family game by the author of Pandemic, but with a Fantasy/Atlantis setting this time. Players must discover four artefacts and leave the island before it vanishes or cuts them off from their helicopter.
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Verräter, 1998 Adlung Spiele (D), Author(s): Marcel-André Casasola Merkle
3 - 4 player(s), rules language(s): de
Card game of Scottish clan warfare, complex but with original ideas
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Das verrückte Labyrinth, 1986 Ravensburger (D), Author(s): Max J. Kobbert
1 - 4 player(s), rules language(s): de; also known as The aMAZEing Labyrinth
Family game of navigating a labyrinth made of tiles that are shifted by each player each turn, in quest for treasure.
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The Very Clever Pipe Game, 1996 Cheapass Games (USA), Author(s): James Ernest
2 - 4 player(s), rules language(s): en
Tile-laying game with several game options- clever indeed.
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Viceroys, 1986 Task Force Games (USA), Author(s): Mark McLaughlin
1 - 7 player(s), rules language(s): en
Beautiful and intricate game of exploration
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Viceroys Columbus Expansion, 1992 Task Force Games (USA), Author(s): Mark McLaughlin
1 - 8 player(s), rules language(s): en
Adds Chinese, plus new rules, events etc.
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Victory, 1998 Columbia Games (CDN/USA), Author(s): Grant Dalgliesh, Tom Dalgliesh
2 - 4 player(s), rules language(s): en
The blocks of war- strategic-level, generic wargame using WWII technology and featuring the well-known hardwood block "counters"
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Victory Expansions, 1998 Columbia Games (CDN/USA), Author(s): Grant Dalgliesh, Tom Dalgliesh
2 - 4 player(s), rules language(s): en
Additional Blocksets, Elite Blocksets, Extra Maps (5 - 16), Logistics set
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Viking Raiders, 1987 Standard Games (GB), Author(s): David Levell
2 player(s), rules language(s): en
Pre-medieval man-to-man combat, Cry Havoc game system
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Vikings, 1990 Jeux Descartes Eurogames (F), Author(s): Duccio Vitale, Jean-Michel Clement, Yves Fagherazzi
2 player(s), rules language(s): fr
French edition of Viking Raiders with cleaned-up rules
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Vinci, 1999 Jeux Descartes Eurogames (F), Author(s): Philippe Keyaerts
1 - 6 player(s), rules language(s): de
A cross between "Civilisation light" and "History of the World"- tuned towards playability. Your civilizations come and go, and part of the strategy is to decide how long to stick with each of them.
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Viva Pamplona, 1992 FX Schmid (D), Author(s): Wolfgang Kramer
2 - 6 player(s), rules language(s): de
The proof of courage: tease the bull, but don't get caught napping.
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VolgaFront, 1994 Columbia Games (CDN/USA), Author(s): Tim Taylor
2 player(s), rules language(s): en
An expansion map to EastFront, providing Russian hinterland well beyond the maximum historical extension of the German lines
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Volldampf, 2001 TM-Spiele (D), Author(s): Martin Wallace
2 - 5 player(s), rules language(s): de
Railway/economy game, placed in Germany. An adaption of the "Early Railways" games series, originally published by Winsome Games.
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Volta, 2007 Edition Perlhuhn (D), Author(s): Reinhold Wittig
2 player(s), rules language(s): de
Dexterity game. Players try to flick the opponent's marble off a wooden platter without going out themselves. Fast and addictive.
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Vom Kap bis Kairo, 2001 Adlung Spiele (D), Author(s): Günter Burkhardt
2 - 4 player(s), rules language(s): de+en+fr
Card game: Players try to be the first to finish a railroad track trough different landscapes that might be found, for example, between Kairo and Capetown.
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Vor den Toren von Loyang, 2009 H@ll Games (D), Author(s): Uwe Rosenberg
1 - 4 player(s), rules language(s): de; also known as At the Gates of Loyang
Agro-economical game where players are busy with growing produce and selling it on the market. It is better to be fast, because money earned early in the game is worth more than that earned later- hints of inflation?
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Voyage of the B.S.M. Pandora, 1981 Simulation Publications (USA), Author(s): J. Butterfield, E. Woods
1 player(s), rules language(s): en
From Ares magazine #6, 1981. Solitaire game of space exploration, paragraph-based.
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W

Wabbit 's Wevenge, 1986 Pacesetter (USA), Author(s): Mark D. Acres
2 - 4 player(s), rules language(s): en
War continued- Wambo Wabbit trying to save his kin from paying a final visit to the fur factory
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Wabbit Wampage, 1985 Pacesetter (USA), Author(s): Mark Acres
2 - 4 player(s), rules language(s): en
Open war between farmers and rabbits- no holds barred!
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Das Waldschattenspiel, 1985 Kraul (D), Author(s): Walter Kraul, W.A.R. Frontline/Cambridge
2 - 7 player(s), rules language(s): de
Save the dwarfs from being frozen by the light of a candle!
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Walkabout, 1996 Edition Perlhuhn (D), Author(s): Reinhold Wittig
2 - 8 player(s), rules language(s): de
Game of orientation and sketching; players have to declare or to guess a map position from the sketches made. Very playful, intuitive and outright beautiful.
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War of 1812, 1973 Columbia Games (CDN/USA), Author(s): Lance Gutteridge, Tom Dalgliesh
2 player(s), rules language(s): en
Britain against America in the woods and lakes of the Canadian Border (block game)
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War Pigs, 1998 Inner City Games Design (USA), Author(s): Christopher Clark
2 - 8 player(s), rules language(s): en; also known as PIGS
Miniatures game for "Plastic Infantry Guys" (PIGS). Rules and tables are lightweight compared to other miniatures games. Scope is small unit warfare and skirmishing in land warfare, 1940 to today.
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Warrior Knights, 1985 Games Workshop (GB), Author(s): Derek Carver
2 - 6 player(s), rules language(s): en
Medieval combat and diplomacy
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Das Wasser des Lebens, 1997 Seagrams Distillery (D), Author(s): Klaus Teuber
2 - 4 player(s), rules language(s): de
"The Drinkers of Catan", a Siedler von Catan version placed in Scotland, with resources adapted to the needs of a whiskey distillery.
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Waterloo, 2002 Phalanx Games (NL), Author(s): Alexander S. Berg
2 - 3 player(s), rules language(s): de
Re-creation of Napoleon's last battle, in a format that is more like a tactical game than a real simulation. Very nice material, very good system, horribly-written rules.
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Der Weg zum Erfolg, 1992 ASS/Hör Zu (D), Author(s): Loriot
2 - 4 player(s), rules language(s): de
Malefiz variant, published in a collection called "Loriots Spielebox" and re-printed by Hör Zu, a German TV program magazine.
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Wege, 1988 Amigo (D), Author(s): Edith Schlichting
2 - 4 player(s), rules language(s): de; also known as The Legend of Landlock
Tile-laying game about building garden paths- one builds lanes, the other brooks
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Die Weinhändler, 2000 Piatnik (A), Author(s): Dominique Ehrhard
3 - 6 player(s), rules language(s): de
Trading and transportation along the Loire; it is not enough to have something to sell, you must also get it to the market, and secure the landing stages.
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Die Werwölfe von Düsterwald, 2002 Lui Meme (F), Author(s): Phillipe des Pallieres, Hervé Marly
8 - 18 player(s), rules language(s): de; also known as The Werewolves of Miller's Hollw; (similar) Mafia
One or more of the players are werewolves, killing one player "per night". The others try to find and kill the wolves. Party/group game.
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Die Werwölfe von Düsterwald: Neumond Expansion, 2005 Lui Meme (F), Author(s): Phillipe des Pallieres, Hervé Marly
8 - 18 player(s), rules language(s): de; also known as New Moon
The expansions brings 5 additional roles for the villagers, 36 event cards and 9 variant rules.
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WestFront, 1992 Columbia Games (CDN/USA), Author(s): Craig Besinque
2 player(s), rules language(s): en
A block game of WWII military strategy in France. Elegant mechanics to simulate military, geographical and economic factors, adding amphibious op rules to the EastFront system.
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White Lady, 1987 Franckh'sche Verlagshandlung (D), Author(s): Reinhold Wittig
4 - 6 player(s), rules language(s): de+en+fr+nl
Evade the White Lady vampire and retain as much garlic as possible in your pouch. Beautiful board, very original idea, but sadly not a great game.
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Wicketz, 1994 RDA Marketing (GB), Author(s): A. W. Compton, Richard Pullen
2 player(s), rules language(s): en
Game of cricket, with nice plastic miniature players
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Wild Life, 1964 Otto Maier Verlag Ravensburg (D), Author(s): Peter Rhyiner
3 - 5 player(s), rules language(s): de
Game of collecting animals for the zoo on a round-the-world trip. For its time, an innovative and well-produced game.
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The Willow Game, 1988 Tor Books (USA), Author(s): Greg Costikyan
2 - 6 player(s), rules language(s): en
Game after the fantasy movie, very much in the style of the movie, with good components and acceptable play.
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Wind City, 1997 Edition Perlhuhn (D), Author(s): Reinhold Wittig
2 - 5 player(s), rules language(s): de
Players own houses on the game board and may choose to insure them against a hurricane moving across the board. Player with most money at game end wins. Simple but big board and lots of beautiful wood.
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Wind und Wetter, 1983 Jumbo (NL), Author(s): Ben van Dijk, Wil Dijkstra
2 - 4 player(s), rules language(s): de; also known as Meteo
Family game of travel and holiday business
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Wings of War - Burning Drachens, 2005 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
1 - 2 player(s), rules language(s): de
Card game of WW I air combat, with elements of tabletop games. Features flak cannons and balloon barriers
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Wings of War - Dawn of WW II, 2007 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 player(s), rules language(s): de
Card game of WW II air combat, with elements of tabletop games. Interesting concepts, not very complex.
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Wings of War - Famous Aces, 2004 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 player(s), rules language(s): de
Card game of WW I air combat, with elements of tabletop games. Interesting concepts, not very complex.
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Wings of War - Fire from the Sky, 2009 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 player(s), rules language(s): de
Card game of WW II air combat, with elements of tabletop games. Adds Szukas and other small bombers to "Dawn of War", but is an independent game.
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Wings of War - Watch Your Back, 2005 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 player(s), rules language(s): de
Card game of WW I air combat, with elements of tabletop games. Features two-seater airplanes
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Wings of War Expansions, 2004 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 player(s), rules language(s): de
Recon Patrol
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Wings of War Flight of the Giants, 2010 Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 - 4 player(s), rules language(s): de
This expansion to the WW I system adds 8 huge, multi-engine airplanes.
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Wings of War Miniature Planes, Nexus Editrice (I), Author(s): Andrea Angiolino, Pier Giorgio Paglia
2 player(s), rules language(s): de
Nice models (1:144 scale) for Great War airplanes. My current collection:Albatros D.III (Hautzmayer), Albatros D.III (Voss), Albatros D.Va (Udet), Fokker D VII (Schäfer), Fokker DR. I (von Richthofen), LFG Roland C.II (Seibert + Pfleger), Pfalz D.III (Höhn), Rumpler C.IV (2. Marine-Feldflieger), Nieuport 23 (Kibanov), RAF R.E. 8 (Belgium, 2-Seater), RAF R.E. 8 (Longton & Carson), Sopwith Camel (Barker), Sopwith Camel (Ellwood), Sopwith Snipe (Ryrie), Spad XIII (Fonck), Spad XIII (Rickenbacker)
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Wings Over France, 1992 Lambourne Games (GB), Author(s): Terry Goodchild
1 player(s), rules language(s): en
WWI air patrols; replay the missions of 23rd Squadron, Royal Air Force
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Wizard Kings, 2000 Columbia Games (CDN/USA), Author(s): Tom and Grant Dalgliesh
2 - 4 player(s), rules language(s): en
Fantasy battle game, based on CG's block system, with easy-to-learn rules and very nice material. The mechanics are very similar to the previous (real-world military) block games. The basic games contains maps 1 to 4 and the Eldryn (elves) and Jurak (orcs) armies.
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Wizard Kings Expansions, 2000 Columbia Games (CDN/USA), Author(s): Tom and Grant Dalgliesh
2 - 8 player(s), rules language(s): en
Armies: Mortod Army (Undead), Khurdak Army (Dwarves), and others

The Wizard of Menlo Park, 2004 Chatham Hill Games (USA), Author(s): ?
2 - 4 player(s), rules language(s): en
Simple educational game; as Edison's assistants, all players are co-operating to try to come up with a functioning lghtbulb before time runs out.
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Wolfsspuren, 2004 Spieltrieb GbR (D), Author(s): Dagmar Frei, Till Meyer, Nicole Stiehl
3 - 6 player(s), rules language(s): de
A rather unusual theme- managing a wolf pack. Each player decides on the actions of 3 wolves, trying to maximise his contributions to the common success, but always with a need to co-operate on the common good. The game is modelled on actual behaviour of wolves.
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Wooden Ships & Iron Men, 1975 Avalon Hill (USA), Author(s): S. Craig Taylor
2 - 4 player(s), rules language(s): en+de
Ship combat of the Napoleonic period
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The World of Motor Racing, Part 5: 24 Hours at Le Mans, 2000 Lambourne Games (GB), Author(s): Philip Riviere, Terry Goodchild
2 - 8 player(s), rules language(s): en
Expansion to this game system, with some unique rules reflecting the special conditions of this race.

Wörtersee, 1998 Kosmos (D), Author(s): Manfred Ludwig
2 - 4 player(s), rules language(s): de
Building words from a sea of letter tiles
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The Wright Brothers, 2003? Chatham Hill Games (USA), Author(s): ?
2 - 4 player(s), rules language(s): en
Simple educational game, re-creating the quest of the Wright brothers to build the first motor-powerd, heavier-than-air flying machine.
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Wucherer, 1992 Friedemann Friese (Spielbaustelle Bremen) (D), Author(s): Friedemann Friese
2 - 6 player(s), rules language(s): de; also known as Landlord
Card game of house rental and profits
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Wyatt Earp, 2001 Alea (D), Author(s): Richard Borg, Mike Fitzgerald
2 - 4 player(s), rules language(s): de
Card game; making money by capturing more outlaws than the other players.
Boardgame Geek Entry

X

X-Pasch De Luxe, 1996 Fanfor-Verlag (D), Author(s): Valentin Herman
3 - 6 player(s), rules language(s): de
Dice game about occupying the most lucrative place in a board of directors
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X.net, 1999 Fanfor-Verlag (D), Author(s): Valentin Herman
3 - 6 player(s), rules language(s): de+en
Card game of becoming the most successful Internet provider by getting most customers.
Boardgame Geek Entry

Y

(your name here) of the Jungle, 1999 Inner City Games Design (USA), Author(s): Christopher Clark
2 - 8 player(s), rules language(s): en
Miniatures game about becoming the King of the Jungle
Boardgame Geek Entry

Ypres: 1915, 1999 Microgames/Kerry Anderson (CDN), Author(s): Kerry Anderson
2 player(s), rules language(s): en; also known as In Flanders Fields
Simulation of the gas war in the trenches of Flanders
Boardgame Geek Entry

Yucata, 1996 Hans im Glück (D), Author(s): Stefan Dorra
2 - 4 player(s), rules language(s): de
Abstract game of picking up stones that provide bonus or penalty points.
Boardgame Geek Entry

Z

Za!, 1993 Howling Falcon Trading Co. (CDN), Author(s): Keith & Kevin Nunn, Stephen Tassie
2 - 6 player(s), rules language(s): en
30 minutes or free- competitive pizza delivery
Boardgame Geek Entry

Zargo's Lords, 1979 International Team (I), Author(s): Marco Donadoni
2 - 4 player(s), rules language(s): de+it; also known as Zargos
Fantasy game of war on the continent of Zargo
Boardgame Geek Entry

Zatre-Kartenspiel, 2006 Amigo (D), Author(s): Manfred Schüling
2 - 4 player(s), rules language(s): de+fr+en+nl+it+tü
Tile-laying game, a somewhat lighter card variant of the Zatre boardgame. Abstract strategy.
Boardgame Geek Entry

Zauberschwert & Drachenei, 2003 Adlung Spiele (D), Author(s): Jochen Schwinghammer
2 - 4 player(s), rules language(s): de+en
Card game of a sorcerer's contest
Boardgame Geek Entry

Zauberschwert & Drachenei Expansions, 2005 Adlung Spiele (D), Author(s): Jochen Schwinghammer
2 - 5 player(s), rules language(s): de+en
Helden und Zaubersprüche (additional cards, terrain, 5th player expansion); Wissen und Artefakte; Gift (3 cards)
Boardgame Geek Entry

Zeppelin, 1993 S+T Magazine (USA), Author(s): Mike McVeigh, William Koff
2 player(s), rules language(s): en
S+T #159; WW I air raids against Britain
Boardgame Geek Entry

Zoff im Zoo, 1999 Doris + Frank (D), Author(s): Doris Matthäus, Frank Nestel
3 - 7 player(s), rules language(s): de; also known as Frank's Zoo
Card game; try to discard all cards on your hand to win; however, if you cannot beat the card played before you cannot discard.
Boardgame Geek Entry

ZooSIM, 2002 Cwali (NL), Author(s): Corné van Moorsel
2 - 4 player(s), rules language(s): de+en+nl; also known as O Zoo le Mio
Tile-laying game with domino-like placement rules; the tiles show a zoo that is valued for attractiveness after each round.
Boardgame Geek Entry

Zug um Zug Europa, 2005 Days of Wonder (D/USA), Author(s): Alan R. Moon
2 - 5 player(s), rules language(s): de; also known as Ticket to Ride: Europe
Variant 2 of this game principle. Players build railway networks through (you guessed it) Europe, trying to fulfill tasks given to them at game start (i.e. connecting certain cities). Progress is fueled by card-collecting. Actually a pretty abstract game with a theme loosely applied, but good family fun.
Boardgame Geek Entry

Zug um Zug Expansion, 2009 Days of Wonder (D/USA), Author(s): Alan R. Moon
2 - 5 player(s), rules language(s): de; also known as Ticket to Ride: Europe 1912
Europe 1912: New tickets, nariant rules, warehouses and depots.
Boardgame Geek Entry

Zwergenziehen, 1997 Asmodee (D), Author(s): Philippe des Pallieres
2 - 4 player(s), rules language(s): de; also known as Oh Les Nains!
Tug of war between gnomes, for children and childish adults
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